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@ -20,6 +20,7 @@ static std::string GetFilePathExtension(const std::string &FileName) {
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bool LoadGLTF(const std::string &filename, float scale, std::vector<Mesh<float> > *meshes, std::vector<Material> *materials, std::vector<Texture> *textures)
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{
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// TODO(syoyo): Implement
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// TODO(syoyo): Texture
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// TODO(syoyo): Material
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@ -45,7 +46,8 @@ bool LoadGLTF(const std::string &filename, float scale, std::vector<Mesh<float>
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return false;
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}
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return true;
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std::cerr << "LoadGLTF() function is not yet implemented!" << std::endl;
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return false;
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}
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} // namespace example
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