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round.hpp
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1
14 #pragma once
15
16 // Dependencies
17 #include "../detail/setup.hpp"
18 #include "../detail/precision.hpp"
19 #include "../detail/_vectorize.hpp"
20 #include "../vector_relational.hpp"
21 #include "../common.hpp"
22 #include <limits>
23
24 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
25 # pragma message("GLM: GLM_GTC_integer extension included")
26 #endif
27
28 namespace glm
29 {
32
36 template <typename genIUType>
37 GLM_FUNC_DECL bool isPowerOfTwo(genIUType Value);
38
42 template <typename T, precision P, template <typename, precision> class vecType>
43 GLM_FUNC_DECL vecType<bool, P> isPowerOfTwo(vecType<T, P> const & value);
44
49 template <typename genIUType>
50 GLM_FUNC_DECL genIUType ceilPowerOfTwo(genIUType Value);
51
56 template <typename T, precision P, template <typename, precision> class vecType>
57 GLM_FUNC_DECL vecType<T, P> ceilPowerOfTwo(vecType<T, P> const & value);
58
63 template <typename genIUType>
64 GLM_FUNC_DECL genIUType floorPowerOfTwo(genIUType Value);
65
70 template <typename T, precision P, template <typename, precision> class vecType>
71 GLM_FUNC_DECL vecType<T, P> floorPowerOfTwo(vecType<T, P> const & value);
72
76 template <typename genIUType>
77 GLM_FUNC_DECL genIUType roundPowerOfTwo(genIUType Value);
78
82 template <typename T, precision P, template <typename, precision> class vecType>
83 GLM_FUNC_DECL vecType<T, P> roundPowerOfTwo(vecType<T, P> const & value);
84
88 template <typename genIUType>
89 GLM_FUNC_DECL bool isMultiple(genIUType Value, genIUType Multiple);
90
94 template <typename T, precision P, template <typename, precision> class vecType>
95 GLM_FUNC_DECL vecType<bool, P> isMultiple(vecType<T, P> const & Value, T Multiple);
96
100 template <typename T, precision P, template <typename, precision> class vecType>
101 GLM_FUNC_DECL vecType<bool, P> isMultiple(vecType<T, P> const & Value, vecType<T, P> const & Multiple);
102
110 template <typename genType>
111 GLM_FUNC_DECL genType ceilMultiple(genType Source, genType Multiple);
112
120 template <typename T, precision P, template <typename, precision> class vecType>
121 GLM_FUNC_DECL vecType<T, P> ceilMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple);
122
130 template <typename genType>
131 GLM_FUNC_DECL genType floorMultiple(
132 genType Source,
133 genType Multiple);
134
142 template <typename T, precision P, template <typename, precision> class vecType>
143 GLM_FUNC_DECL vecType<T, P> floorMultiple(
144 vecType<T, P> const & Source,
145 vecType<T, P> const & Multiple);
146
154 template <typename genType>
155 GLM_FUNC_DECL genType roundMultiple(
156 genType Source,
157 genType Multiple);
158
166 template <typename T, precision P, template <typename, precision> class vecType>
167 GLM_FUNC_DECL vecType<T, P> roundMultiple(
168 vecType<T, P> const & Source,
169 vecType<T, P> const & Multiple);
170
172 } //namespace glm
173
174 #include "round.inl"
glm::isPowerOfTwo
GLM_FUNC_DECL vecType< bool, P > isPowerOfTwo(vecType< T, P > const &value)
Return true if the value is a power of two number.
glm::isMultiple
GLM_FUNC_DECL vecType< bool, P > isMultiple(vecType< T, P > const &Value, vecType< T, P > const &Multiple)
Return true if the 'Value' is a multiple of 'Multiple'.
glm::ceilMultiple
GLM_FUNC_DECL vecType< T, P > ceilMultiple(vecType< T, P > const &Source, vecType< T, P > const &Multiple)
Higher multiple number of Source.
glm::roundPowerOfTwo
GLM_FUNC_DECL vecType< T, P > roundPowerOfTwo(vecType< T, P > const &value)
Return the power of two number which value is the closet to the input value.
glm::roundMultiple
GLM_FUNC_DECL vecType< T, P > roundMultiple(vecType< T, P > const &Source, vecType< T, P > const &Multiple)
Lower multiple number of Source.
glm::floorPowerOfTwo
GLM_FUNC_DECL vecType< T, P > floorPowerOfTwo(vecType< T, P > const &value)
Return the power of two number which value is just lower the input value, round down to a power of tw...
glm
Definition: _noise.hpp:11
glm::ceilPowerOfTwo
GLM_FUNC_DECL vecType< T, P > ceilPowerOfTwo(vecType< T, P > const &value)
Return the power of two number which value is just higher the input value, round up to a power of two...
glm::floorMultiple
GLM_FUNC_DECL vecType< T, P > floorMultiple(vecType< T, P > const &Source, vecType< T, P > const &Multiple)
Lower multiple number of Source.