Simplify version comment in tiny_gltf.h

Remove wuffs code(which was accidently adde to `release` branch)
This commit is contained in:
Syoyo Fujita 2023-06-04 19:07:00 +09:00
parent 147a00a601
commit 5a6df34d99
3 changed files with 2 additions and 55867 deletions

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@ -197,17 +197,6 @@ if (!ret) {
* `TINYGLTF_USE_RAPIDJSON` : Use RapidJSON as a JSON parser/serializer. RapidJSON files are not included in TinyGLTF repo. Please set an include path to RapidJSON if you enable this feature.
* `TINYGLTF_USE_CPP14` : Use C++14 feature(requires C++14 compiler). This may give better performance than C++11.
### Wuffs image loader option(faster and secure JPEG/PNG deocoding)
You can use `wuffs` image loader to load JPEG and PNG in fast and securely.
(`stb_image` has some security issues, whereas `wuffs` is well fuzz tested)
Not that some uncommon JPEG format is unsupported in `wuffs` `std/jpeg` decoder.
* `TINYGLTF_USE_WUFFS_IMAGE_LOADER` : Use `wuffs` to load images. `stb_image` related stuff will be disabled.
* `TINYGLTF_NO_STB_IMAGE` supercedes `wuffs` macros. i.e. when `TINYGLTF_NO_STB_IMAGE` is defined, both `stb_image` and `wuffs` are disabled.
* `TINYGLTF_NO_WUFFS_IMPLEMENTATION` : Do not define `WUFFS_IMPLEMENTATION` inside `tiny_gltf.h`. Define this macro if you use `wuffs` in another C/C++ file.
## CMake options

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@ -25,32 +25,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// Version:
// - v2.8.1 Missed serialization texture sampler name fixed. PR#399.
// - v2.8.0 Add URICallbacks for custom URI handling in Buffer and Image. PR#397.
// - v2.7.0 Change WriteImageDataFunction user callback function signature. PR#393.
// - v2.6.3 Fix GLB file with empty BIN chunk was not handled. PR#382 and PR#383.
// - v2.6.2 Fix out-of-bounds access of accessors. PR#379.
// - v2.6.1 Better GLB validation check when loading.
// - v2.6.0 Support serializing sparse accessor(Thanks to @fynv).
// Disable expanding file path for security(no use of awkward `wordexp` anymore).
// - v2.5.0 Add SetPreserveImageChannels() option to load image data as is.
// - v2.4.3 Fix null object output when material has all default
// parameters.
// - v2.4.2 Decode percent-encoded URI.
// - v2.4.1 Fix some glTF object class does not have `extensions` and/or
// `extras` property.
// - v2.4.0 Experimental RapidJSON and C++14 support(Thanks to @jrkoone).
// - v2.3.1 Set default value of minFilter and magFilter in Sampler to -1.
// - v2.3.0 Modified Material representation according to glTF 2.0 schema
// (and introduced TextureInfo class)
// Change the behavior of `Value::IsNumber`. It return true either the
// value is int or real.
// - v2.2.0 Add loading 16bit PNG support. Add Sparse accessor support(Thanks
// to @Ybalrid)
// - v2.1.0 Add draco compression.
// - v2.0.1 Add comparison feature(Thanks to @Selmar).
// - v2.0.0 glTF 2.0!.
// Version: - v2.8.10
// See https://github.com/syoyo/tinygltf/releases for release history.
//
// Tiny glTF loader is using following third party libraries:
//

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