Skip counting the number of materials in target glTF if materials does not exist.

This commit is contained in:
Syoyo Fujita 2020-03-13 15:08:42 +09:00
parent 6224e021ce
commit 4adeae9709

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@ -117,7 +117,10 @@ def main():
num_target_buffers = len(target["buffers"])
num_target_bufferViews = len(target["bufferViews"])
num_target_accessors = len(target["accessors"])
num_target_materials = len(target["materials"])
num_target_materials = 0
if "materials" in target:
num_target_materials = len(target["materials"])
print("num_target_meshes: ", num_target_meshes)
print("num_target_buffers: ", num_target_buffers)
print("num_target_bufferViews: ", num_target_bufferViews)