# Basic glTF viewer ## Requirements * glew * glfw3 * premake5(linux) * OpenGL 3.3+ GPU ## Build on Linux and macOS ``` $ premake5 gmake $ make ``` ## Build on Visual Studio Plese use solution file located at `basic` folder. ## Limitation There are so many limitations in this example(e.g. no PBR shader. the shader only shows texture of textures[0] if available).