Also switch on the primitive mode of each mesh. Will only attempt to
load lists of triangles for now...
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
This implementation will be based on commit
b31dc0bd92eb7ac896079849a2205fac4abbd087 from the nanort project
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>