Merge branch 'pr/1'

This commit is contained in:
jrkoonce 2019-09-03 10:30:19 -05:00
commit a3b8b355ae

View File

@ -199,7 +199,7 @@ static inline int32_t GetComponentSizeInBytes(uint32_t componentType) {
}
}
static inline int32_t GetTypeSizeInBytes(uint32_t ty) {
static inline int32_t GetNumComponentsInType(uint32_t ty) {
if (ty == TINYGLTF_TYPE_SCALAR) {
return 1;
} else if (ty == TINYGLTF_TYPE_VEC2) {
@ -861,12 +861,12 @@ struct Accessor {
return -1;
}
int typeSizeInBytes = GetTypeSizeInBytes(static_cast<uint32_t>(type));
if (typeSizeInBytes <= 0) {
int numComponents = GetNumComponentsInType(static_cast<uint32_t>(type));
if (numComponents <= 0) {
return -1;
}
return componentSizeInBytes * typeSizeInBytes;
return componentSizeInBytes * numComponents;
} else {
// Check if byteStride is a mulple of the size of the accessor's component
// type.
@ -5154,9 +5154,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
return false;
}
std::vector<int> nodes;
if (!ParseIntegerArrayProperty(&nodes, err, o, "nodes", false)) {
return false;
}
ParseIntegerArrayProperty(&nodes, err, o, "nodes", false);
Scene scene;
scene.nodes = std::move(nodes);