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Update README.
Check bit depth when saving image as PNG.
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README.md
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README.md
@ -3,11 +3,13 @@
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`TinyGLTF` is a header only C++11 glTF 2.0 https://github.com/KhronosGroup/glTF library.
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`TinyGLTF` uses Niels Lohmann's json library(https://github.com/nlohmann/json), so now it requires C++11 compiler.
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If you are looking for old, C++03 version, please use `devel-picojson` branch.
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If you are looking for old, C++03 version, please use `devel-picojson` branch.
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## Status
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v2.0.0 release(22 Aug, 2018)!
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v2.2.0 release(Support loading 16bit PNG)
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v2.1.0 release(Draco support)
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v2.0.0 release(22 Aug, 2018)!
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## Builds
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@ -38,14 +40,15 @@ v2.0.0 release(22 Aug, 2018)!
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* Image(Using stb_image)
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* [x] Parse BASE64 encoded embedded image data(DataURI).
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* [x] Load external image file.
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* [x] PNG(8bit only)
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* [x] JPEG(8bit only)
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* [x] BMP
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* [x] GIF
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* [x] Load PNG(8bit and 16bit)
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* [x] Load JPEG(8bit only)
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* [x] Load BMP
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* [x] Load GIF
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* [x] Custom Image decoder callback(e.g. for decoding OpenEXR image)
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* Load from memory
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* Custom callback handler
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* [x] Image load
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* [x] Image save
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* Extensions
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* [x] Draco mesh decoding
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@ -69,10 +72,12 @@ v2.0.0 release(22 Aug, 2018)!
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* [ ] Mesh Compression/decompression(Open3DGC, etc)
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* [x] Load Draco compressed mesh
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* [x] Save Draco compressed mesh
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* [ ] Open3DGC?
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* [ ] Support `extensions` and `extras` property
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* [ ] HDR image?
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* [ ] OpenEXR extension through TinyEXR.
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* [ ] Write example and tests for `animation` and `skin`
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* [ ] 16bit PNG support in Serialization
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* [ ] Write example and tests for `animation` and `skin`
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* [ ] Skinning
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* [ ] Morph targets
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@ -104,13 +109,13 @@ Copy `stb_image.h`, `stb_image_write.h`, `json.hpp` and `tiny_gltf.h` to your pr
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using namespace tinygltf;
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Model model;
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Model model;
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TinyGLTF loader;
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std::string err;
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std::string warn;
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bool ret = loader.LoadASCIIFromFile(&model, &err, &warn, argv[1]);
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//bool ret = loader.LoadBinaryFromFile(&model, &err, &warn, argv[1]); // for binary glTF(.glb)
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//bool ret = loader.LoadBinaryFromFile(&model, &err, &warn, argv[1]); // for binary glTF(.glb)
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if (!warn.empty()) {
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printf("Warn: %s\n", warn.c_str());
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10
tiny_gltf.h
10
tiny_gltf.h
@ -26,6 +26,7 @@
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// THE SOFTWARE.
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// Version:
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// - v2.2.0 Add loading 16bit PNG support.
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// - v2.1.0 Add draco compression.
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// - v2.0.1 Add comparsion feature(Thanks to @Selmar).
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// - v2.0.0 glTF 2.0!.
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@ -493,7 +494,7 @@ struct Image {
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int height;
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int component;
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int bits; // bit depth per channel. 8(byte), 16 or 32.
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int pixel_type; // pixel type(TINYGLTF_COMPONENT_TYPE_***). usually UBYTE(bits = 8) or USHORT(bits = 16)
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int pixel_type; // pixel type(TINYGLTF_COMPONENT_TYPE_***). usually UBYTE(bits = 8) or USHORT(bits = 16)
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std::vector<unsigned char> image;
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int bufferView; // (required if no uri)
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std::string mimeType; // (required if no uri) ["image/jpeg", "image/png",
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@ -1772,6 +1773,11 @@ bool WriteImageData(const std::string *basepath, const std::string *filename,
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std::vector<unsigned char> data;
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if (ext == "png") {
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if ((image->bits != 8) || (image->pixel_type != TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE)) {
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// Unsupported pixel format
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return false;
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}
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if (!stbi_write_png_to_func(WriteToMemory_stbi, &data, image->width,
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image->height, image->component,
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&image->image[0], 0)) {
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@ -4905,7 +4911,7 @@ static void WriteBinaryGltfFile(const std::string &output,
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// 12 bytes for header, JSON content length, 8 bytes for JSON chunk info, padding
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const int length = 12 + 8 + int(content.size()) + padding_size;
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gltfFile.write(header.c_str(), header.size());
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gltfFile.write(reinterpret_cast<const char *>(&version), sizeof(version));
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gltfFile.write(reinterpret_cast<const char *>(&length), sizeof(length));
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