mirror of
https://git.mirrors.martin98.com/https://github.com/syoyo/tinygltf.git
synced 2025-08-11 06:49:02 +08:00
output both embedded and image files, small fix to serializer.
This commit is contained in:
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14
README.md
14
README.md
@ -73,11 +73,12 @@ TinyGLTF uses the following third party libraries.
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* json.hpp : Copyright (c) 2013-2017 Niels Lohmann. MIT license.
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* json.hpp : Copyright (c) 2013-2017 Niels Lohmann. MIT license.
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* base64 : Copyright (C) 2004-2008 René Nyffenegger
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* base64 : Copyright (C) 2004-2008 René Nyffenegger
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* stb_image.h : v2.08 - public domain image loader - http://nothings.org/stb_image.h
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* stb_image.h : v2.08 - public domain image loader - http://nothings.org/stb_image.h
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* stb_image_write.h : v1.09 - public domain image writer - http://nothings.org/stb_image_write.h
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## Build and example
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## Build and example
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Copy `stb_image.h`, `json.hpp` and `tiny_gltf.h` to your project.
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Copy `stb_image.h`, `stb_image_write.h`, `json.hpp` and `tiny_gltf.h` to your project.
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### Loading glTF 2.0 model
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### Loading glTF 2.0 model
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@ -110,10 +111,17 @@ if (!ret) {
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* `TINYGLTF_NOEXCEPTION` : Disable C++ exception in JSON parsing. You can use `-fno-exceptions` or by defining the symbol `JSON_NOEXCEPTION` and `TINYGLTF_NOEXCEPTION` to fully remove C++ exception codes when compiling TinyGLTF.
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* `TINYGLTF_NOEXCEPTION` : Disable C++ exception in JSON parsing. You can use `-fno-exceptions` or by defining the symbol `JSON_NOEXCEPTION` and `TINYGLTF_NOEXCEPTION` to fully remove C++ exception codes when compiling TinyGLTF.
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* `TINYGLTF_NO_STB_IMAGE` : Do not load images with stb_image. Instead use `TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)` to set a callback for loading images.
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* `TINYGLTF_NO_STB_IMAGE` : Do not load images with stb_image. Instead use `TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)` to set a callback for loading images.
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* `TINYGLTF_NO_STB_IMAGE_WRITE` : Do not write images with stb_image_write. Instead use `TinyGLTF::SetImageWriter(WriteimageDataFunction WriteImageData, void *user_data)` to set a callback for writing images.
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### Saving gltTF 2.0 model
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### Saving gltTF 2.0 model
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* [ ] Buffers.
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T.B.W.
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* [x] To file
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* [x] Embedded
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* [ ] Draco compressed?
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* [x] Images
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* [x] To file
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* [x] Embedded
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* [ ] Binary(.glb)
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## Running tests.
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## Running tests.
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@ -3,11 +3,21 @@
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#define TINYGLTF_IMPLEMENTATION
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#define TINYGLTF_IMPLEMENTATION
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#define STB_IMAGE_IMPLEMENTATION
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#define STB_IMAGE_IMPLEMENTATION
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//#define TINYGLTF_NO_STB_IMAGE_WRITE
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#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#endif
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// If using a modern Microsoft Compiler, this define supress compilation
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// warnings in stb_image_write
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//#define STBI_MSC_SECURE_CRT
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#include "tiny_gltf.h"
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#include "tiny_gltf.h"
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int main(int argc, char *argv[])
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int main(int argc, char *argv[]) {
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{
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if (argc != 3) {
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if (argc != 3) {
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std::cout << "Needs input.gltf output.gltf" << std::endl;
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std::cout << "Needs input.gltf output.gltf" << std::endl;
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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@ -17,7 +27,8 @@ int main(int argc, char *argv[])
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std::string err;
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std::string err;
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std::string input_filename(argv[1]);
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std::string input_filename(argv[1]);
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std::string output_filename(argv[2]);
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std::string output_filename(argv[2]);
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std::string embedded_filename = output_filename.substr(0, output_filename.size() - 5) + "-Embedded.gltf";
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std::string embedded_filename =
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output_filename.substr(0, output_filename.size() - 5) + "-Embedded.gltf";
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// assume ascii glTF.
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// assume ascii glTF.
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bool ret = loader.LoadASCIIFromFile(&model, &err, input_filename.c_str());
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bool ret = loader.LoadASCIIFromFile(&model, &err, input_filename.c_str());
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@ -29,9 +40,10 @@ int main(int argc, char *argv[])
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}
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}
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loader.WriteGltfSceneToFile(&model, output_filename);
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loader.WriteGltfSceneToFile(&model, output_filename);
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// embed buffers
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// Embedd buffers and images
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loader.WriteGltfSceneToFile(&model, embedded_filename, true);
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#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
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loader.WriteGltfSceneToFile(&model, embedded_filename, true, true);
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#endif
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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198
tiny_gltf.h
198
tiny_gltf.h
@ -730,6 +730,12 @@ enum SectionCheck {
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typedef bool (*LoadImageDataFunction)(Image *, std::string *, int, int,
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typedef bool (*LoadImageDataFunction)(Image *, std::string *, int, int,
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const unsigned char *, int, void *);
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const unsigned char *, int, void *);
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///
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/// WriteImageDataFunction type. Signature for custom image writing callbacks.
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///
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typedef bool (*WriteImageDataFunction)(const std::string *, const std::string *,
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Image *, bool, void *);
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#ifndef TINYGLTF_NO_STB_IMAGE
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#ifndef TINYGLTF_NO_STB_IMAGE
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// Declaration of default image loader callback
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// Declaration of default image loader callback
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bool LoadImageData(Image *image, std::string *err, int req_width,
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bool LoadImageData(Image *image, std::string *err, int req_width,
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@ -737,6 +743,12 @@ bool LoadImageData(Image *image, std::string *err, int req_width,
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void *);
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void *);
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#endif
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#endif
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#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
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// Declaration of default image writer callback
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bool WriteImageData(const std::string *basepath, const std::string *filename,
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Image *image, bool embedImages, void *);
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#endif
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class TinyGLTF {
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class TinyGLTF {
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public:
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public:
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#ifdef __clang__
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#ifdef __clang__
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@ -792,15 +804,20 @@ class TinyGLTF {
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///
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///
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/// Write glTF to file.
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/// Write glTF to file.
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///
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///
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bool WriteGltfSceneToFile(
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bool WriteGltfSceneToFile(Model *model, const std::string &filename,
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Model *model, const std::string &filename,
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bool embedImages,
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bool embedBuffers /*, bool embedImages, bool writeBinary*/);
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bool embedBuffers /*, bool writeBinary*/);
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///
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///
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/// Set callback to use for loading image data
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/// Set callback to use for loading image data
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///
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///
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void SetImageLoader(LoadImageDataFunction LoadImageData, void *user_data);
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void SetImageLoader(LoadImageDataFunction LoadImageData, void *user_data);
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///
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/// Set callback to use for writing image data
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///
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void SetImageWriter(WriteImageDataFunction WriteImageData, void *user_data);
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private:
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private:
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///
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///
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/// Loads glTF asset from string(memory).
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/// Loads glTF asset from string(memory).
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@ -822,6 +839,14 @@ class TinyGLTF {
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nullptr;
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nullptr;
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#endif
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#endif
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void *load_image_user_data_ = nullptr;
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void *load_image_user_data_ = nullptr;
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WriteImageDataFunction WriteImageData =
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#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
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&tinygltf::WriteImageData;
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#else
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nullptr;
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#endif
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void *write_image_user_data_ = nullptr;
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};
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};
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#ifdef __clang__
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#ifdef __clang__
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@ -873,6 +898,10 @@ class TinyGLTF {
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#include "./stb_image.h"
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#include "./stb_image.h"
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#endif
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#endif
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#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
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#include "./stb_image_write.h"
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#endif
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#ifdef __clang__
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#ifdef __clang__
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#pragma clang diagnostic pop
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#pragma clang diagnostic pop
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#endif
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#endif
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@ -1014,12 +1043,11 @@ static std::string FindFile(const std::vector<std::string> &paths,
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return std::string();
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return std::string();
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}
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}
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// std::string GetFilePathExtension(const std::string& FileName)
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std::string GetFilePathExtension(const std::string &FileName) {
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//{
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if (FileName.find_last_of(".") != std::string::npos)
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// if(FileName.find_last_of(".") != std::string::npos)
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return FileName.substr(FileName.find_last_of(".") + 1);
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// return FileName.substr(FileName.find_last_of(".")+1);
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return "";
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// return "";
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}
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//}
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static std::string GetBaseDir(const std::string &filepath) {
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static std::string GetBaseDir(const std::string &filepath) {
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if (filepath.find_last_of("/\\") != std::string::npos)
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if (filepath.find_last_of("/\\") != std::string::npos)
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@ -1294,6 +1322,121 @@ bool LoadImageData(Image *image, std::string *err, int req_width,
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}
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}
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#endif
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#endif
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void TinyGLTF::SetImageWriter(WriteImageDataFunction func, void *user_data) {
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WriteImageData = func;
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write_image_user_data_ = user_data;
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}
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#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
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static void WriteToMemory_stbi(void *context, void *data, int size) {
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std::vector<unsigned char> *buffer =
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reinterpret_cast<std::vector<unsigned char> *>(context);
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unsigned char *pData = reinterpret_cast<unsigned char *>(data);
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buffer->insert(buffer->end(), pData, pData + size);
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}
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bool WriteImageData(const std::string *basepath, const std::string *filename,
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Image *image, bool embedImages, void *) {
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const std::string ext = GetFilePathExtension(*filename);
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if (embedImages) {
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// Write image to memory and embed in output
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std::string header;
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std::vector<unsigned char> data;
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if (ext == "png") {
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stbi_write_png_to_func(WriteToMemory_stbi, &data, image->width,
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image->height, image->component, &image->image[0],
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0);
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header = "data:image/png;base64,";
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} else if (ext == "jpg") {
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stbi_write_jpg_to_func(WriteToMemory_stbi, &data, image->width,
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image->height, image->component, &image->image[0],
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100);
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header = "data:image/jpeg;base64,";
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} else if (ext == "bmp") {
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stbi_write_bmp_to_func(WriteToMemory_stbi, &data, image->width,
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image->height, image->component, &image->image[0]);
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header = "data:image/bmp;base64,";
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}
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if (data.size()) {
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image->uri =
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header +
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base64_encode(&data[0], static_cast<unsigned int>(data.size()));
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} else {
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// Throw error?
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}
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} else {
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// Write image to disc
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const std::string imagefilepath = JoinPath(*basepath, *filename);
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if (ext == "png") {
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stbi_write_png(imagefilepath.c_str(), image->width, image->height,
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image->component, &image->image[0], 0);
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} else if (ext == "jpg") {
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// TODO (Bowald): Give user the option to set output quality?
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const int quality = 100;
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stbi_write_jpg(imagefilepath.c_str(), image->width, image->height,
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image->component, &image->image[0], quality);
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} else if (ext == "bmp") {
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stbi_write_bmp(imagefilepath.c_str(), image->width, image->height,
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image->component, &image->image[0]);
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} else {
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// Throw error? Cant output requested format.
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}
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image->uri = *filename;
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}
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return true;
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}
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#endif
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static std::string MimeToExt(const std::string &mimeType) {
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if (mimeType == "image/jpeg") {
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return "jpg";
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} else if (mimeType == "image/png") {
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return "png";
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} else if (mimeType == "image/bmp") {
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return "bmp";
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} else if (mimeType == "image/gif") {
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return "gif";
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}
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return "";
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}
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void UpdateImageObject(Image &image, std::string &baseDir, int index,
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bool embedImages,
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WriteImageDataFunction *WriteImageData = nullptr,
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void *user_data = nullptr) {
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std::string filename;
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std::string ext;
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// If image have uri. Use it it as a filename
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if (image.uri.size()) {
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filename = GetBaseFilename(image.uri);
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ext = GetFilePathExtension(filename);
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} else if (image.name.size()) {
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ext = MimeToExt(image.mimeType);
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// Otherwise use name as filename
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filename = image.name + "." + ext;
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} else {
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ext = MimeToExt(image.mimeType);
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// Fallback to index of image as filename
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filename = std::to_string(index) + "." + ext;
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}
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// If callback is set, modify image data object
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if (*WriteImageData != nullptr) {
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std::string uri;
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(*WriteImageData)(&baseDir, &filename, &image, embedImages, user_data);
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}
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}
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static bool IsDataURI(const std::string &in) {
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static bool IsDataURI(const std::string &in) {
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std::string header = "data:application/octet-stream;base64,";
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std::string header = "data:application/octet-stream;base64,";
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if (in.find(header) == 0) {
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if (in.find(header) == 0) {
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@ -1334,8 +1477,8 @@ static bool IsDataURI(const std::string &in) {
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}
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}
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static bool DecodeDataURI(std::vector<unsigned char> *out,
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static bool DecodeDataURI(std::vector<unsigned char> *out,
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const std::string &in, size_t reqBytes,
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std::string &mime_type, const std::string &in,
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bool checkSize) {
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size_t reqBytes, bool checkSize) {
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std::string header = "data:application/octet-stream;base64,";
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std::string header = "data:application/octet-stream;base64,";
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std::string data;
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std::string data;
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if (in.find(header) == 0) {
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if (in.find(header) == 0) {
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@ -1345,6 +1488,7 @@ static bool DecodeDataURI(std::vector<unsigned char> *out,
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if (data.empty()) {
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if (data.empty()) {
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header = "data:image/jpeg;base64,";
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header = "data:image/jpeg;base64,";
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if (in.find(header) == 0) {
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if (in.find(header) == 0) {
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mime_type = "image/jpeg";
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data = base64_decode(in.substr(header.size())); // cut mime string.
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data = base64_decode(in.substr(header.size())); // cut mime string.
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}
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}
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}
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}
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@ -1352,6 +1496,7 @@ static bool DecodeDataURI(std::vector<unsigned char> *out,
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if (data.empty()) {
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if (data.empty()) {
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header = "data:image/png;base64,";
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header = "data:image/png;base64,";
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if (in.find(header) == 0) {
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if (in.find(header) == 0) {
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mime_type = "image/png";
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data = base64_decode(in.substr(header.size())); // cut mime string.
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data = base64_decode(in.substr(header.size())); // cut mime string.
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}
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}
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}
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}
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@ -1359,6 +1504,7 @@ static bool DecodeDataURI(std::vector<unsigned char> *out,
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if (data.empty()) {
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if (data.empty()) {
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header = "data:image/bmp;base64,";
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header = "data:image/bmp;base64,";
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||||||
if (in.find(header) == 0) {
|
if (in.find(header) == 0) {
|
||||||
|
mime_type = "image/bmp";
|
||||||
data = base64_decode(in.substr(header.size())); // cut mime string.
|
data = base64_decode(in.substr(header.size())); // cut mime string.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1366,6 +1512,7 @@ static bool DecodeDataURI(std::vector<unsigned char> *out,
|
|||||||
if (data.empty()) {
|
if (data.empty()) {
|
||||||
header = "data:image/gif;base64,";
|
header = "data:image/gif;base64,";
|
||||||
if (in.find(header) == 0) {
|
if (in.find(header) == 0) {
|
||||||
|
mime_type = "image/gif";
|
||||||
data = base64_decode(in.substr(header.size())); // cut mime string.
|
data = base64_decode(in.substr(header.size())); // cut mime string.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1373,6 +1520,7 @@ static bool DecodeDataURI(std::vector<unsigned char> *out,
|
|||||||
if (data.empty()) {
|
if (data.empty()) {
|
||||||
header = "data:text/plain;base64,";
|
header = "data:text/plain;base64,";
|
||||||
if (in.find(header) == 0) {
|
if (in.find(header) == 0) {
|
||||||
|
mime_type = "text/plain";
|
||||||
data = base64_decode(in.substr(header.size()));
|
data = base64_decode(in.substr(header.size()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1767,7 +1915,7 @@ static bool ParseImage(Image *image, std::string *err, const json &o,
|
|||||||
std::vector<unsigned char> img;
|
std::vector<unsigned char> img;
|
||||||
|
|
||||||
if (IsDataURI(uri)) {
|
if (IsDataURI(uri)) {
|
||||||
if (!DecodeDataURI(&img, uri, 0, false)) {
|
if (!DecodeDataURI(&img, image->mimeType, uri, 0, false)) {
|
||||||
if (err) {
|
if (err) {
|
||||||
(*err) += "Failed to decode 'uri' for image parameter.\n";
|
(*err) += "Failed to decode 'uri' for image parameter.\n";
|
||||||
}
|
}
|
||||||
@ -1886,7 +2034,8 @@ static bool ParseBuffer(Buffer *buffer, std::string *err, const json &o,
|
|||||||
|
|
||||||
} else {
|
} else {
|
||||||
if (IsDataURI(buffer->uri)) {
|
if (IsDataURI(buffer->uri)) {
|
||||||
if (!DecodeDataURI(&buffer->data, buffer->uri, bytes, true)) {
|
if (!DecodeDataURI(&buffer->data, std::string(), buffer->uri, bytes,
|
||||||
|
true)) {
|
||||||
if (err) {
|
if (err) {
|
||||||
(*err) += "Failed to decode 'uri' : " + buffer->uri + " in Buffer\n";
|
(*err) += "Failed to decode 'uri' : " + buffer->uri + " in Buffer\n";
|
||||||
}
|
}
|
||||||
@ -3551,7 +3700,6 @@ static void SerializeGltfBufferView(BufferView &bufferView, json &o) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Only external textures are serialized for now
|
|
||||||
static void SerializeGltfImage(Image &image, json &o) {
|
static void SerializeGltfImage(Image &image, json &o) {
|
||||||
SerializeStringProperty("uri", image.uri, o);
|
SerializeStringProperty("uri", image.uri, o);
|
||||||
|
|
||||||
@ -3749,7 +3897,9 @@ static void SerializeGltfSkin(Skin &skin, json &o) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void SerializeGltfTexture(Texture &texture, json &o) {
|
static void SerializeGltfTexture(Texture &texture, json &o) {
|
||||||
SerializeNumberProperty("sampler", texture.sampler, o);
|
if (texture.sampler > 0) {
|
||||||
|
SerializeNumberProperty("sampler", texture.sampler, o);
|
||||||
|
}
|
||||||
SerializeNumberProperty("source", texture.source, o);
|
SerializeNumberProperty("source", texture.source, o);
|
||||||
|
|
||||||
if (texture.extras.Size()) {
|
if (texture.extras.Size()) {
|
||||||
@ -3765,9 +3915,10 @@ static void WriteGltfFile(const std::string &output,
|
|||||||
gltfFile << content << std::endl;
|
gltfFile << content << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool TinyGLTF::WriteGltfSceneToFile(
|
bool TinyGLTF::WriteGltfSceneToFile(Model *model, const std::string &filename,
|
||||||
Model *model, const std::string &filename,
|
bool embedImages = false,
|
||||||
bool embedBuffers = false /*, bool embedImages, bool writeBinary*/) {
|
bool embedBuffers = false
|
||||||
|
/*, bool writeBinary*/) {
|
||||||
json output;
|
json output;
|
||||||
|
|
||||||
// ACCESSORS
|
// ACCESSORS
|
||||||
@ -3806,12 +3957,12 @@ bool TinyGLTF::WriteGltfSceneToFile(
|
|||||||
} else {
|
} else {
|
||||||
binFilename = binFilename + ".bin";
|
binFilename = binFilename + ".bin";
|
||||||
}
|
}
|
||||||
std::string binSaveFilePath = GetBaseDir(filename);
|
std::string baseDir = GetBaseDir(filename);
|
||||||
if (binSaveFilePath.empty()) {
|
if (baseDir.empty()) {
|
||||||
binSaveFilePath = "./";
|
baseDir = "./";
|
||||||
}
|
}
|
||||||
|
|
||||||
binSaveFilePath = JoinPath(binSaveFilePath, binFilename);
|
std::string binSaveFilePath = JoinPath(baseDir, binFilename);
|
||||||
|
|
||||||
// BUFFERS (We expect only one buffer here)
|
// BUFFERS (We expect only one buffer here)
|
||||||
json buffers;
|
json buffers;
|
||||||
@ -3853,6 +4004,9 @@ bool TinyGLTF::WriteGltfSceneToFile(
|
|||||||
json images;
|
json images;
|
||||||
for (unsigned int i = 0; i < model->images.size(); ++i) {
|
for (unsigned int i = 0; i < model->images.size(); ++i) {
|
||||||
json image;
|
json image;
|
||||||
|
|
||||||
|
UpdateImageObject(model->images[i], baseDir, i, embedImages,
|
||||||
|
&this->WriteImageData, &this->write_image_user_data_);
|
||||||
SerializeGltfImage(model->images[i], image);
|
SerializeGltfImage(model->images[i], image);
|
||||||
images.push_back(image);
|
images.push_back(image);
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user