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Add note on componentType double type.
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@ -108,7 +108,7 @@ namespace tinygltf {
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#define TINYGLTF_COMPONENT_TYPE_INT (5124)
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#define TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT (5125)
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#define TINYGLTF_COMPONENT_TYPE_FLOAT (5126)
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#define TINYGLTF_COMPONENT_TYPE_DOUBLE (5130)
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#define TINYGLTF_COMPONENT_TYPE_DOUBLE (5130) // OpenGL double type. Note that some of glTF 2.0 validator does not support double type even the schema seems allow any value of integer: https://github.com/KhronosGroup/glTF/blob/b9884a2fd45130b4d673dd6c8a706ee21ee5c5f7/specification/2.0/schema/accessor.schema.json#L22
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#define TINYGLTF_TEXTURE_FILTER_NEAREST (9728)
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#define TINYGLTF_TEXTURE_FILTER_LINEAR (9729)
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