Introduce TextureInfo class(W.I.P.)

This commit is contained in:
Syoyo Fujita 2019-07-23 22:37:06 +09:00
parent e940337796
commit 89fd93f815

View File

@ -559,18 +559,92 @@ struct Texture {
bool operator==(const Texture &) const;
};
struct TextureInfo {
int index; // required
int texCoord; // The set index of texture's TEXCOORD attribute used for
// texture coordinate mapping.
Value extras;
ExtensionMap extensions;
TextureInfo() : index(-1), texCoord(0) {}
bool operator==(const TextureInfo &) const;
};
struct NormalTextureInfo {
int index; // required
int texCoord; // The set index of texture's TEXCOORD attribute used for
// texture coordinate mapping.
double scale; // scaledNormal = normalize((<sampled normal texture value>
// * 2.0 - 1.0) * vec3(<normal scale>, <normal scale>, 1.0))
Value extras;
ExtensionMap extensions;
NormalTextureInfo() : index(-1), texCoord(0), scale(1.0) {}
bool operator==(const NormalTextureInfo &) const;
};
struct OcclusionTextureInfo {
int index; // required
int texCoord; // The set index of texture's TEXCOORD attribute used for
// texture coordinate mapping.
double strength; // occludedColor = lerp(color, color * <sampled occlusion
// texture value>, <occlusion strength>)
Value extras;
ExtensionMap extensions;
OcclusionTextureInfo() : index(-1), texCoord(0), strength(1.0) {}
bool operator==(const OcclusionTextureInfo &) const;
};
// pbrMetallicRoughness class defined in glTF 2.0 spec.
struct PbrMetallicRoughness {
double baseColorFactor[4]; // default [1,1,1,1]
TextureInfo baseColorTexture;
double metallicFactor; // default 1
double roughnessFactor; // default 1
TextureInfo metallicRoughnessTexture;
Value extras;
ExtensionMap extensions;
PbrMetallicRoughness() : metallicFactor(1.0), roughnessFactor(1.0) {
baseColorFactor[0] = 1.0;
baseColorFactor[1] = 1.0;
baseColorFactor[2] = 1.0;
baseColorFactor[3] = 1.0;
}
bool operator==(const PbrMetallicRoughness &) const;
};
// Each extension should be stored in a ParameterMap.
// members not in the values could be included in the ParameterMap
// to keep a single material model
struct Material {
std::string name;
ParameterMap values; // PBR metal/roughness workflow
ParameterMap additionalValues; // normal/occlusion/emissive values
std::vector<double> emissiveFactor; // length 3. default [0, 0, 0]
std::string alphaMode; // default "OPAQUE"
double alphaCutoff; // default 0.5
bool doubleSided; // default false;
PbrMetallicRoughness pbrMetallicRoughness;
NormalTextureInfo normalTexture;
OcclusionTextureInfo occlusionTexture;
TextureInfo emissiveTexture;
// ParameterMap values;
// ParameterMap additionalValues;
ExtensionMap extensions;
Value extras;
Material() : alphaMode("OPAQUE"), alphaCutoff(0.5), doubleSided(false) {
}
bool operator==(const Material &) const;
};
@ -1357,9 +1431,21 @@ bool Light::operator==(const Light &other) const {
this->type == other.type;
}
bool Material::operator==(const Material &other) const {
return this->additionalValues == other.additionalValues &&
this->extensions == other.extensions && this->extras == other.extras &&
this->name == other.name && this->values == other.values;
return (this->pbrMetallicRoughness == other.pbrMetallicRoughness) &&
(this->normalTexture == other.normalTexture) &&
(this->occlusionTexture == other.occlusionTexture) &&
(this->emissiveTexture == other.emissiveTexture) &&
TINYGLTF_DOUBLE_EQUAL(this->emissiveFactor[0],
other.emissiveFactor[0]) &&
TINYGLTF_DOUBLE_EQUAL(this->emissiveFactor[1],
other.emissiveFactor[1]) &&
TINYGLTF_DOUBLE_EQUAL(this->emissiveFactor[2],
other.emissiveFactor[2]) &&
(this->alphaMode == other.alphaMode) &&
(this->alphaCutoff == other.alphaCutoff) &&
(this->doubleSided == other.doubleSided) &&
(this->extensions == other.extensions) &&
(this->extras == other.extras) && this->name == other.name;
}
bool Mesh::operator==(const Mesh &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
@ -1458,6 +1544,35 @@ bool Texture::operator==(const Texture &other) const {
this->name == other.name && this->sampler == other.sampler &&
this->source == other.source;
}
bool TextureInfo::operator==(const TextureInfo &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
this->index == other.index && this->texCoord == other.texCoord;
}
bool NormalTextureInfo::operator==(const NormalTextureInfo &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
this->index == other.index && this->texCoord == other.texCoord &&
TINYGLTF_DOUBLE_EQUAL(this->scale, other.scale);
}
bool OcclusionTextureInfo::operator==(const OcclusionTextureInfo &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
this->index == other.index && this->texCoord == other.texCoord &&
TINYGLTF_DOUBLE_EQUAL(this->strength, other.strength);
}
bool PbrMetallicRoughness::operator==(const PbrMetallicRoughness &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
(this->baseColorTexture == other.baseColorTexture) &&
(this->metallicRoughnessTexture == other.metallicRoughnessTexture) &&
TINYGLTF_DOUBLE_EQUAL(this->baseColorFactor[0],
other.baseColorFactor[0]) &&
TINYGLTF_DOUBLE_EQUAL(this->baseColorFactor[1],
other.baseColorFactor[1]) &&
TINYGLTF_DOUBLE_EQUAL(this->baseColorFactor[2],
other.baseColorFactor[2]) &&
TINYGLTF_DOUBLE_EQUAL(this->baseColorFactor[3],
other.baseColorFactor[3]) &&
TINYGLTF_DOUBLE_EQUAL(this->metallicFactor, other.metallicFactor) &&
TINYGLTF_DOUBLE_EQUAL(this->roughnessFactor, other.roughnessFactor);
}
bool Value::operator==(const Value &other) const {
return Equals(*this, other);
}
@ -3487,13 +3602,22 @@ static bool ParseNode(Node *node, std::string *err, const json &o) {
}
static bool ParseMaterial(Material *material, std::string *err, const json &o) {
material->values.clear();
//material->values.clear();
//material->additionalValues.clear();
material->extensions.clear();
material->additionalValues.clear();
json::const_iterator it(o.begin());
json::const_iterator itEnd(o.end());
ParseStringProperty(&material->name, err, o, "name", /* required */false);
ParseNumberArrayProperty(&material->emissiveFactor, err, o, "emissiveFactor", /* required */false);
ParseStringProperty(&material->alphaMode, err, o, "alphaMode", /* required */false);
ParseNumberProperty(&material->alphaCutoff, err, o, "alphaCutoff", /* required */false);
ParseBooleanProperty(&material->doubleSided, err, o, "doubleSided", /* required */false);
#if 0
for (; it != itEnd; it++) {
if (it.key() == "pbrMetallicRoughness") {
if (it.value().is_object()) {
@ -3510,6 +3634,8 @@ static bool ParseMaterial(Material *material, std::string *err, const json &o) {
}
}
}
} else if (it.key() == "normalTexture") {
} else if (it.key() == "occlusionTexture") {
} else if (it.key() == "extensions" || it.key() == "extras") {
// done later, skip, otherwise poorly parsed contents will be saved in the
// parametermap and serialized again later
@ -3522,6 +3648,7 @@ static bool ParseMaterial(Material *material, std::string *err, const json &o) {
}
}
}
#endif
ParseExtensionsProperty(&material->extensions, err, o);
ParseExtrasProperty(&(material->extras), o);
@ -4833,7 +4960,9 @@ static void SerializeExtensionMap(ExtensionMap &extensions, json &o) {
if (!(extIt->first.empty())) { // name should not be empty, but for sure
// create empty object so that an extension name is still included in
// json.
extMap[extIt->first] = json(std::initializer_list<nlohmann::detail::json_ref<nlohmann::basic_json<>>>());
extMap[extIt->first] =
json(std::initializer_list<
nlohmann::detail::json_ref<nlohmann::basic_json<> > >());
}
}
}