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https://git.mirrors.martin98.com/https://github.com/syoyo/tinygltf.git
synced 2025-07-06 01:55:14 +08:00
Suppress clang warnings.
Apply clang-format.
This commit is contained in:
parent
7518334044
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576
tiny_gltf.h
576
tiny_gltf.h
@ -40,8 +40,8 @@
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#include <array>
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#include <array>
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#include <cassert>
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#include <cassert>
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#include <cstdint>
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#include <cstdint>
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#include <cstring>
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#include <cstdlib>
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#include <cstdlib>
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#include <cstring>
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#include <map>
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#include <map>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -136,7 +136,7 @@ namespace tinygltf {
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#define TINYGLTF_SHADER_TYPE_FRAGMENT_SHADER (35632)
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#define TINYGLTF_SHADER_TYPE_FRAGMENT_SHADER (35632)
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#define TINYGLTF_DOUBLE_EPS (1.e-12)
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#define TINYGLTF_DOUBLE_EPS (1.e-12)
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#define TINYGLTF_DOUBLE_EQUAL(a,b) (abs((b)-(a))<TINYGLTF_DOUBLE_EPS)
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#define TINYGLTF_DOUBLE_EQUAL(a, b) (std::fabs((b) - (a)) < TINYGLTF_DOUBLE_EPS)
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typedef enum {
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typedef enum {
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NULL_TYPE = 0,
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NULL_TYPE = 0,
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@ -194,9 +194,8 @@ static inline int32_t GetTypeSizeInBytes(uint32_t ty) {
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}
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}
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bool IsDataURI(const std::string &in);
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bool IsDataURI(const std::string &in);
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bool DecodeDataURI(std::vector<unsigned char> *out,
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bool DecodeDataURI(std::vector<unsigned char> *out, std::string &mime_type,
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std::string &mime_type, const std::string &in,
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const std::string &in, size_t reqBytes, bool checkSize);
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size_t reqBytes, bool checkSize);
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#ifdef __clang__
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic push
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@ -298,7 +297,7 @@ class Value {
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size_t Size() const { return (IsArray() ? ArrayLen() : Keys().size()); }
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size_t Size() const { return (IsArray() ? ArrayLen() : Keys().size()); }
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bool operator==(const tinygltf::Value& other) const;
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bool operator==(const tinygltf::Value &other) const;
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protected:
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protected:
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int type_;
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int type_;
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@ -381,7 +380,7 @@ struct Parameter {
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(number_array.size() > 3 ? number_array[3] : 1.0)}};
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(number_array.size() > 3 ? number_array[3] : 1.0)}};
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}
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}
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bool operator==(const Parameter&) const;
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bool operator==(const Parameter &) const;
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};
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};
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#ifdef __clang__
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#ifdef __clang__
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@ -404,7 +403,7 @@ struct AnimationChannel {
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Value extras;
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Value extras;
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AnimationChannel() : sampler(-1), target_node(-1) {}
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AnimationChannel() : sampler(-1), target_node(-1) {}
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bool operator==(const AnimationChannel&) const;
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bool operator==(const AnimationChannel &) const;
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};
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};
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struct AnimationSampler {
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struct AnimationSampler {
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@ -415,7 +414,7 @@ struct AnimationSampler {
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Value extras;
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Value extras;
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AnimationSampler() : input(-1), output(-1), interpolation("LINEAR") {}
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AnimationSampler() : input(-1), output(-1), interpolation("LINEAR") {}
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bool operator==(const AnimationSampler&) const;
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bool operator==(const AnimationSampler &) const;
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};
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};
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struct Animation {
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struct Animation {
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@ -424,7 +423,7 @@ struct Animation {
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std::vector<AnimationSampler> samplers;
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std::vector<AnimationSampler> samplers;
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Value extras;
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Value extras;
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bool operator==(const Animation&) const;
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bool operator==(const Animation &) const;
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};
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};
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struct Skin {
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struct Skin {
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@ -437,7 +436,7 @@ struct Skin {
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inverseBindMatrices = -1;
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inverseBindMatrices = -1;
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skeleton = -1;
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skeleton = -1;
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}
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}
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bool operator==(const Skin&) const;
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bool operator==(const Skin &) const;
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};
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};
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struct Sampler {
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struct Sampler {
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@ -456,7 +455,7 @@ struct Sampler {
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Sampler()
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Sampler()
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: wrapS(TINYGLTF_TEXTURE_WRAP_REPEAT),
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: wrapS(TINYGLTF_TEXTURE_WRAP_REPEAT),
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wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
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wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
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bool operator==(const Sampler&) const;
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bool operator==(const Sampler &) const;
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};
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};
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struct Image {
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struct Image {
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@ -472,15 +471,21 @@ struct Image {
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Value extras;
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Value extras;
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ExtensionMap extensions;
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ExtensionMap extensions;
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// When this flag is true, data is stored to `image` in as-is format(e.g. jpeg compressed for "image/jpeg" mime)
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// When this flag is true, data is stored to `image` in as-is format(e.g. jpeg
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// This feature is good if you use custom image loader function.
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// compressed for "image/jpeg" mime) This feature is good if you use custom
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// (e.g. delayed decoding of images for faster glTF parsing)
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// image loader function. (e.g. delayed decoding of images for faster glTF
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// Default parser for Image does not provide as-is loading feature at the moment.
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// parsing) Default parser for Image does not provide as-is loading feature at
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// (You can manipulate this by providing your own LoadImageData function)
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// the moment. (You can manipulate this by providing your own LoadImageData
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// function)
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bool as_is;
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bool as_is;
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Image() : as_is(false) { bufferView = -1; width = -1; height = -1; component = -1; }
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Image() : as_is(false) {
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bool operator==(const Image&) const;
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bufferView = -1;
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width = -1;
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height = -1;
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component = -1;
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}
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bool operator==(const Image &) const;
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};
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};
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struct Texture {
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struct Texture {
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@ -492,7 +497,7 @@ struct Texture {
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ExtensionMap extensions;
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ExtensionMap extensions;
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Texture() : sampler(-1), source(-1) {}
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Texture() : sampler(-1), source(-1) {}
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bool operator==(const Texture&) const;
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bool operator==(const Texture &) const;
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};
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};
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// Each extension should be stored in a ParameterMap.
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// Each extension should be stored in a ParameterMap.
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@ -507,7 +512,7 @@ struct Material {
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ExtensionMap extensions;
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ExtensionMap extensions;
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Value extras;
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Value extras;
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bool operator==(const Material&) const;
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bool operator==(const Material &) const;
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};
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};
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struct BufferView {
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struct BufferView {
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@ -521,7 +526,7 @@ struct BufferView {
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Value extras;
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Value extras;
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BufferView() : byteOffset(0), byteStride(0) {}
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BufferView() : byteOffset(0), byteStride(0) {}
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bool operator==(const BufferView&) const;
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bool operator==(const BufferView &) const;
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};
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};
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struct Accessor {
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struct Accessor {
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@ -578,7 +583,7 @@ struct Accessor {
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}
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}
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Accessor() { bufferView = -1; }
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Accessor() { bufferView = -1; }
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bool operator==(const tinygltf::Accessor&) const;
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bool operator==(const tinygltf::Accessor &) const;
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};
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};
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struct PerspectiveCamera {
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struct PerspectiveCamera {
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@ -588,12 +593,12 @@ struct PerspectiveCamera {
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double znear; // required. min > 0
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double znear; // required. min > 0
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PerspectiveCamera()
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PerspectiveCamera()
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: aspectRatio(0.0f),
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: aspectRatio(0.0),
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yfov(0.0f),
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yfov(0.0),
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zfar(0.0f) // 0 = use infinite projecton matrix
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zfar(0.0) // 0 = use infinite projecton matrix
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,
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,
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znear(0.0f) {}
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znear(0.0) {}
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bool operator==(const PerspectiveCamera&) const;
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bool operator==(const PerspectiveCamera &) const;
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ExtensionMap extensions;
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ExtensionMap extensions;
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Value extras;
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Value extras;
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@ -605,8 +610,8 @@ struct OrthographicCamera {
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double zfar; // required. `zfar` must be greater than `znear`.
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double zfar; // required. `zfar` must be greater than `znear`.
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double znear; // required
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double znear; // required
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OrthographicCamera() : xmag(0.0f), ymag(0.0f), zfar(0.0f), znear(0.0f) {}
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OrthographicCamera() : xmag(0.0), ymag(0.0), zfar(0.0), znear(0.0) {}
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bool operator==(const OrthographicCamera&) const;
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bool operator==(const OrthographicCamera &) const;
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ExtensionMap extensions;
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ExtensionMap extensions;
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Value extras;
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Value extras;
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@ -620,7 +625,7 @@ struct Camera {
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OrthographicCamera orthographic;
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OrthographicCamera orthographic;
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Camera() {}
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Camera() {}
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bool operator==(const Camera&) const;
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bool operator==(const Camera &) const;
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ExtensionMap extensions;
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ExtensionMap extensions;
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Value extras;
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Value extras;
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@ -635,7 +640,7 @@ struct Primitive {
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// when rendering.
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// when rendering.
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int indices; // The index of the accessor that contains the indices.
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int indices; // The index of the accessor that contains the indices.
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int mode; // one of TINYGLTF_MODE_***
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int mode; // one of TINYGLTF_MODE_***
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std::vector<std::map<std::string, int>> targets; // array of morph targets,
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std::vector<std::map<std::string, int> > targets; // array of morph targets,
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// where each target is a dict with attribues in ["POSITION, "NORMAL",
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// where each target is a dict with attribues in ["POSITION, "NORMAL",
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// "TANGENT"] pointing
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// "TANGENT"] pointing
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// to their corresponding accessors
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// to their corresponding accessors
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@ -645,18 +650,18 @@ struct Primitive {
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material = -1;
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material = -1;
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indices = -1;
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indices = -1;
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}
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}
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bool operator==(const Primitive&) const;
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bool operator==(const Primitive &) const;
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};
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};
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struct Mesh {
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struct Mesh {
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std::string name;
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std::string name;
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std::vector<Primitive> primitives;
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std::vector<Primitive> primitives;
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std::vector<double> weights; // weights to be applied to the Morph Targets
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std::vector<double> weights; // weights to be applied to the Morph Targets
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std::vector<std::map<std::string, int>> targets;
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std::vector<std::map<std::string, int> > targets;
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ExtensionMap extensions;
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ExtensionMap extensions;
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Value extras;
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Value extras;
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bool operator==(const Mesh&) const;
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bool operator==(const Mesh &) const;
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};
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};
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class Node {
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class Node {
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@ -680,7 +685,7 @@ class Node {
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extras = rhs.extras;
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extras = rhs.extras;
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}
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}
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~Node() {}
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~Node() {}
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bool operator==(const Node&) const;
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bool operator==(const Node &) const;
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int camera; // the index of the camera referenced by this node
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int camera; // the index of the camera referenced by this node
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@ -705,7 +710,7 @@ struct Buffer {
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uri; // considered as required here but not in the spec (need to clarify)
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uri; // considered as required here but not in the spec (need to clarify)
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Value extras;
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Value extras;
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bool operator==(const Buffer&) const;
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bool operator==(const Buffer &) const;
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};
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};
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struct Asset {
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struct Asset {
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@ -716,7 +721,7 @@ struct Asset {
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ExtensionMap extensions;
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ExtensionMap extensions;
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Value extras;
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Value extras;
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bool operator==(const Asset&) const;
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bool operator==(const Asset &) const;
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};
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};
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struct Scene {
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struct Scene {
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@ -726,7 +731,7 @@ struct Scene {
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ExtensionMap extensions;
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ExtensionMap extensions;
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Value extras;
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Value extras;
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bool operator==(const Scene&) const;
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bool operator==(const Scene &) const;
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};
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};
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struct Light {
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struct Light {
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@ -734,14 +739,14 @@ struct Light {
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std::vector<double> color;
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std::vector<double> color;
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std::string type;
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std::string type;
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bool operator==(const Light&) const;
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bool operator==(const Light &) const;
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};
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};
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class Model {
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class Model {
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public:
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public:
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Model() {}
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Model() {}
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~Model() {}
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~Model() {}
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bool operator==(const Model&) const;
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bool operator==(const Model &) const;
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std::vector<Accessor> accessors;
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std::vector<Accessor> accessors;
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std::vector<Animation> animations;
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std::vector<Animation> animations;
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@ -1081,308 +1086,218 @@ using nlohmann::json;
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namespace tinygltf {
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namespace tinygltf {
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// Equals function for Value, for recursivity
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// Equals function for Value, for recursivity
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bool Equals(const tinygltf::Value& one, const tinygltf::Value& other)
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static bool Equals(const tinygltf::Value &one, const tinygltf::Value &other) {
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{
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if (one.Type() != other.Type()) return false;
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if (one.Type() != other.Type())
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return false;
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|
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switch (one.Type())
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switch (one.Type()) {
|
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{
|
case NULL_TYPE:
|
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case NULL_TYPE:
|
return true;
|
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return true;
|
case BOOL_TYPE:
|
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case BOOL_TYPE:
|
return one.Get<bool>() == other.Get<bool>();
|
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return one.Get<bool>() == other.Get<bool>();
|
case NUMBER_TYPE:
|
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case NUMBER_TYPE:
|
return TINYGLTF_DOUBLE_EQUAL(one.Get<double>(), other.Get<double>());
|
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return one.Get<double>() == other.Get<double>();
|
case INT_TYPE:
|
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case INT_TYPE:
|
return one.Get<int>() == other.Get<int>();
|
||||||
return one.Get<int>() == other.Get<int>();
|
case OBJECT_TYPE: {
|
||||||
case OBJECT_TYPE:
|
auto oneObj = one.Get<tinygltf::Value::Object>();
|
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{
|
auto otherObj = other.Get<tinygltf::Value::Object>();
|
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auto oneObj = one.Get<tinygltf::Value::Object>();
|
if (oneObj.size() != otherObj.size()) return false;
|
||||||
auto otherObj = other.Get<tinygltf::Value::Object>();
|
for (auto &it : oneObj) {
|
||||||
if (oneObj.size() != otherObj.size())
|
auto otherIt = otherObj.find(it.first);
|
||||||
return false;
|
if (otherIt == otherObj.end()) return false;
|
||||||
for (auto& it : oneObj)
|
|
||||||
{
|
|
||||||
auto otherIt = otherObj.find(it.first);
|
|
||||||
if (otherIt == otherObj.end())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!Equals(it.second, otherIt->second))
|
if (!Equals(it.second, otherIt->second)) return false;
|
||||||
return false;
|
}
|
||||||
}
|
return true;
|
||||||
return true;
|
}
|
||||||
}
|
case ARRAY_TYPE: {
|
||||||
case ARRAY_TYPE:
|
if (one.Size() != other.Size()) return false;
|
||||||
{
|
for (int i = 0; i < int(one.Size()); ++i)
|
||||||
if (one.Size() != other.Size())
|
if (Equals(one.Get(i), other.Get(i))) return false;
|
||||||
return false;
|
return true;
|
||||||
for (int i = 0; i < one.Size(); ++i)
|
}
|
||||||
if (Equals(one.Get(i), other.Get(i)))
|
case STRING_TYPE:
|
||||||
return false;
|
return one.Get<std::string>() == other.Get<std::string>();
|
||||||
return true;
|
case BINARY_TYPE:
|
||||||
}
|
return one.Get<std::vector<unsigned char> >() ==
|
||||||
case STRING_TYPE:
|
other.Get<std::vector<unsigned char> >();
|
||||||
return one.Get<std::string>() == other.Get<std::string>();
|
default: {
|
||||||
case BINARY_TYPE:
|
// unhandled type
|
||||||
return one.Get<std::vector<unsigned char>>() == other.Get<std::vector<unsigned char>>();
|
return false;
|
||||||
default:
|
}
|
||||||
{
|
}
|
||||||
// unhandled type
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
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|
|
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// Equals function for std::vector<double> using TINYGLTF_DOUBLE_EPSILON
|
// Equals function for std::vector<double> using TINYGLTF_DOUBLE_EPSILON
|
||||||
bool Equals(const std::vector<double>& one, const std::vector<double>& other)
|
static bool Equals(const std::vector<double> &one,
|
||||||
{
|
const std::vector<double> &other) {
|
||||||
if (one.size() != other.size())
|
if (one.size() != other.size()) return false;
|
||||||
return false;
|
for (int i = 0; i < int(one.size()); ++i) {
|
||||||
for (int i = 0; i < one.size(); ++i)
|
if (!TINYGLTF_DOUBLE_EQUAL(one[size_t(i)], other[size_t(i)])) return false;
|
||||||
{
|
}
|
||||||
if (!TINYGLTF_DOUBLE_EQUAL(one[i], other[i]))
|
return true;
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Accessor::operator==(const Accessor& other) const
|
bool Accessor::operator==(const Accessor &other) const {
|
||||||
{
|
return this->bufferView == other.bufferView &&
|
||||||
return this->bufferView == other.bufferView
|
this->byteOffset == other.byteOffset &&
|
||||||
&& this->byteOffset == other.byteOffset
|
this->componentType == other.componentType &&
|
||||||
&& this->componentType == other.componentType
|
this->count == other.count && this->extras == other.extras &&
|
||||||
&& this->count == other.count
|
Equals(this->maxValues, other.maxValues) &&
|
||||||
&& this->extras == other.extras
|
Equals(this->minValues, other.minValues) && this->name == other.name &&
|
||||||
&& Equals(this->maxValues, other.maxValues)
|
this->normalized == other.normalized && this->type == other.type;
|
||||||
&& Equals(this->minValues,other.minValues)
|
|
||||||
&& this->name == other.name
|
|
||||||
&& this->normalized == other.normalized
|
|
||||||
&& this->type == other.type;
|
|
||||||
}
|
}
|
||||||
bool Animation::operator==(const Animation& other) const
|
bool Animation::operator==(const Animation &other) const {
|
||||||
{
|
return this->channels == other.channels && this->extras == other.extras &&
|
||||||
return this->channels == other.channels
|
this->name == other.name && this->samplers == other.samplers;
|
||||||
&& this->extras == other.extras
|
|
||||||
&& this->name == other.name
|
|
||||||
&& this->samplers == other.samplers;
|
|
||||||
}
|
}
|
||||||
bool AnimationChannel::operator==(const AnimationChannel& other) const
|
bool AnimationChannel::operator==(const AnimationChannel &other) const {
|
||||||
{
|
return this->extras == other.extras &&
|
||||||
return this->extras == other.extras
|
this->target_node == other.target_node &&
|
||||||
&& this->target_node == other.target_node
|
this->target_path == other.target_path &&
|
||||||
&& this->target_path == other.target_path
|
this->sampler == other.sampler;
|
||||||
&& this->sampler == other.sampler;
|
|
||||||
}
|
}
|
||||||
bool AnimationSampler::operator==(const AnimationSampler& other) const
|
bool AnimationSampler::operator==(const AnimationSampler &other) const {
|
||||||
{
|
return this->extras == other.extras && this->input == other.input &&
|
||||||
return this->extras == other.extras
|
this->interpolation == other.interpolation &&
|
||||||
&& this->input == other.input
|
this->output == other.output;
|
||||||
&& this->interpolation == other.interpolation
|
|
||||||
&& this->output == other.output;
|
|
||||||
}
|
}
|
||||||
bool Asset::operator==(const Asset& other) const
|
bool Asset::operator==(const Asset &other) const {
|
||||||
{
|
return this->copyright == other.copyright &&
|
||||||
return this->copyright == other.copyright
|
this->extensions == other.extensions && this->extras == other.extras &&
|
||||||
&& this->extensions == other.extensions
|
this->generator == other.generator &&
|
||||||
&& this->extras == other.extras
|
this->minVersion == other.minVersion && this->version == other.version;
|
||||||
&& this->generator == other.generator
|
|
||||||
&& this->minVersion == other.minVersion
|
|
||||||
&& this->version == other.version;
|
|
||||||
}
|
}
|
||||||
bool Buffer::operator==(const Buffer& other) const
|
bool Buffer::operator==(const Buffer &other) const {
|
||||||
{
|
return this->data == other.data && this->extras == other.extras &&
|
||||||
return this->data == other.data
|
this->name == other.name && this->uri == other.uri;
|
||||||
&& this->extras == other.extras
|
|
||||||
&& this->name == other.name
|
|
||||||
&& this->uri == other.uri;
|
|
||||||
}
|
}
|
||||||
bool BufferView::operator==(const BufferView& other) const
|
bool BufferView::operator==(const BufferView &other) const {
|
||||||
{
|
return this->buffer == other.buffer && this->byteLength == other.byteLength &&
|
||||||
return this->buffer == other.buffer
|
this->byteOffset == other.byteOffset &&
|
||||||
&& this->byteLength == other.byteLength
|
this->byteStride == other.byteStride && this->name == other.name &&
|
||||||
&& this->byteOffset == other.byteOffset
|
this->target == other.target && this->extras == other.extras;
|
||||||
&& this->byteStride == other.byteStride
|
|
||||||
&& this->name == other.name
|
|
||||||
&& this->target == other.target
|
|
||||||
&& this->extras == other.extras;
|
|
||||||
}
|
}
|
||||||
bool Camera::operator==(const Camera& other) const
|
bool Camera::operator==(const Camera &other) const {
|
||||||
{
|
return this->name == other.name && this->extensions == other.extensions &&
|
||||||
return this->name == other.name
|
this->extras == other.extras &&
|
||||||
&& this->extensions == other.extensions
|
this->orthographic == other.orthographic &&
|
||||||
&& this->extras == other.extras
|
this->perspective == other.perspective && this->type == other.type;
|
||||||
&& this->orthographic == other.orthographic
|
|
||||||
&& this->perspective == other.perspective
|
|
||||||
&& this->type == other.type;
|
|
||||||
}
|
}
|
||||||
bool Image::operator==(const Image& other) const
|
bool Image::operator==(const Image &other) const {
|
||||||
{
|
return this->bufferView == other.bufferView &&
|
||||||
return this->bufferView == other.bufferView
|
this->component == other.component && this->extras == other.extras &&
|
||||||
&& this->component == other.component
|
this->height == other.height && this->image == other.image &&
|
||||||
&& this->extras == other.extras
|
this->mimeType == other.mimeType && this->name == other.name &&
|
||||||
&& this->height == other.height
|
this->uri == other.uri && this->width == other.width;
|
||||||
&& this->image == other.image
|
|
||||||
&& this->mimeType == other.mimeType
|
|
||||||
&& this->name == other.name
|
|
||||||
&& this->uri == other.uri
|
|
||||||
&& this->width == other.width;
|
|
||||||
}
|
}
|
||||||
bool Light::operator==(const Light& other) const
|
bool Light::operator==(const Light &other) const {
|
||||||
{
|
return Equals(this->color, other.color) && this->name == other.name &&
|
||||||
return Equals(this->color, other.color)
|
this->type == other.type;
|
||||||
&& this->name == other.name
|
|
||||||
&& this->type == other.type;
|
|
||||||
}
|
}
|
||||||
bool Material::operator==(const Material& other) const
|
bool Material::operator==(const Material &other) const {
|
||||||
{
|
return this->additionalValues == other.additionalValues &&
|
||||||
return this->additionalValues == other.additionalValues
|
this->extensions == other.extensions && this->extras == other.extras &&
|
||||||
&& this->extensions == other.extensions
|
this->name == other.name && this->values == other.values;
|
||||||
&& this->extras == other.extras
|
|
||||||
&& this->name == other.name
|
|
||||||
&& this->values == other.values;
|
|
||||||
}
|
}
|
||||||
bool Mesh::operator==(const Mesh& other) const
|
bool Mesh::operator==(const Mesh &other) const {
|
||||||
{
|
return this->extensions == other.extensions && this->extras == other.extras &&
|
||||||
return this->extensions == other.extensions
|
this->name == other.name && this->primitives == other.primitives &&
|
||||||
&& this->extras == other.extras
|
this->targets == other.targets && Equals(this->weights, other.weights);
|
||||||
&& this->name == other.name
|
|
||||||
&& this->primitives == other.primitives
|
|
||||||
&& this->targets == other.targets
|
|
||||||
&& Equals(this->weights, other.weights);
|
|
||||||
}
|
}
|
||||||
bool Model::operator==(const Model& other) const
|
bool Model::operator==(const Model &other) const {
|
||||||
{
|
return this->accessors == other.accessors &&
|
||||||
return this->accessors == other.accessors
|
this->animations == other.animations && this->asset == other.asset &&
|
||||||
&& this->animations == other.animations
|
this->buffers == other.buffers &&
|
||||||
&& this->asset == other.asset
|
this->bufferViews == other.bufferViews &&
|
||||||
&& this->buffers == other.buffers
|
this->cameras == other.cameras &&
|
||||||
&& this->bufferViews == other.bufferViews
|
this->defaultScene == other.defaultScene &&
|
||||||
&& this->cameras == other.cameras
|
this->extensions == other.extensions &&
|
||||||
&& this->defaultScene == other.defaultScene
|
this->extensionsRequired == other.extensionsRequired &&
|
||||||
&& this->extensions == other.extensions
|
this->extensionsUsed == other.extensionsUsed &&
|
||||||
&& this->extensionsRequired == other.extensionsRequired
|
this->extras == other.extras && this->images == other.images &&
|
||||||
&& this->extensionsUsed == other.extensionsUsed
|
this->lights == other.lights && this->materials == other.materials &&
|
||||||
&& this->extras == other.extras
|
this->meshes == other.meshes && this->nodes == other.nodes &&
|
||||||
&& this->images == other.images
|
this->samplers == other.samplers && this->scenes == other.scenes &&
|
||||||
&& this->lights == other.lights
|
this->skins == other.skins && this->textures == other.textures;
|
||||||
&& this->materials == other.materials
|
|
||||||
&& this->meshes == other.meshes
|
|
||||||
&& this->nodes == other.nodes
|
|
||||||
&& this->samplers == other.samplers
|
|
||||||
&& this->scenes == other.scenes
|
|
||||||
&& this->skins == other.skins
|
|
||||||
&& this->textures == other.textures;
|
|
||||||
}
|
}
|
||||||
bool Node::operator==(const Node& other) const
|
bool Node::operator==(const Node &other) const {
|
||||||
{
|
return this->camera == other.camera && this->children == other.children &&
|
||||||
return this->camera == other.camera
|
this->extensions == other.extensions && this->extras == other.extras &&
|
||||||
&& this->children == other.children
|
Equals(this->matrix, other.matrix) && this->mesh == other.mesh &&
|
||||||
&& this->extensions == other.extensions
|
this->name == other.name && Equals(this->rotation, other.rotation) &&
|
||||||
&& this->extras == other.extras
|
Equals(this->scale, other.scale) && this->skin == other.skin &&
|
||||||
&& Equals(this->matrix, other.matrix)
|
Equals(this->translation, other.translation) &&
|
||||||
&& this->mesh == other.mesh
|
Equals(this->weights, other.weights);
|
||||||
&& this->name == other.name
|
|
||||||
&& Equals(this->rotation, other.rotation)
|
|
||||||
&& Equals(this->scale, other.scale)
|
|
||||||
&& this->skin == other.skin
|
|
||||||
&& Equals(this->translation, other.translation)
|
|
||||||
&& Equals(this->weights, other.weights);
|
|
||||||
}
|
}
|
||||||
bool OrthographicCamera::operator==(const OrthographicCamera& other) const
|
bool OrthographicCamera::operator==(const OrthographicCamera &other) const {
|
||||||
{
|
return this->extensions == other.extensions && this->extras == other.extras &&
|
||||||
return this->extensions == other.extensions
|
TINYGLTF_DOUBLE_EQUAL(this->xmag, other.xmag) &&
|
||||||
&& this->extras == other.extras
|
TINYGLTF_DOUBLE_EQUAL(this->ymag, other.ymag) &&
|
||||||
&& TINYGLTF_DOUBLE_EQUAL(this->xmag, other.xmag)
|
TINYGLTF_DOUBLE_EQUAL(this->zfar, other.zfar) &&
|
||||||
&& TINYGLTF_DOUBLE_EQUAL(this->ymag, other.ymag)
|
TINYGLTF_DOUBLE_EQUAL(this->znear, other.znear);
|
||||||
&& TINYGLTF_DOUBLE_EQUAL(this->zfar, other.zfar)
|
|
||||||
&& TINYGLTF_DOUBLE_EQUAL(this->znear, other.znear);
|
|
||||||
}
|
}
|
||||||
bool Parameter::operator==(const Parameter& other) const
|
bool Parameter::operator==(const Parameter &other) const {
|
||||||
{
|
if (this->bool_value != other.bool_value ||
|
||||||
if (this->bool_value != other.bool_value
|
this->has_number_value != other.has_number_value)
|
||||||
|| this->has_number_value != other.has_number_value)
|
return false;
|
||||||
return false;
|
|
||||||
|
|
||||||
if (this->has_number_value)
|
if (this->has_number_value)
|
||||||
if(!TINYGLTF_DOUBLE_EQUAL(this->number_value, other.number_value))
|
if (!TINYGLTF_DOUBLE_EQUAL(this->number_value, other.number_value))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (this->json_double_value.size() != other.json_double_value.size())
|
if (this->json_double_value.size() != other.json_double_value.size())
|
||||||
return false;
|
return false;
|
||||||
for (auto& it : this->json_double_value)
|
for (auto &it : this->json_double_value) {
|
||||||
{
|
auto otherIt = other.json_double_value.find(it.first);
|
||||||
auto otherIt = other.json_double_value.find(it.first);
|
if (otherIt == other.json_double_value.end()) return false;
|
||||||
if (otherIt==other.json_double_value.end())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if(!TINYGLTF_DOUBLE_EQUAL(it.second, otherIt->second))
|
if (!TINYGLTF_DOUBLE_EQUAL(it.second, otherIt->second)) return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (!Equals(this->number_array, other.number_array))
|
if (!Equals(this->number_array, other.number_array)) return false;
|
||||||
return false;
|
|
||||||
|
|
||||||
if (this->string_value != other.string_value)
|
if (this->string_value != other.string_value) return false;
|
||||||
return false;
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
bool PerspectiveCamera::operator==(const PerspectiveCamera& other) const
|
bool PerspectiveCamera::operator==(const PerspectiveCamera &other) const {
|
||||||
{
|
return TINYGLTF_DOUBLE_EQUAL(this->aspectRatio, other.aspectRatio) &&
|
||||||
return TINYGLTF_DOUBLE_EQUAL(this->aspectRatio, other.aspectRatio)
|
this->extensions == other.extensions && this->extras == other.extras &&
|
||||||
&& this->extensions == other.extensions
|
TINYGLTF_DOUBLE_EQUAL(this->yfov, other.yfov) &&
|
||||||
&& this->extras == other.extras
|
TINYGLTF_DOUBLE_EQUAL(this->zfar, other.zfar) &&
|
||||||
&& TINYGLTF_DOUBLE_EQUAL(this->yfov, other.yfov)
|
TINYGLTF_DOUBLE_EQUAL(this->znear, other.znear);
|
||||||
&& TINYGLTF_DOUBLE_EQUAL(this->zfar, other.zfar)
|
|
||||||
&& TINYGLTF_DOUBLE_EQUAL(this->znear, other.znear);
|
|
||||||
}
|
}
|
||||||
bool Primitive::operator==(const Primitive& other) const
|
bool Primitive::operator==(const Primitive &other) const {
|
||||||
{
|
return this->attributes == other.attributes && this->extras == other.extras &&
|
||||||
return this->attributes == other.attributes
|
this->indices == other.indices && this->material == other.material &&
|
||||||
&& this->extras == other.extras
|
this->mode == other.mode && this->targets == other.targets;
|
||||||
&& this->indices == other.indices
|
|
||||||
&& this->material == other.material
|
|
||||||
&& this->mode == other.mode
|
|
||||||
&& this->targets == other.targets;
|
|
||||||
}
|
}
|
||||||
bool Sampler::operator==(const Sampler& other) const
|
bool Sampler::operator==(const Sampler &other) const {
|
||||||
{
|
return this->extras == other.extras && this->magFilter == other.magFilter &&
|
||||||
return this->extras == other.extras
|
this->minFilter == other.minFilter && this->name == other.name &&
|
||||||
&& this->magFilter == other.magFilter
|
this->wrapR == other.wrapR && this->wrapS == other.wrapS &&
|
||||||
&& this->minFilter == other.minFilter
|
this->wrapT == other.wrapT;
|
||||||
&& this->name == other.name
|
|
||||||
&& this->wrapR == other.wrapR
|
|
||||||
&& this->wrapS == other.wrapS
|
|
||||||
&& this->wrapT == other.wrapT;
|
|
||||||
}
|
}
|
||||||
bool Scene::operator==(const Scene& other) const
|
bool Scene::operator==(const Scene &other) const {
|
||||||
{
|
return this->extensions == other.extensions && this->extras == other.extras &&
|
||||||
return this->extensions == other.extensions
|
this->name == other.name && this->nodes == other.nodes;
|
||||||
&& this->extras == other.extras
|
;
|
||||||
&& this->name == other.name
|
|
||||||
&& this->nodes == other.nodes;;
|
|
||||||
}
|
}
|
||||||
bool Skin::operator==(const Skin& other) const
|
bool Skin::operator==(const Skin &other) const {
|
||||||
{
|
return this->inverseBindMatrices == other.inverseBindMatrices &&
|
||||||
return this->inverseBindMatrices == other.inverseBindMatrices
|
this->joints == other.joints && this->name == other.name &&
|
||||||
&& this->joints == other.joints
|
this->skeleton == other.skeleton;
|
||||||
&& this->name == other.name
|
|
||||||
&& this->skeleton == other.skeleton;
|
|
||||||
}
|
}
|
||||||
bool Texture::operator==(const Texture& other) const
|
bool Texture::operator==(const Texture &other) const {
|
||||||
{
|
return this->extensions == other.extensions && this->extras == other.extras &&
|
||||||
return this->extensions == other.extensions
|
this->name == other.name && this->sampler == other.sampler &&
|
||||||
&& this->extras == other.extras
|
this->source == other.source;
|
||||||
&& this->name == other.name
|
|
||||||
&& this->sampler == other.sampler
|
|
||||||
&& this->source == other.source;
|
|
||||||
}
|
}
|
||||||
bool Value::operator==(const Value& other) const
|
bool Value::operator==(const Value &other) const {
|
||||||
{
|
return Equals(*this, other);
|
||||||
return Equals(*this, other);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void swap4(unsigned int *val) {
|
static void swap4(unsigned int *val) {
|
||||||
@ -1588,8 +1503,8 @@ std::string base64_decode(std::string const &encoded_string) {
|
|||||||
|
|
||||||
static bool LoadExternalFile(std::vector<unsigned char> *out, std::string *err,
|
static bool LoadExternalFile(std::vector<unsigned char> *out, std::string *err,
|
||||||
std::string *warn, const std::string &filename,
|
std::string *warn, const std::string &filename,
|
||||||
const std::string &basedir, bool required, size_t reqBytes,
|
const std::string &basedir, bool required,
|
||||||
bool checkSize, FsCallbacks *fs) {
|
size_t reqBytes, bool checkSize, FsCallbacks *fs) {
|
||||||
if (fs == nullptr || fs->FileExists == nullptr ||
|
if (fs == nullptr || fs->FileExists == nullptr ||
|
||||||
fs->ExpandFilePath == nullptr || fs->ReadWholeFile == nullptr) {
|
fs->ExpandFilePath == nullptr || fs->ReadWholeFile == nullptr) {
|
||||||
// This is a developer error, assert() ?
|
// This is a developer error, assert() ?
|
||||||
@ -1599,7 +1514,7 @@ static bool LoadExternalFile(std::vector<unsigned char> *out, std::string *err,
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string* failMsgOut = required ? err : warn;
|
std::string *failMsgOut = required ? err : warn;
|
||||||
|
|
||||||
out->clear();
|
out->clear();
|
||||||
|
|
||||||
@ -1621,16 +1536,17 @@ static bool LoadExternalFile(std::vector<unsigned char> *out, std::string *err,
|
|||||||
fs->ReadWholeFile(&buf, &fileReadErr, filepath, fs->user_data);
|
fs->ReadWholeFile(&buf, &fileReadErr, filepath, fs->user_data);
|
||||||
if (!fileRead) {
|
if (!fileRead) {
|
||||||
if (failMsgOut) {
|
if (failMsgOut) {
|
||||||
(*failMsgOut) += "File read error : " + filepath + " : " + fileReadErr + "\n";
|
(*failMsgOut) +=
|
||||||
|
"File read error : " + filepath + " : " + fileReadErr + "\n";
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t sz = buf.size();
|
size_t sz = buf.size();
|
||||||
if (sz == 0) {
|
if (sz == 0) {
|
||||||
if(failMsgOut) {
|
if (failMsgOut) {
|
||||||
(*failMsgOut) += "File is empty : " + filepath + "\n";
|
(*failMsgOut) += "File is empty : " + filepath + "\n";
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1676,7 +1592,8 @@ bool LoadImageData(Image *image, std::string *err, std::string *warn,
|
|||||||
// image->uri references
|
// image->uri references
|
||||||
// an image file, it should be left as it is. Image loading should not be
|
// an image file, it should be left as it is. Image loading should not be
|
||||||
// mandatory (to support other formats)
|
// mandatory (to support other formats)
|
||||||
unsigned char *data = stbi_load_from_memory(bytes, size, &w, &h, &comp, req_comp);
|
unsigned char *data =
|
||||||
|
stbi_load_from_memory(bytes, size, &w, &h, &comp, req_comp);
|
||||||
if (!data) {
|
if (!data) {
|
||||||
// NOTE: you can use `warn` instead of `err`
|
// NOTE: you can use `warn` instead of `err`
|
||||||
if (err) {
|
if (err) {
|
||||||
@ -1750,21 +1667,22 @@ bool WriteImageData(const std::string *basepath, const std::string *filename,
|
|||||||
|
|
||||||
if (ext == "png") {
|
if (ext == "png") {
|
||||||
if (!stbi_write_png_to_func(WriteToMemory_stbi, &data, image->width,
|
if (!stbi_write_png_to_func(WriteToMemory_stbi, &data, image->width,
|
||||||
image->height, image->component, &image->image[0],
|
image->height, image->component,
|
||||||
0)) {
|
&image->image[0], 0)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
header = "data:image/png;base64,";
|
header = "data:image/png;base64,";
|
||||||
} else if (ext == "jpg") {
|
} else if (ext == "jpg") {
|
||||||
if (!stbi_write_jpg_to_func(WriteToMemory_stbi, &data, image->width,
|
if (!stbi_write_jpg_to_func(WriteToMemory_stbi, &data, image->width,
|
||||||
image->height, image->component, &image->image[0],
|
image->height, image->component,
|
||||||
100)) {
|
&image->image[0], 100)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
header = "data:image/jpeg;base64,";
|
header = "data:image/jpeg;base64,";
|
||||||
} else if (ext == "bmp") {
|
} else if (ext == "bmp") {
|
||||||
if (!stbi_write_bmp_to_func(WriteToMemory_stbi, &data, image->width,
|
if (!stbi_write_bmp_to_func(WriteToMemory_stbi, &data, image->width,
|
||||||
image->height, image->component, &image->image[0])) {
|
image->height, image->component,
|
||||||
|
&image->image[0])) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
header = "data:image/bmp;base64,";
|
header = "data:image/bmp;base64,";
|
||||||
@ -2018,9 +1936,8 @@ bool IsDataURI(const std::string &in) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DecodeDataURI(std::vector<unsigned char> *out,
|
bool DecodeDataURI(std::vector<unsigned char> *out, std::string &mime_type,
|
||||||
std::string &mime_type, const std::string &in,
|
const std::string &in, size_t reqBytes, bool checkSize) {
|
||||||
size_t reqBytes, bool checkSize) {
|
|
||||||
std::string header = "data:application/octet-stream;base64,";
|
std::string header = "data:application/octet-stream;base64,";
|
||||||
std::string data;
|
std::string data;
|
||||||
if (in.find(header) == 0) {
|
if (in.find(header) == 0) {
|
||||||
@ -2632,8 +2549,8 @@ static bool ParseBuffer(Buffer *buffer, std::string *err, const json &o,
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// External .bin file.
|
// External .bin file.
|
||||||
if (!LoadExternalFile(&buffer->data, err, /* warn */ nullptr, buffer->uri,
|
if (!LoadExternalFile(&buffer->data, err, /* warn */ nullptr,
|
||||||
basedir, true, bytes, true, fs)) {
|
buffer->uri, basedir, true, bytes, true, fs)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -4238,7 +4155,7 @@ static void SerializeGltfAccessor(Accessor &accessor, json &o) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
SerializeStringProperty("type", type, o);
|
SerializeStringProperty("type", type, o);
|
||||||
if(!accessor.name.empty()) SerializeStringProperty("name", accessor.name, o);
|
if (!accessor.name.empty()) SerializeStringProperty("name", accessor.name, o);
|
||||||
|
|
||||||
if (accessor.extras.Type() != NULL_TYPE) {
|
if (accessor.extras.Type() != NULL_TYPE) {
|
||||||
SerializeValue("extras", accessor.extras, o);
|
SerializeValue("extras", accessor.extras, o);
|
||||||
@ -4269,7 +4186,8 @@ static void SerializeGltfAnimationSampler(AnimationSampler &sampler, json &o) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void SerializeGltfAnimation(Animation &animation, json &o) {
|
static void SerializeGltfAnimation(Animation &animation, json &o) {
|
||||||
if(!animation.name.empty()) SerializeStringProperty("name", animation.name, o);
|
if (!animation.name.empty())
|
||||||
|
SerializeStringProperty("name", animation.name, o);
|
||||||
json channels;
|
json channels;
|
||||||
for (unsigned int i = 0; i < animation.channels.size(); ++i) {
|
for (unsigned int i = 0; i < animation.channels.size(); ++i) {
|
||||||
json channel;
|
json channel;
|
||||||
@ -4460,7 +4378,7 @@ static void SerializeGltfMesh(Mesh &mesh, json &o) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void SerializeGltfLight(Light &light, json &o) {
|
static void SerializeGltfLight(Light &light, json &o) {
|
||||||
if(!light.name.empty()) SerializeStringProperty("name", light.name, o);
|
if (!light.name.empty()) SerializeStringProperty("name", light.name, o);
|
||||||
SerializeNumberArrayProperty("color", light.color, o);
|
SerializeNumberArrayProperty("color", light.color, o);
|
||||||
SerializeStringProperty("type", light.type, o);
|
SerializeStringProperty("type", light.type, o);
|
||||||
}
|
}
|
||||||
@ -4495,7 +4413,7 @@ static void SerializeGltfNode(Node &node, json &o) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
SerializeExtensionMap(node.extensions, o);
|
SerializeExtensionMap(node.extensions, o);
|
||||||
if(!node.name.empty()) SerializeStringProperty("name", node.name, o);
|
if (!node.name.empty()) SerializeStringProperty("name", node.name, o);
|
||||||
SerializeNumberArrayProperty<int>("children", node.children, o);
|
SerializeNumberArrayProperty<int>("children", node.children, o);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -4596,7 +4514,7 @@ static void SerializeGltfTexture(Texture &texture, json &o) {
|
|||||||
static bool WriteGltfFile(const std::string &output,
|
static bool WriteGltfFile(const std::string &output,
|
||||||
const std::string &content) {
|
const std::string &content) {
|
||||||
std::ofstream gltfFile(output.c_str());
|
std::ofstream gltfFile(output.c_str());
|
||||||
if(!gltfFile.is_open()) return false;
|
if (!gltfFile.is_open()) return false;
|
||||||
gltfFile << content << std::endl;
|
gltfFile << content << std::endl;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user