Import texture names as well.

Every other structure has it already.
This commit is contained in:
Vladimír Vondruš 2018-07-24 23:23:56 +02:00
parent 39abfb5f91
commit 239be2c09f

View File

@ -456,6 +456,8 @@ struct Image {
};
struct Texture {
std::string name;
int sampler;
int source; // Required (not specified in the spec ?)
Value extras;
@ -2224,6 +2226,8 @@ static bool ParseTexture(Texture *texture, std::string *err, const json &o,
ParseExtensionsProperty(&texture->extensions, err, o);
ParseExtrasProperty(&texture->extras, o);
ParseStringProperty(&texture->name, err, o, "name", false);
return true;
}