Eschemann
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9c59a0b64c
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Deleted unnessecary stuff2
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2020-09-28 16:06:31 +02:00 |
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Eschemann
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452541a231
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Deleted unnessecary stuff
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2020-09-28 16:04:14 +02:00 |
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Eschemann
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78fe8d9b89
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Fixed segfault in example basic on inter graphics hd and corrected path to model
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2020-09-28 15:50:45 +02:00 |
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root
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ff48fa0ff4
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Fixed small error if node has no mesh.
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2020-04-09 10:42:41 -04:00 |
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Syoyo Fujita
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5f603c56dc
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Do not segfault when the scene does not contain texture images. Fixes #251
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2020-04-06 22:11:16 +09:00 |
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Syoyo Fujita
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c29bd3d9ce
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Use const reference for Buffer to fix compilation.
Removed UTF BOM?
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2019-09-04 14:26:58 +09:00 |
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nicolasDEROUINEAU
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f93642c196
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remove extra #endif in examples/basic app
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2019-08-13 15:08:01 +02:00 |
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Syoyo Fujita
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7bdfed3bec
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Add lodepng to save 16bit PNG.
Suppress clang/gcc warnings.
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2019-03-03 17:04:49 +09:00 |
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Syoyo Fujita
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b864ea7349
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Support macOS + OpenGL 3.3+ GPU
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2019-01-14 22:11:11 +09:00 |
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Syoyo Fujita
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d6b0b0b990
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Convert UTF16 file to UTF8.
Add premake project to build on Linux.
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2019-01-14 21:30:53 +09:00 |
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viperscape
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c3e34c2ff7
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add screenshot
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2018-11-15 17:03:38 -05:00 |
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viperscape
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0ddfaead8f
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add basic example
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2018-11-15 17:02:20 -05:00 |
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