#ifndef EXAMPLE_GLTF_LOADER_H_ #define EXAMPLE_GLTF_LOADER_H_ #include #include #include "mesh.h" #include "material.h" namespace example { /// /// Loads glTF 2.0 mesh /// bool LoadGLTF(const std::string &filename, float scale, std::vector > *meshes, std::vector *materials, std::vector *textures); } #endif // EXAMPLE_GLTF_LOADER_H_