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bugfix, serializer skipped texture samplers refering to first index.
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@ -3910,7 +3910,7 @@ static void SerializeGltfSkin(Skin &skin, json &o) {
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}
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}
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static void SerializeGltfTexture(Texture &texture, json &o) {
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static void SerializeGltfTexture(Texture &texture, json &o) {
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if (texture.sampler > 0) {
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if (texture.sampler > -1) {
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SerializeNumberProperty("sampler", texture.sampler, o);
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SerializeNumberProperty("sampler", texture.sampler, o);
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}
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}
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SerializeNumberProperty("source", texture.source, o);
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SerializeNumberProperty("source", texture.source, o);
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