Implement .obj to glTF like mesh data converter

This commit is contained in:
Syoyo Fujita 2020-03-10 22:19:14 +09:00
parent a5416707c9
commit 4cfd2849fb
4 changed files with 576 additions and 11 deletions

View File

@ -6,6 +6,11 @@
#include <limits>
#include <string>
#include <vector>
#include <fstream>
#if !defined(__ANDROID__) && !defined(_WIN32)
#include <wordexp.h>
#endif
#ifdef __clang__
#pragma clang diagnostic push
@ -20,10 +25,6 @@ using json = nlohmann::json;
#pragma clang diagnostic pop
#endif
#define TINYGLTF_IMPLEMENTATION
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#ifdef _WIN32
#include "../../tiny_gltf.h"
#else
@ -32,6 +33,10 @@ using json = nlohmann::json;
#include "mesh-util.hh"
#ifdef __clang__
#pragma clang diagnostic ignored "-Wunused-function"
#endif
namespace {
static std::string PrintMode(int mode) {
@ -143,11 +148,13 @@ struct MeshPrim {
};
#endif
#if 0
static std::string GetFilePathExtension(const std::string &FileName) {
if (FileName.find_last_of(".") != std::string::npos)
return FileName.substr(FileName.find_last_of(".") + 1);
return "";
}
#endif
static size_t ComponentTypeByteSize(int type) {
switch (type) {
@ -289,11 +296,13 @@ static std::string FindFile(const std::vector<std::string> &paths,
return std::string();
}
#if 0
static std::string GetBaseDir(const std::string &filepath) {
if (filepath.find_last_of("/\\") != std::string::npos)
return filepath.substr(0, filepath.find_last_of("/\\"));
return "";
}
#endif
static int GetSlotId(const std::string &name) {
if (name.rfind("TEXCOORD_", 0) == 0) {
@ -566,6 +575,7 @@ static bool DumpMesh(const tinygltf::Model &model, const tinygltf::Mesh &mesh,
return true;
}
#if 0
static bool ExtractMesh(const std::string &asset_path, tinygltf::Model &model,
std::vector<example::MeshPrim> *outs) {
// Get .bin data
@ -613,6 +623,7 @@ static bool ExtractMesh(const std::string &asset_path, tinygltf::Model &model,
return true;
}
#endif
} // namespace
@ -713,6 +724,8 @@ int main(int argc, char **argv) {
}
n++;
}
return ret ? EXIT_SUCCESS : EXIT_FAILURE;
#else
{
@ -728,9 +741,11 @@ int main(int argc, char **argv) {
if (!ok) {
return EXIT_FAILURE;
}
PrintMeshPrim(mesh);
}
return EXIT_SUCCESS;
#endif
return ret ? EXIT_SUCCESS : EXIT_FAILURE;
}

View File

@ -9,8 +9,99 @@
#define TINYOBJLOADER_IMPLEMENTATION
#include "tiny_obj_loader.h"
// Include defines
#include "tiny_gltf.h"
namespace example {
template <typename T>
std::ostream &operator<<(std::ostream &os, const std::vector<T> &v) {
os << "(";
for (size_t i = 0; i < v.size(); i++) {
os << v[i];
if (i != (v.size() - 1)) {
os << ", ";
}
}
os << ")";
return os;
}
#if 0
static std::string PrintMode(int mode) {
if (mode == TINYGLTF_MODE_POINTS) {
return "POINTS";
} else if (mode == TINYGLTF_MODE_LINE) {
return "LINE";
} else if (mode == TINYGLTF_MODE_LINE_LOOP) {
return "LINE_LOOP";
} else if (mode == TINYGLTF_MODE_TRIANGLES) {
return "TRIANGLES";
} else if (mode == TINYGLTF_MODE_TRIANGLE_FAN) {
return "TRIANGLE_FAN";
} else if (mode == TINYGLTF_MODE_TRIANGLE_STRIP) {
return "TRIANGLE_STRIP";
}
return "**UNKNOWN**";
}
static std::string PrintTarget(int target) {
if (target == 34962) {
return "GL_ARRAY_BUFFER";
} else if (target == 34963) {
return "GL_ELEMENT_ARRAY_BUFFER";
} else {
return "**UNKNOWN**";
}
}
#endif
static std::string PrintType(int ty) {
if (ty == TINYGLTF_TYPE_SCALAR) {
return "SCALAR";
} else if (ty == TINYGLTF_TYPE_VECTOR) {
return "VECTOR";
} else if (ty == TINYGLTF_TYPE_VEC2) {
return "VEC2";
} else if (ty == TINYGLTF_TYPE_VEC3) {
return "VEC3";
} else if (ty == TINYGLTF_TYPE_VEC4) {
return "VEC4";
} else if (ty == TINYGLTF_TYPE_MATRIX) {
return "MATRIX";
} else if (ty == TINYGLTF_TYPE_MAT2) {
return "MAT2";
} else if (ty == TINYGLTF_TYPE_MAT3) {
return "MAT3";
} else if (ty == TINYGLTF_TYPE_MAT4) {
return "MAT4";
}
return "**UNKNOWN**";
}
static std::string PrintComponentType(int ty) {
if (ty == TINYGLTF_COMPONENT_TYPE_BYTE) {
return "BYTE";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
return "UNSIGNED_BYTE";
} else if (ty == TINYGLTF_COMPONENT_TYPE_SHORT) {
return "SHORT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
return "UNSIGNED_SHORT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_INT) {
return "INT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT) {
return "UNSIGNED_INT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_FLOAT) {
return "FLOAT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_DOUBLE) {
return "DOUBLE";
}
return "**UNKNOWN**";
}
// TODO(syoyo): Specify CCW(Counter-ClockWise) or CW(ClockWise)
static void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
float v10[3];
@ -111,17 +202,29 @@ bool SaveAsObjMesh(const std::string &filename, const MeshPrim &mesh,
return true;
}
bool SaveAsGLTFMesh(const std::string &filename, const MeshPrim &mesh) {
tinygltf::TinyGLTF ctx;
tinygltf::Model model;
return true;
}
bool RequireFacevaringLayout(const tinyobj::attrib_t &attrib,
const std::vector<tinyobj::shape_t> &shapes) {
// Check if all normals and texcoords has same index with vertex
if ((attrib.texcoords.size() / 3) != attrib.vertices.size() / 3) {
if ((attrib.texcoords.size() / 2) != attrib.vertices.size() / 3) {
std::cerr << "Texcoords and Vertices length mismatch. Mesh data cannot be "
"represented as non-facevarying\n";
"represented as non-facevarying. texcoords.size = "
<< (attrib.texcoords.size() / 2)
<< ", vertices.size = " << (attrib.vertices.size() / 3) << "\n";
return true;
}
if ((attrib.normals.size() / 2) != attrib.vertices.size() / 3) {
if ((attrib.normals.size() / 3) != attrib.vertices.size() / 3) {
std::cerr << "Normals and Vertices length mismatch. Mesh data cannot be "
"represented as non-facevarying\n";
"represented as non-facevarying. normals.size = "
<< (attrib.normals.size() / 3)
<< ", vertices.szie = " << (attrib.vertices.size() / 3) << "\n";
return true;
}
@ -155,6 +258,27 @@ bool RequireFacevaringLayout(const tinyobj::attrib_t &attrib,
return false;
}
static void ConstructVertexSkinWeight(
const std::vector<tinyobj::real_t> &vertices,
const std::vector<tinyobj::skin_weight_t> &skin_weights,
std::vector<tinyobj::skin_weight_t> *vertex_skin_weights)
{
size_t num_vertices = vertices.size() / 3;
vertex_skin_weights->resize(num_vertices);
for (size_t i = 0; i < skin_weights.size(); i++) {
const tinyobj::skin_weight_t &skin = skin_weights[i];
assert(skin.vertex_id >= 0);
assert(skin.vertex_id < num_vertices);
(*vertex_skin_weights)[skin.vertex_id] = skin;
}
// now you can lookup i'th vertex skin weight by `vertex_skin_weights[i]`
}
bool LoadObjMesh(const std::string &filename, bool facevarying,
MeshPrim *mesh) {
tinyobj::attrib_t attrib;
@ -196,6 +320,7 @@ bool LoadObjMesh(const std::string &filename, bool facevarying,
if (facevarying) {
mesh->position.data.clear();
mesh->normal.data.clear();
mesh->tangent.data.clear();
mesh->texcoords[0] = VertexAttrib();
// Concat shapes
@ -333,6 +458,64 @@ bool LoadObjMesh(const std::string &filename, bool facevarying,
}
}
// weights/joints
if (attrib.skin_weights.size() > 0) {
// Reorder vertex skin weights
std::vector<tinyobj::skin_weight_t> vertex_skin_weights;
ConstructVertexSkinWeight(
attrib.vertices,
attrib.skin_weights,
&vertex_skin_weights);
// Find max # of slots.
size_t maxn = 0;
for (size_t i = 0; i < vertex_skin_weights.size(); i++) {
maxn = std::max(vertex_skin_weights[i].weightValues.size(), maxn);
}
int num_slots = 0;
if (maxn > 0) {
num_slots = (((maxn - 1) / 4) + 1) * 4;
}
std::cout << "# of slots = " << num_slots << "\n";
for (size_t t = 0; t < size_t(num_slots); t++) {
VertexAttrib weights, joints;
size_t num_faceverts = mesh->indices.size();
// facevarying weights/joints Fill with zeros
weights.data.resize(4 * num_faceverts, 0.0f);
joints.data.resize(4 * num_faceverts, 0.0f);
for (size_t s = 0; s < shapes.size(); s++) {
const tinyobj::shape_t &shape = shapes[s];
for (size_t f = 0; f < shape.mesh.indices.size(); f++) {
tinyobj::index_t idx = shape.mesh.indices[f];
size_t vid = idx.vertex_index;
assert(vid < vertex_skin_weights.size());
const tinyobj::skin_weight_t &sw = vertex_skin_weights[vid];
for (size_t j0 = 0; j0 < 4; j0++) {
size_t j = t * 4 + j0;
if (j < sw.weightValues.size()) {
joints.data[4 * vid + j0] = float(sw.weightValues[j].joint_id);
weights.data[4 * vid + j0] = float(sw.weightValues[j].weight);
}
}
}
}
mesh->weights[t] = weights;
mesh->joints[t] = joints;
}
}
} else {
// position/texcoord/normal can be represented in shared vertex manner
@ -351,6 +534,7 @@ bool LoadObjMesh(const std::string &filename, bool facevarying,
mesh->texcoords[0].data.push_back(attrib.texcoords[v]);
}
mesh->indices_type = TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT;
mesh->indices.clear();
size_t face_index_offset = 0;
@ -358,15 +542,362 @@ bool LoadObjMesh(const std::string &filename, bool facevarying,
const tinyobj::shape_t &shape = shapes[s];
for (size_t f = 0; f < shape.mesh.indices.size(); f++) {
mesh->indices.push_back(uint32_t(face_index_offset) + uint32_t(shape.mesh.indices[f].vertex_index));
mesh->indices.push_back(uint32_t(face_index_offset) +
uint32_t(shape.mesh.indices[f].vertex_index));
}
face_index_offset = mesh->indices.size();
}
// weights/joints
if (attrib.skin_weights.size() > 0) {
// Find max # of slots.
size_t maxn = 0;
for (size_t i = 0; i < attrib.skin_weights.size(); i++) {
maxn = std::max(attrib.skin_weights[i].weightValues.size(), maxn);
}
int num_slots = 0;
if (maxn > 0) {
num_slots = (((maxn - 1) / 4) + 1) * 4;
}
std::cout << "# of slots = " << num_slots << "\n";
for (size_t s = 0; s < size_t(num_slots); s++) {
VertexAttrib weights, joints;
// Fill with zeros
weights.data.resize(4 * (mesh->position.data.size() / 3), 0.0f);
joints.data.resize(4 * (mesh->position.data.size() / 3), 0.0f);
for (size_t v = 0; v < attrib.skin_weights.size(); v++) {
const tinyobj::skin_weight_t &sw = attrib.skin_weights[v];
assert(sw.vertex_id < (mesh->position.data.size() / 3));
size_t dst_vid = sw.vertex_id;
for (size_t j0 = 0; j0 < 4; j0++) {
size_t j = s * 4 + j0;
if (j < sw.weightValues.size()) {
joints.data[4 * dst_vid + j0] = float(sw.weightValues[j].joint_id);
weights.data[4 * dst_vid + j0] = float(sw.weightValues[j].weight);
}
}
}
weights.data_type = TINYGLTF_TYPE_VEC4;
weights.component_type = TINYGLTF_COMPONENT_TYPE_FLOAT; // storage format
mesh->weights[s] = weights;
joints.data_type = TINYGLTF_TYPE_VEC4;
joints.component_type = TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT; // storage format
mesh->joints[s] = joints;
}
}
}
// postprocessing. e.g. find min/max
{
{
uint32_t minv = 0.0;
uint32_t maxv = 0.0;
for (size_t i = 0; i < mesh->indices.size(); i++) {
minv = std::min(minv, uint32_t(mesh->indices[i]));
maxv = std::max(maxv, uint32_t(mesh->indices[i]));
}
mesh->indices_min = int(minv);
mesh->indices_max = int(maxv);
mesh->indices_type = TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT;
}
{
float bmin[3];
float bmax[3];
bmin[0] = bmin[1] = bmin[2] = std::numeric_limits<float>::max();
bmax[0] = bmax[1] = bmax[2] = -std::numeric_limits<float>::max();
for (size_t i = 0; i < mesh->position.data.size() / 3; i++) {
for (size_t k = 0; k < 3; k++) {
bmin[k] = std::min(bmin[k], mesh->position.data[3 * i + k]);
bmax[k] = std::max(bmax[k], mesh->position.data[3 * i + k]);
}
}
mesh->position.minValues.resize(3);
mesh->position.minValues[0] = bmin[0];
mesh->position.minValues[1] = bmin[1];
mesh->position.minValues[2] = bmin[2];
mesh->position.maxValues.resize(3);
mesh->position.maxValues[0] = bmax[0];
mesh->position.maxValues[1] = bmax[1];
mesh->position.maxValues[2] = bmax[2];
mesh->position.data_type = TINYGLTF_TYPE_VEC3;
mesh->position.component_type = TINYGLTF_COMPONENT_TYPE_FLOAT;
}
{
float bmin[3];
float bmax[3];
bmin[0] = bmin[1] = bmin[2] = std::numeric_limits<float>::max();
bmax[0] = bmax[1] = bmax[2] = -std::numeric_limits<float>::max();
for (size_t i = 0; i < mesh->normal.data.size() / 3; i++) {
for (size_t k = 0; k < 3; k++) {
bmin[k] = std::min(bmin[k], mesh->normal.data[3 * i + k]);
bmax[k] = std::max(bmax[k], mesh->normal.data[3 * i + k]);
}
}
mesh->normal.minValues.resize(3);
mesh->normal.minValues[0] = bmin[0];
mesh->normal.minValues[1] = bmin[1];
mesh->normal.minValues[2] = bmin[2];
mesh->normal.maxValues.resize(3);
mesh->normal.maxValues[0] = bmax[0];
mesh->normal.maxValues[1] = bmax[1];
mesh->normal.maxValues[2] = bmax[2];
mesh->normal.data_type = TINYGLTF_TYPE_VEC3;
mesh->normal.component_type = TINYGLTF_COMPONENT_TYPE_FLOAT;
}
{
float bmin[4];
float bmax[4];
bmin[0] = bmin[1] = bmin[2] = bmin[3] = std::numeric_limits<float>::max();
bmax[0] = bmax[1] = bmax[2] = bmin[3] =
-std::numeric_limits<float>::max();
size_t n = 3;
for (size_t i = 0; i < mesh->tangent.data.size() / n; i++) {
for (size_t k = 0; k < n; k++) {
bmin[k] = std::min(bmin[k], mesh->tangent.data[n * i + k]);
bmax[k] = std::max(bmax[k], mesh->tangent.data[n * i + k]);
}
}
mesh->tangent.minValues.resize(n);
mesh->tangent.maxValues.resize(n);
for (size_t k = 0; k < n; k++) {
mesh->tangent.minValues[k] = bmin[k];
mesh->tangent.maxValues[k] = bmax[k];
}
mesh->tangent.data_type =
(n == 3) ? TINYGLTF_TYPE_VEC3 : TINYGLTF_TYPE_VEC4;
mesh->tangent.component_type = TINYGLTF_COMPONENT_TYPE_FLOAT;
}
// texcoord
for (auto &item : mesh->texcoords) {
float bmin[2];
float bmax[2];
bmin[0] = bmin[1] = std::numeric_limits<float>::max();
bmax[0] = bmax[1] = -std::numeric_limits<float>::max();
for (size_t i = 0; i < item.second.data.size() / 2; i++) {
for (size_t k = 0; k < 2; k++) {
bmin[k] = std::min(bmin[k], item.second.data[2 * i + k]);
bmax[k] = std::max(bmax[k], item.second.data[2 * i + k]);
}
}
item.second.minValues.resize(2);
item.second.maxValues.resize(2);
for (size_t k = 0; k < 2; k++) {
item.second.minValues[k] = bmin[k];
item.second.maxValues[k] = bmax[k];
}
item.second.data_type = TINYGLTF_TYPE_VEC2;
item.second.component_type = TINYGLTF_COMPONENT_TYPE_FLOAT;
}
// joints
for (auto &item : mesh->joints) {
float bmin;
float bmax;
bmin = std::numeric_limits<float>::max();
bmax = -std::numeric_limits<float>::max();
for (size_t i = 0; i < item.second.data.size(); i++) {
bmin = std::min(bmin, item.second.data[i]);
bmax = std::max(bmax, item.second.data[i]);
}
item.second.minValues.resize(1);
item.second.maxValues.resize(1);
item.second.minValues[0] = bmin;
item.second.maxValues[0] = bmax;
item.second.data_type = TINYGLTF_TYPE_VEC4;
item.second.component_type =
TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT; // storage format
}
// weights
for (auto &item : mesh->weights) {
float bmin;
float bmax;
bmin = std::numeric_limits<float>::max();
bmax = -std::numeric_limits<float>::max();
for (size_t i = 0; i < item.second.data.size(); i++) {
bmin = std::min(bmin, item.second.data[i]);
bmax = std::max(bmax, item.second.data[i]);
}
item.second.minValues.resize(1);
item.second.maxValues.resize(1);
item.second.minValues[0] = bmin;
item.second.maxValues[0] = bmax;
item.second.data_type = TINYGLTF_TYPE_VEC4;
item.second.component_type =
TINYGLTF_COMPONENT_TYPE_FLOAT; // storage format
}
}
return true;
}
void PrintMeshPrim(const MeshPrim &mesh) {
std::cout << "indices.component_type : "
<< PrintComponentType(mesh.indices_type) << "\n";
std::cout << "# of indices : " << mesh.indices.size() << "\n";
std::cout << " indices.min = " << mesh.indices_min
<< ", max = " << mesh.indices_max << "\n";
for (size_t i = 0; i < mesh.indices.size(); i++) {
std::cout << " index[" << i << "] = " << mesh.indices[i] << "\n";
}
std::cout << "position.type : " << PrintType(mesh.position.data_type) << "\n";
std::cout << "position.component_type : "
<< PrintComponentType(mesh.position.component_type) << "\n";
std::cout << "# of positions : " << mesh.position.data.size() / 3 << "\n";
if ((mesh.position.minValues.size() == 3) &&
(mesh.position.maxValues.size() == 3)) {
std::cout << " position.min = " << mesh.position.minValues
<< ", max = " << mesh.position.maxValues << "\n";
}
for (size_t i = 0; i < mesh.position.data.size() / 3; i++) {
std::cout << " position[" << i << "] = " << mesh.position.data[3 * i + 0]
<< ", " << mesh.position.data[3 * i + 1] << ", "
<< mesh.position.data[3 * i + 2] << std::endl;
}
std::cout << "normal.type : " << PrintType(mesh.normal.data_type) << "\n";
std::cout << "normal.component_type : "
<< PrintComponentType(mesh.normal.component_type) << "\n";
std::cout << "# of normals : " << mesh.normal.data.size() / 3 << "\n";
if ((mesh.normal.minValues.size() == 3) &&
(mesh.normal.maxValues.size() == 3)) {
std::cout << " normal.min = " << mesh.normal.minValues
<< ", max = " << mesh.normal.maxValues << "\n";
}
for (size_t i = 0; i < mesh.normal.data.size() / 3; i++) {
std::cout << " normal[" << i << "] = " << mesh.normal.data[3 * i + 0]
<< ", " << mesh.normal.data[3 * i + 1] << ", "
<< mesh.normal.data[3 * i + 2] << std::endl;
}
if (mesh.tangent.data.size() > 0) {
assert((mesh.tangent.data_type == TINYGLTF_TYPE_VEC3) ||
(mesh.tangent.data_type == TINYGLTF_TYPE_VEC4));
size_t n = mesh.tangent.data_type == TINYGLTF_TYPE_VEC3 ? 3 : 4;
std::cout << "tangent.type : " << PrintType(mesh.tangent.data_type) << "\n";
std::cout << "tangent.component_type : "
<< PrintComponentType(mesh.tangent.component_type) << "\n";
std::cout << "# of tangents : " << mesh.tangent.data.size() / n << "\n";
if ((mesh.tangent.minValues.size() == 3) &&
(mesh.tangent.maxValues.size() == 3)) {
std::cout << " tangent.min = " << mesh.tangent.minValues
<< ", max = " << mesh.tangent.maxValues << "\n";
}
for (size_t i = 0; i < mesh.tangent.data.size() / n; i++) {
std::cout << " tangent[" << i << "] = " << mesh.tangent.data[n * i + 0]
<< ", " << mesh.tangent.data[n * i + 1] << ", "
<< mesh.tangent.data[n * i + 2];
if (n == 4) {
std::cout << ", " << mesh.tangent.data[n * i + 3];
}
std::cout << std::endl;
}
}
std::cout << "# of texcoord slots : " << mesh.texcoords.size() << "\n";
for (const auto &item : mesh.texcoords) {
std::cout << "TEXCOORD_" << item.first << "\n";
assert(item.second.data_type == TINYGLTF_TYPE_VEC2);
std::cout << "texcoord.type : " << PrintType(item.second.data_type) << "\n";
std::cout << "texcoord.component_type : "
<< PrintComponentType(item.second.component_type) << "\n";
std::cout << "# of texcoords : " << item.second.data.size() / 2 << "\n";
if ((item.second.minValues.size() == 2) &&
(item.second.maxValues.size() == 2)) {
std::cout << " texcood.min = " << item.second.minValues
<< ", max = " << item.second.maxValues << "\n";
}
for (size_t i = 0; i < item.second.data.size() / 2; i++) {
std::cout << " texcoord[" << i << "] = " << item.second.data[2 * i + 0]
<< ", " << item.second.data[2 * i + 1];
std::cout << std::endl;
}
}
assert(mesh.joints.size() == mesh.weights.size());
std::cout << "# of joints/weights slots : " << mesh.joints.size() << "\n";
for (const auto &item : mesh.joints) {
assert(mesh.weights.count(item.first));
assert(item.second.data_type == TINYGLTF_TYPE_VEC4);
// joint must be uint8 or uint16
assert(
(item.second.component_type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) ||
(item.second.component_type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT));
std::cout << "joint.type : " << PrintType(item.second.data_type) << "\n";
std::cout << "joint.component_type : "
<< PrintComponentType(item.second.component_type) << "\n";
std::cout << "JOINTS_" << item.first << "\n";
for (size_t i = 0; i < item.second.data.size(); i++) {
std::cout << " joints[" << i << "] = " << int(item.second.data[i])
<< "\n";
}
const VertexAttrib &attrib = mesh.weights.at(item.first);
// weight must be uint8 or uint16(normalized), or float
assert((attrib.component_type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) ||
(attrib.component_type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) ||
(attrib.component_type == TINYGLTF_COMPONENT_TYPE_FLOAT));
std::cout << "weight.type : " << PrintType(attrib.data_type) << "\n";
std::cout << "weight.component_type : "
<< PrintComponentType(attrib.component_type) << "\n";
std::cout << "WEIGHTS_" << item.first << "\n";
for (size_t i = 0; i < attrib.data.size(); i++) {
std::cout << " weights[" << i << "] = " << attrib.data[i] << "\n";
}
}
}
} // namespace example

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@ -19,6 +19,11 @@ struct VertexAttrib {
// TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT
uint64_t buffer_offset{0};
size_t buffer_length{0};
// Optional.
std::vector<double> minValues;
std::vector<double> maxValues;
};
struct MeshPrim {
@ -36,6 +41,10 @@ struct MeshPrim {
std::map<int, VertexAttrib>
joints; // <slot, attrib> store data as float type
// min/max of index value. -1 = undef
int indices_min{-1};
int indices_max{-1};
int indices_type{-1}; // storage type(componentType) of `indices`.
std::vector<uint32_t> indices; // vertex indices
};
@ -45,6 +54,11 @@ struct MeshPrim {
///
bool SaveAsObjMesh(const std::string &filename, const MeshPrim &mesh);
///
/// Save MeshPrim as glTF mesh
///
bool SaveAsGLTFMesh(const std::string &filename, const MeshPrim &mesh);
///
/// Loads .obj and convert to MeshPrim
///
@ -52,4 +66,9 @@ bool SaveAsObjMesh(const std::string &filename, const MeshPrim &mesh);
///
bool LoadObjMesh(const std::string &filename, bool facevarying, MeshPrim *mesh);
///
/// Print MeshPrim datra
///
void PrintMeshPrim(const MeshPrim &mesh);
} // namespace example

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@ -4,4 +4,4 @@ thread_dep = dependency('threads')
incdir = include_directories(['../../', '../common'])
executable('mesh-modify', ['mesh-modify.cc', 'mesh-util.cc'], include_directories : incdir, dependencies : thread_dep)
executable('mesh-modify', ['mesh-modify.cc', 'mesh-util.cc', 'tinygltf_impl.cc'], include_directories : incdir, dependencies : thread_dep)