tester.cc - extend MSFT_lod test

This commit is contained in:
Thomas Gamper 2024-03-25 17:01:08 +01:00
parent b274b34972
commit 1f5b8f8b8c

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@ -978,19 +978,20 @@ TEST_CASE("serialize-lods", "[lods]") {
{
tinygltf::Model m;
m.nodes.resize(3);
m.nodes.resize(4);
// Add Node 1 and Node 2 as lods to Node 0
m.nodes[0].lods.push_back(1);
m.nodes[0].lods.push_back(2);
// Add Material 1 and Material 2 as lods to Material 0
m.materials.resize(3);
m.materials.resize(4);
m.materials[0].lods.push_back(1);
m.materials[0].lods.push_back(2);
tinygltf::Scene scene;
// Scene uses Node 0 as root node
// Scene uses Node 0 and 3 as root node
scene.nodes.push_back(0);
scene.nodes.push_back(3);
// Add scene to the model
m.scenes.push_back(scene);
@ -1006,28 +1007,52 @@ TEST_CASE("serialize-lods", "[lods]") {
// Parse the serialized model
bool ok = ctx.LoadASCIIFromString(&m, nullptr, nullptr, os.str().c_str(), os.str().size(), "");
REQUIRE(true == ok);
// Make sure the model's used extensions hold MSFT_lod
CHECK(m.extensionsUsed.size() == 1);
CHECK(m.extensionsUsed[0].compare("MSFT_lod") == 0);
// MSFT_lod is not a required extension
CHECK(m.extensionsRequired.size() == 0);
// Make sure all three materials are there
REQUIRE(3 == m.materials.size());
// Make sure all four materials are there
REQUIRE(4 == m.materials.size());
// Make sure the first material has both lod materials
REQUIRE(2 == m.materials[0].lods.size());
// Make sure the order is still the same after serialization and deserialization
CHECK(1 == m.materials[0].lods[0]);
CHECK(2 == m.materials[0].lods[1]);
// Make sure the material with lods exposes the MSFT_lod extension
CHECK(m.materials[0].extensions.size() == 1);
CHECK(m.materials[0].extensions.count("MSFT_lod") == 1);
// Make sure the last material has no lod materials
CHECK(0 == m.materials[3].lods.size());
// Make sure the material without lods does not exposes the MSFT_lod extension
CHECK(m.materials[3].extensions.size() == 0);
CHECK(m.materials[3].extensions.count("MSFT_lod") == 0);
// Make sure the single scene is there
REQUIRE(1 == m.scenes.size());
// Make sure all three nodes are there
REQUIRE(3 == m.nodes.size());
// Make sure the single root node of the scene is there
REQUIRE(1 == m.scenes[0].nodes.size());
// Make sure all four nodes are there
REQUIRE(4 == m.nodes.size());
// Make sure the two root nodes of the scene are there
REQUIRE(2 == m.scenes[0].nodes.size());
REQUIRE(0 == m.scenes[0].nodes[0]);
// Retrieve the scene root node
const tinygltf::Node& node = m.nodes[m.scenes[0].nodes[0]];
// Make sure the single root node has both lod nodes
REQUIRE(2 == node.lods.size());
REQUIRE(3 == m.scenes[0].nodes[1]);
// Retrieve the node with lods
const tinygltf::Node& nodeWithLods = m.nodes[m.scenes[0].nodes[0]];
// Make sure the node has both lod nodes
REQUIRE(2 == nodeWithLods.lods.size());
// Make sure the order is still the same after serialization and deserialization
CHECK(1 == node.lods[0]);
CHECK(2 == node.lods[1]);
CHECK(1 == nodeWithLods.lods[0]);
CHECK(2 == nodeWithLods.lods[1]);
// Make sure the node with lods exposes the MSFT_lod extension
CHECK(nodeWithLods.extensions.size() == 1);
CHECK(nodeWithLods.extensions.count("MSFT_lod") == 1);
// Retrieve the node without lods
const tinygltf::Node& nodeWithoutLods = m.nodes[m.scenes[0].nodes[1]];
// Make sure the node has no lod nodes
CHECK(0 == nodeWithoutLods.lods.size());
// Make sure the node without lods does not exposes the MSFT_lod extension
CHECK(nodeWithoutLods.extensions.size() == 0);
CHECK(nodeWithoutLods.extensions.count("MSFT_lod") == 0);
}
}