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tester.cc - extend MSFT_lod test
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@ -978,19 +978,20 @@ TEST_CASE("serialize-lods", "[lods]") {
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{
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tinygltf::Model m;
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m.nodes.resize(3);
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m.nodes.resize(4);
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// Add Node 1 and Node 2 as lods to Node 0
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m.nodes[0].lods.push_back(1);
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m.nodes[0].lods.push_back(2);
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// Add Material 1 and Material 2 as lods to Material 0
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m.materials.resize(3);
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m.materials.resize(4);
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m.materials[0].lods.push_back(1);
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m.materials[0].lods.push_back(2);
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tinygltf::Scene scene;
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// Scene uses Node 0 as root node
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// Scene uses Node 0 and 3 as root node
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scene.nodes.push_back(0);
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scene.nodes.push_back(3);
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// Add scene to the model
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m.scenes.push_back(scene);
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@ -1006,28 +1007,52 @@ TEST_CASE("serialize-lods", "[lods]") {
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// Parse the serialized model
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bool ok = ctx.LoadASCIIFromString(&m, nullptr, nullptr, os.str().c_str(), os.str().size(), "");
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REQUIRE(true == ok);
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// Make sure the model's used extensions hold MSFT_lod
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CHECK(m.extensionsUsed.size() == 1);
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CHECK(m.extensionsUsed[0].compare("MSFT_lod") == 0);
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// MSFT_lod is not a required extension
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CHECK(m.extensionsRequired.size() == 0);
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// Make sure all three materials are there
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REQUIRE(3 == m.materials.size());
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// Make sure all four materials are there
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REQUIRE(4 == m.materials.size());
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// Make sure the first material has both lod materials
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REQUIRE(2 == m.materials[0].lods.size());
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// Make sure the order is still the same after serialization and deserialization
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CHECK(1 == m.materials[0].lods[0]);
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CHECK(2 == m.materials[0].lods[1]);
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// Make sure the material with lods exposes the MSFT_lod extension
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CHECK(m.materials[0].extensions.size() == 1);
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CHECK(m.materials[0].extensions.count("MSFT_lod") == 1);
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// Make sure the last material has no lod materials
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CHECK(0 == m.materials[3].lods.size());
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// Make sure the material without lods does not exposes the MSFT_lod extension
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CHECK(m.materials[3].extensions.size() == 0);
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CHECK(m.materials[3].extensions.count("MSFT_lod") == 0);
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// Make sure the single scene is there
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REQUIRE(1 == m.scenes.size());
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// Make sure all three nodes are there
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REQUIRE(3 == m.nodes.size());
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// Make sure the single root node of the scene is there
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REQUIRE(1 == m.scenes[0].nodes.size());
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// Make sure all four nodes are there
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REQUIRE(4 == m.nodes.size());
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// Make sure the two root nodes of the scene are there
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REQUIRE(2 == m.scenes[0].nodes.size());
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REQUIRE(0 == m.scenes[0].nodes[0]);
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// Retrieve the scene root node
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const tinygltf::Node& node = m.nodes[m.scenes[0].nodes[0]];
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// Make sure the single root node has both lod nodes
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REQUIRE(2 == node.lods.size());
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REQUIRE(3 == m.scenes[0].nodes[1]);
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// Retrieve the node with lods
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const tinygltf::Node& nodeWithLods = m.nodes[m.scenes[0].nodes[0]];
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// Make sure the node has both lod nodes
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REQUIRE(2 == nodeWithLods.lods.size());
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// Make sure the order is still the same after serialization and deserialization
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CHECK(1 == node.lods[0]);
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CHECK(2 == node.lods[1]);
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CHECK(1 == nodeWithLods.lods[0]);
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CHECK(2 == nodeWithLods.lods[1]);
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// Make sure the node with lods exposes the MSFT_lod extension
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CHECK(nodeWithLods.extensions.size() == 1);
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CHECK(nodeWithLods.extensions.count("MSFT_lod") == 1);
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// Retrieve the node without lods
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const tinygltf::Node& nodeWithoutLods = m.nodes[m.scenes[0].nodes[1]];
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// Make sure the node has no lod nodes
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CHECK(0 == nodeWithoutLods.lods.size());
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// Make sure the node without lods does not exposes the MSFT_lod extension
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CHECK(nodeWithoutLods.extensions.size() == 0);
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CHECK(nodeWithoutLods.extensions.count("MSFT_lod") == 0);
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}
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}
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