Fix gltf semantic.

This commit is contained in:
Syoyo Fujita 2016-11-23 02:13:55 +09:00
parent 814b3fce56
commit 7aa09d1c1d

View File

@ -830,24 +830,27 @@ static bool ConvertNodeToGLTF(picojson::object *out, const Node *node)
static bool ConvertSceneToGLTF(picojson::object *out, const Scene &scene)
{
picojson::object defaultScene;
picojson::array nodes;
if (scene.root_node) {
assert(scene.root_node);
picojson::object nodes;
picojson::array node_names;
{
picojson::object node;
ConvertNodeToGLTF(&node, scene.root_node);
nodes.push_back(picojson::value(node));
nodes[scene.root_node->name] = picojson::value(node);
node_names.push_back(picojson::value(scene.root_node->name));
}
(*out)["nodes"] = picojson::value(nodes);
defaultScene["nodes"] = picojson::value(nodes);
picojson::object scenes;
picojson::object defaultScene;
defaultScene["nodes"] = picojson::value(node_names);
scenes["defaultScene"] = picojson::value(defaultScene);
(*out)["scene"] = picojson::value("defaultScene");
picojson::object scenes;
scenes["defaultScene"] = picojson::value(defaultScene);
(*out)["scenes"] = picojson::value(scenes);