mirror of
https://git.mirrors.martin98.com/https://github.com/syoyo/tinygltf.git
synced 2025-08-16 08:15:55 +08:00
use default noexcept move constructor / operator
This commit is contained in:
parent
c3353e1acd
commit
ff2b1f92dd
354
tiny_gltf.h
354
tiny_gltf.h
@ -271,23 +271,10 @@ class Value {
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explicit Value(const Object &o) : type_(OBJECT_TYPE) { object_value_ = o; }
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explicit Value(Object &&o) noexcept : type_(OBJECT_TYPE),
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object_value_(std::move(o)) {}
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Value(Value &&rhs) noexcept : type_(rhs.type_),
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int_value_(rhs.int_value_),
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real_value_(rhs.real_value_),
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string_value_(std::move(rhs.string_value_)),
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binary_value_(std::move(rhs.binary_value_)),
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array_value_(std::move(rhs.array_value_)),
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object_value_(std::move(rhs.object_value_)),
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boolean_value_(rhs.boolean_value_) {}
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Value(const Value &rhs) = default;
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Value &operator=(const Value &rhs) = default;
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Value &operator=(Value &&rhs) {
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if (this != &rhs) {
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this->~Value();
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new (reinterpret_cast<void *>(this)) Value(std::move(rhs));
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}
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return *this;
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}
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Value(const Value &) = default;
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Value(Value &&) noexcept = default;
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Value &operator=(const Value &) = default;
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Value &operator=(Value &&) noexcept = default;
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char Type() const { return static_cast<const char>(type_); }
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@ -498,6 +485,11 @@ struct Parameter {
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(number_array.size() > 3 ? number_array[3] : 1.0)}};
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}
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Parameter() = default;
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Parameter(const Parameter &) = default;
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Parameter(Parameter &&) noexcept = default;
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Parameter &operator=(const Parameter &) = default;
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Parameter &operator=(Parameter &&) noexcept = default;
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bool operator==(const Parameter &) const;
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};
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@ -522,6 +514,10 @@ struct AnimationChannel {
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ExtensionMap extensions;
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AnimationChannel() : sampler(-1), target_node(-1) {}
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AnimationChannel(const AnimationChannel &) = default;
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AnimationChannel(AnimationChannel &&) noexcept = default;
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AnimationChannel &operator=(const AnimationChannel &) = default;
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AnimationChannel &operator=(AnimationChannel &&) noexcept = default;
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bool operator==(const AnimationChannel &) const;
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};
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@ -533,6 +529,10 @@ struct AnimationSampler {
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Value extras;
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AnimationSampler() : input(-1), output(-1), interpolation("LINEAR") {}
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AnimationSampler(const AnimationSampler &) = default;
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AnimationSampler(AnimationSampler &&) noexcept = default;
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AnimationSampler &operator=(const AnimationSampler &) = default;
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AnimationSampler &operator=(AnimationSampler &&) noexcept = default;
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bool operator==(const AnimationSampler &) const;
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};
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@ -543,6 +543,11 @@ struct Animation {
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Value extras;
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ExtensionMap extensions;
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Animation() = default;
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Animation(const Animation &) = default;
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Animation(Animation &&) noexcept = default;
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Animation &operator=(const Animation &) = default;
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Animation &operator=(Animation &&) noexcept = default;
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bool operator==(const Animation &) const;
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};
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@ -556,6 +561,10 @@ struct Skin {
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inverseBindMatrices = -1;
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skeleton = -1;
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}
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Skin(const Skin &) = default;
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Skin(Skin &&) noexcept = default;
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Skin &operator=(const Skin &) = default;
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Skin &operator=(Skin &&) noexcept = default;
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bool operator==(const Skin &) const;
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};
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@ -585,14 +594,9 @@ struct Sampler {
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wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT),
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wrapR(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
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Sampler(const Sampler &) = default;
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Sampler(Sampler &&) noexcept = default;
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Sampler &operator=(const Sampler &) = default;
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Sampler(Sampler &&rhs) noexcept : name(std::move(rhs.name)),
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minFilter(rhs.minFilter),
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magFilter(rhs.magFilter),
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wrapS(rhs.wrapS),
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wrapT(rhs.wrapT),
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wrapR(rhs.wrapR),
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extras(std::move(rhs.extras)) {}
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Sampler &operator=(Sampler &&) noexcept = default;
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bool operator==(const Sampler &) const;
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};
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@ -627,20 +631,9 @@ struct Image {
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component = -1;
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}
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Image(const Image &) = default;
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Image(Image &&) noexcept = default;
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Image &operator=(const Image &) = default;
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Image(Image &&rhs) noexcept : name(std::move(rhs.name)),
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width(rhs.width),
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height(rhs.height),
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component(rhs.component),
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bits(rhs.bits),
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pixel_type(rhs.pixel_type),
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image(std::move(rhs.image)),
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bufferView(rhs.bufferView),
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mimeType(std::move(rhs.mimeType)),
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uri(std::move(rhs.uri)),
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extras(std::move(rhs.extras)),
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extensions(std::move(rhs.extensions)),
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as_is(rhs.as_is) {}
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Image &operator=(Image &&) noexcept = default;
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bool operator==(const Image &) const;
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};
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@ -655,12 +648,9 @@ struct Texture {
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Texture() : sampler(-1), source(-1) {}
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Texture(const Texture &) = default;
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Texture(Texture &&) noexcept = default;
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Texture &operator=(const Texture &) = default;
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Texture(Texture &&rhs) noexcept : name(std::move(rhs.name)),
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sampler(rhs.sampler),
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source(rhs.source),
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extras(std::move(rhs.extras)),
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extensions(std::move(rhs.extensions)) {}
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Texture &operator=(Texture &&) noexcept = default;
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bool operator==(const Texture &) const;
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};
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@ -675,12 +665,9 @@ struct TextureInfo {
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TextureInfo() : index(-1), texCoord(0) {}
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TextureInfo(const TextureInfo &) = default;
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TextureInfo(TextureInfo &&) noexcept = default;
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TextureInfo &operator=(const TextureInfo &) = default;
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TextureInfo(TextureInfo &&rhs) noexcept
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: index(rhs.index),
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texCoord(rhs.texCoord),
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extras(std::move(rhs.extras)),
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extensions(std::move(rhs.extensions)) {}
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TextureInfo &operator=(TextureInfo &&) noexcept = default;
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bool operator==(const TextureInfo &) const;
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};
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@ -696,13 +683,9 @@ struct NormalTextureInfo {
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NormalTextureInfo() : index(-1), texCoord(0), scale(1.0) {}
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NormalTextureInfo(const NormalTextureInfo &) = default;
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NormalTextureInfo(NormalTextureInfo &&) noexcept = default;
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NormalTextureInfo &operator=(const NormalTextureInfo &) = default;
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NormalTextureInfo(NormalTextureInfo &&rhs) noexcept
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: index(rhs.index),
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texCoord(rhs.texCoord),
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scale(rhs.scale),
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extras(std::move(rhs.extras)),
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extensions(std::move(rhs.extensions)) {}
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NormalTextureInfo &operator=(NormalTextureInfo &&) noexcept = default;
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bool operator==(const NormalTextureInfo &) const;
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};
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@ -718,13 +701,9 @@ struct OcclusionTextureInfo {
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OcclusionTextureInfo() : index(-1), texCoord(0), strength(1.0) {}
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OcclusionTextureInfo(const OcclusionTextureInfo &) = default;
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OcclusionTextureInfo(OcclusionTextureInfo &&) noexcept = default;
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OcclusionTextureInfo &operator=(const OcclusionTextureInfo &) = default;
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OcclusionTextureInfo(OcclusionTextureInfo &&rhs) noexcept
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: index(rhs.index),
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texCoord(rhs.texCoord),
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strength(rhs.strength),
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extras(std::move(rhs.extras)),
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extensions(std::move(rhs.extensions)) {}
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OcclusionTextureInfo &operator=(OcclusionTextureInfo &&) noexcept = default;
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bool operator==(const OcclusionTextureInfo &) const;
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};
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@ -780,21 +759,9 @@ struct Material {
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Material() : alphaMode("OPAQUE"), alphaCutoff(0.5), doubleSided(false) {}
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Material(const Material &) = default;
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Material(Material &&rhs) noexcept = default;
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Material &operator=(const Material &) = default;
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Material(Material &&rhs) noexcept
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: name(std::move(rhs.name)),
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emissiveFactor(std::move(rhs.emissiveFactor)),
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alphaMode(std::move(rhs.alphaMode)),
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alphaCutoff(rhs.alphaCutoff),
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doubleSided(rhs.doubleSided),
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pbrMetallicRoughness(std::move(rhs.pbrMetallicRoughness)),
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normalTexture(std::move(rhs.normalTexture)),
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occlusionTexture(std::move(rhs.occlusionTexture)),
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emissiveTexture(std::move(rhs.emissiveTexture)),
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values(std::move(rhs.values)),
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additionalValues(std::move(rhs.additionalValues)),
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extensions(std::move(rhs.extensions)),
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extras(std::move(rhs.extras)) {}
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Material &operator=(Material &&) noexcept = default;
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bool operator==(const Material &) const;
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};
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@ -812,15 +779,9 @@ struct BufferView {
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BufferView() : byteOffset(0), byteStride(0), dracoDecoded(false) {}
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BufferView(const BufferView &) = default;
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BufferView(BufferView &&) noexcept = default;
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BufferView &operator=(const BufferView &) = default;
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BufferView(BufferView &&rhs) noexcept : name(std::move(rhs.name)),
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buffer(rhs.buffer),
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byteOffset(rhs.byteOffset),
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byteLength(rhs.byteLength),
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byteStride(rhs.byteStride),
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target(rhs.target),
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extras(std::move(rhs.extras)),
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dracoDecoded(rhs.dracoDecoded) {}
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BufferView &operator=(BufferView &&) noexcept = default;
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bool operator==(const BufferView &) const;
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};
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@ -894,18 +855,9 @@ struct Accessor {
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sparse.isSparse = false;
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}
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Accessor(const Accessor &) = default;
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Accessor(Accessor &&) noexcept = default;
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Accessor &operator=(const Accessor &) = default;
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Accessor(Accessor &&rhs) noexcept : bufferView(rhs.bufferView),
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name(std::move(rhs.name)),
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byteOffset(rhs.byteOffset),
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normalized(rhs.normalized),
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componentType(rhs.componentType),
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count(rhs.count),
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type(rhs.type),
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extras(std::move(rhs.extras)),
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minValues(std::move(rhs.minValues)),
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maxValues(std::move(rhs.maxValues)),
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sparse(rhs.sparse) {}
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Accessor &operator=(Accessor &&) noexcept = default;
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bool operator==(const tinygltf::Accessor &) const;
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};
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@ -922,14 +874,9 @@ struct PerspectiveCamera {
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,
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znear(0.0) {}
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PerspectiveCamera(const PerspectiveCamera &) = default;
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PerspectiveCamera(PerspectiveCamera &&) noexcept = default;
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PerspectiveCamera &operator=(const PerspectiveCamera &) = default;
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PerspectiveCamera(PerspectiveCamera &&rhs) noexcept
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: aspectRatio(rhs.aspectRatio),
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yfov(rhs.yfov),
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zfar(rhs.zfar),
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znear(rhs.znear),
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extensions(std::move(rhs.extensions)),
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extras(std::move(rhs.extras)) {}
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PerspectiveCamera &operator=(PerspectiveCamera &&) noexcept = default;
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bool operator==(const PerspectiveCamera &) const;
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ExtensionMap extensions;
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@ -944,14 +891,9 @@ struct OrthographicCamera {
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OrthographicCamera() : xmag(0.0), ymag(0.0), zfar(0.0), znear(0.0) {}
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OrthographicCamera(const OrthographicCamera &) = default;
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OrthographicCamera(OrthographicCamera &&) noexcept = default;
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OrthographicCamera &operator=(const OrthographicCamera &) = default;
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OrthographicCamera(OrthographicCamera &&rhs) noexcept
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: xmag(rhs.xmag),
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ymag(rhs.ymag),
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zfar(rhs.zfar),
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znear(rhs.znear),
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extensions(std::move(rhs.extensions)),
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extras(std::move(rhs.extras)) {}
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OrthographicCamera &operator=(OrthographicCamera &&) noexcept = default;
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bool operator==(const OrthographicCamera &) const;
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ExtensionMap extensions;
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@ -967,14 +909,9 @@ struct Camera {
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Camera() {}
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Camera(const Camera &) = default;
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Camera(Camera &&) noexcept = default;
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Camera &operator=(const Camera &) = default;
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Camera(Camera &&rhs) noexcept : type(std::move(rhs.type)),
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name(std::move(rhs.name)),
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perspective(std::move(rhs.perspective)),
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orthographic(std::move(rhs.orthographic)),
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extensions(std::move(rhs.extensions)),
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extras(std::move(rhs.extras)) {}
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Camera &operator=(Camera &&) noexcept = default;
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bool operator==(const Camera &) const;
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ExtensionMap extensions;
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@ -1002,14 +939,9 @@ struct Primitive {
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indices = -1;
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}
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Primitive(const Primitive &) = default;
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Primitive(Primitive &&) noexcept = default;
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Primitive &operator=(const Primitive &) = default;
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Primitive(Primitive &&rhs) noexcept : attributes(std::move(rhs.attributes)),
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material(rhs.material),
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indices(rhs.indices),
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mode(rhs.mode),
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targets(std::move(rhs.targets)),
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extensions(std::move(rhs.extensions)),
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extras(std::move(rhs.extras)) {}
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Primitive &operator=(Primitive &&) noexcept = default;
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bool operator==(const Primitive &) const;
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};
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@ -1023,19 +955,9 @@ struct Mesh {
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Mesh() = default;
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~Mesh() = default;
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Mesh(const Mesh &) = default;
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Mesh(Mesh &&rhs) noexcept : name(std::move(rhs.name)),
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primitives(std::move(rhs.primitives)),
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weights(std::move(rhs.weights)),
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extensions(std::move(rhs.extensions)),
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extras(std::move(rhs.extras)) {}
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Mesh(Mesh &&) noexcept = default;
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Mesh &operator=(const Mesh &) = default;
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Mesh &operator=(Mesh &&rhs) {
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if (&rhs != this) {
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this->~Mesh();
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new (reinterpret_cast<void *>(this)) Mesh(std::move(rhs));
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}
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return *this;
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}
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Mesh &operator=(Mesh &&) noexcept = default;
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bool operator==(const Mesh &) const;
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};
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@ -1043,45 +965,10 @@ class Node {
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public:
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Node() : camera(-1), skin(-1), mesh(-1) {}
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// TODO(syoyo): Could use `default`
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Node(const Node &rhs) {
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camera = rhs.camera;
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name = rhs.name;
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skin = rhs.skin;
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mesh = rhs.mesh;
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children = rhs.children;
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rotation = rhs.rotation;
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scale = rhs.scale;
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translation = rhs.translation;
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matrix = rhs.matrix;
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weights = rhs.weights;
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extensions = rhs.extensions;
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extras = rhs.extras;
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}
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Node(Node &&rhs) noexcept : camera(rhs.camera),
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name(std::move(rhs.name)),
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skin(rhs.skin),
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mesh(rhs.mesh),
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children(std::move(rhs.children)),
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rotation(std::move(rhs.rotation)),
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scale(std::move(rhs.scale)),
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translation(std::move(rhs.translation)),
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matrix(std::move(rhs.matrix)),
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weights(std::move(rhs.weights)),
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extensions(std::move(rhs.extensions)),
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extras(std::move(rhs.extras)) {}
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~Node() {}
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Node &operator=(const Node &rhs) = default;
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Node &operator=(Node &&rhs) {
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if (&rhs != this) {
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this->~Node();
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new (reinterpret_cast<void *>(this)) Node(std::move(rhs));
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}
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return *this;
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}
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Node(const Node &) = default;
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Node(Node &&) noexcept = default;
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Node &operator=(const Node &) = default;
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Node &operator=(Node &&) noexcept = default;
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bool operator==(const Node &) const;
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@ -1104,11 +991,9 @@ class Node {
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struct Buffer {
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Buffer() = default;
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Buffer(const Buffer &) = default;
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Buffer(Buffer &&) noexcept = default;
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Buffer &operator=(const Buffer &) = default;
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Buffer(Buffer &&rhs) noexcept : name(std::move(rhs.name)),
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data(std::move(rhs.data)),
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uri(std::move(rhs.uri)),
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extras(std::move(rhs.extras)) {}
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Buffer &operator=(Buffer &&) noexcept = default;
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std::string name;
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std::vector<unsigned char> data;
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std::string
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@ -1129,20 +1014,9 @@ struct Asset {
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Asset() = default;
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~Asset() = default;
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Asset(const Asset &) = default;
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Asset(Asset &&rhs) noexcept : version(std::move(rhs.version)),
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generator(std::move(rhs.generator)),
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minVersion(std::move(rhs.minVersion)),
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copyright(std::move(rhs.copyright)),
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extensions(std::move(rhs.extensions)),
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extras(std::move(rhs.extras)) {}
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Asset(Asset &&) noexcept = default;
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Asset &operator=(const Asset &) = default;
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Asset &operator=(Asset &&rhs) {
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if (&rhs != this) {
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this->~Asset();
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new (reinterpret_cast<void *>(this)) Asset(std::move(rhs));
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}
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return *this;
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}
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Asset &operator=(Asset &&) noexcept = default;
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bool operator==(const Asset &) const;
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};
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@ -1155,12 +1029,9 @@ struct Scene {
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Scene() = default;
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Scene(const Scene &) = default;
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Scene(Scene &&) noexcept = default;
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Scene &operator=(const Scene &) = default;
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Scene(Scene &&rhs) noexcept : name(std::move(rhs.name)),
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nodes(std::move(rhs.nodes)),
|
||||
extensions(std::move(rhs.extensions)),
|
||||
extras(std::move(rhs.extras)) {}
|
||||
Scene &operator=(Scene &&) noexcept = default;
|
||||
bool operator==(const Scene &) const;
|
||||
};
|
||||
|
||||
@ -1168,25 +1039,11 @@ struct SpotLight {
|
||||
double innerConeAngle;
|
||||
double outerConeAngle;
|
||||
|
||||
SpotLight &operator=(const SpotLight &) = default;
|
||||
|
||||
SpotLight &operator=(SpotLight &&rhs) {
|
||||
innerConeAngle = rhs.innerConeAngle;
|
||||
outerConeAngle = rhs.outerConeAngle;
|
||||
|
||||
extensions = std::move(rhs.extensions);
|
||||
extras = std::move(rhs.extras);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
SpotLight() : innerConeAngle(0.0), outerConeAngle(0.7853981634) {}
|
||||
SpotLight(const SpotLight &) = default;
|
||||
SpotLight(SpotLight &&rhs) noexcept : innerConeAngle(rhs.innerConeAngle),
|
||||
outerConeAngle(rhs.outerConeAngle),
|
||||
extensions(std::move(rhs.extensions)),
|
||||
extras(std::move(rhs.extras)) {}
|
||||
|
||||
SpotLight(SpotLight &&) noexcept = default;
|
||||
SpotLight &operator=(const SpotLight &) = default;
|
||||
SpotLight &operator=(SpotLight &&) noexcept = default;
|
||||
bool operator==(const SpotLight &) const;
|
||||
|
||||
ExtensionMap extensions;
|
||||
@ -1202,51 +1059,10 @@ struct Light {
|
||||
SpotLight spot;
|
||||
|
||||
Light() : intensity(1.0), range(0.0) {}
|
||||
|
||||
Light &operator=(Light &&rhs) {
|
||||
name = std::move(rhs.name);
|
||||
color = std::move(rhs.color);
|
||||
intensity = rhs.intensity;
|
||||
type = std::move(rhs.type);
|
||||
range = rhs.range;
|
||||
spot = std::move(rhs.spot);
|
||||
extensions = std::move(rhs.extensions);
|
||||
extras = std::move(rhs.extras);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Light &operator=(const Light &rhs) {
|
||||
name = (rhs.name);
|
||||
color = (rhs.color);
|
||||
intensity = rhs.intensity;
|
||||
type = (rhs.type);
|
||||
range = rhs.range;
|
||||
spot = (rhs.spot);
|
||||
extensions = (rhs.extensions);
|
||||
extras = (rhs.extras);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Light(Light &&rhs) noexcept : name(std::move(rhs.name)),
|
||||
color(std::move(rhs.color)),
|
||||
intensity(rhs.intensity),
|
||||
type(std::move(rhs.type)),
|
||||
range(rhs.range),
|
||||
spot(std::move(rhs.spot)),
|
||||
extensions(std::move(rhs.extensions)),
|
||||
extras(std::move(rhs.extras)) {}
|
||||
|
||||
Light(const Light &rhs)
|
||||
: name(rhs.name),
|
||||
color(rhs.color),
|
||||
intensity(rhs.intensity),
|
||||
type(rhs.type),
|
||||
range(rhs.range),
|
||||
spot(rhs.spot),
|
||||
extensions(rhs.extensions),
|
||||
extras(rhs.extras) {}
|
||||
Light(const Light &) = default;
|
||||
Light(Light &&) noexcept = default;
|
||||
Light &operator=(const Light &) = default;
|
||||
Light &operator=(Light &&) noexcept = default;
|
||||
|
||||
bool operator==(const Light &) const;
|
||||
|
||||
@ -1256,33 +1072,11 @@ struct Light {
|
||||
|
||||
class Model {
|
||||
public:
|
||||
Model() {}
|
||||
|
||||
Model() = default;
|
||||
Model(const Model &) = default;
|
||||
Model(Model &&) noexcept = default;
|
||||
Model &operator=(const Model &) = default;
|
||||
Model(Model &&rhs) noexcept
|
||||
: accessors(std::move(rhs.accessors)),
|
||||
animations(std::move(rhs.animations)),
|
||||
buffers(std::move(rhs.buffers)),
|
||||
bufferViews(std::move(rhs.bufferViews)),
|
||||
materials(std::move(rhs.materials)),
|
||||
meshes(std::move(rhs.meshes)),
|
||||
nodes(std::move(rhs.nodes)),
|
||||
textures(std::move(rhs.textures)),
|
||||
images(std::move(rhs.images)),
|
||||
skins(std::move(rhs.skins)),
|
||||
samplers(std::move(rhs.samplers)),
|
||||
cameras(std::move(rhs.cameras)),
|
||||
scenes(std::move(rhs.scenes)),
|
||||
lights(std::move(rhs.lights)),
|
||||
extensions(std::move(rhs.extensions)),
|
||||
defaultScene(rhs.defaultScene),
|
||||
extensionsUsed(std::move(rhs.extensionsUsed)),
|
||||
extensionsRequired(std::move(rhs.extensionsRequired)),
|
||||
asset(std::move(rhs.asset)),
|
||||
extras(std::move(rhs.extras)) {}
|
||||
|
||||
~Model() {}
|
||||
Model &operator=(Model &&) noexcept = default;
|
||||
|
||||
bool operator==(const Model &) const;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user