mirror of
https://git.mirrors.martin98.com/https://github.com/syoyo/tinygltf.git
synced 2025-04-21 05:29:52 +08:00
170 lines
5.3 KiB
C++
170 lines
5.3 KiB
C++
#include <algorithm>
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#include <iostream>
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#include "stb_image_write.h"
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#include "texture_dumper.h"
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#include "lodepng.h" // ../common
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#include "tinyexr.h"
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#include <tiny_gltf.h>
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using namespace gltfutil;
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using namespace tinygltf;
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using std::cout;
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static LodePNGColorType GetLodePNGColorType(int channels) {
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if (channels == 1) {
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return LodePNGColorType::LCT_GREY;
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} else if (channels == 2) {
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return LodePNGColorType::LCT_GREY_ALPHA;
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} else if (channels == 3) {
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return LodePNGColorType::LCT_RGB;
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} else if (channels == 4) {
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return LodePNGColorType::LCT_RGBA;
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} else {
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std::cerr << "??? unsupported channels " << channels << "\n";
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return LodePNGColorType::LCT_RGB; // FIXME(syoyo): Raise error
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}
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}
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static void ToBigEndian(std::vector<uint8_t>* image) {
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assert(image->size() % 2 == 0);
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union {
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unsigned int i;
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char c[4];
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} bint = {0x01020304};
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bool is_big_endian = (bint.c[0] == 1);
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if (is_big_endian) {
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return;
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}
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uint16_t *ptr = reinterpret_cast<uint16_t *>(image->data());
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size_t n = image->size() / 2;
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for (size_t i = 0; i < n; i++) {
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ptr[i] = ((0xFF00 & ptr[i]) >> 8) | ((0x00FF & ptr[i]) << 8);
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}
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}
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static bool Save16bitImageAsEXR(const std::string& filename,
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const tinygltf::Image& image) {
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assert(image.bits == 16);
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std::vector<float> buf(image.width * image.height * image.component);
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// widen to float image.
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// Store as is(i.e, pixel value range is [0.0, 65535.0])
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const unsigned short* ptr =
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reinterpret_cast<const unsigned short*>(image.image.data());
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for (size_t i = 0; i < image.width * image.height * image.component; i++) {
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buf[i] = float(ptr[i]);
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}
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const char* err = nullptr;
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int ret = SaveEXR(buf.data(), image.width, image.height, image.component,
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/* save_as_fp16 */ 0, filename.c_str(), &err);
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if (err) {
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std::cerr << "EXR err: " << err << std::endl;
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FreeEXRErrorMessage(err);
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return false;
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}
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return (ret == TINYEXR_SUCCESS);
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}
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texture_dumper::texture_dumper(const Model& input)
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: model(input), configured_format(texture_output_format::png) {
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cout << "Texture dumper\n";
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}
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void texture_dumper::dump_to_folder(const std::string& path) {
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cout << "dumping to folder " << path << '\n';
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cout << "model file has " << model.textures.size() << " textures.\n";
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size_t index = 0;
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for (const auto& texture : model.textures) {
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index++;
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const auto& image = model.images[texture.source];
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cout << "image name is: \"" << image.name << "\"\n";
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cout << "image size is: " << image.width << 'x' << image.height << '\n';
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cout << "pixel channel count :" << image.component << '\n';
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cout << "pixel bit depth :" << image.bits << '\n';
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std::string basename =
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image.name.empty() ? std::to_string(index) : image.name;
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unsigned char* bytes_to_write =
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const_cast<unsigned char*>(image.image.data());
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std::string filename;
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switch (configured_format) {
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case texture_output_format::png:
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filename = path + "/" + basename + ".png";
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if (this->use_exr) {
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if (image.pixel_type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
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filename = path + "/" + basename + ".exr";
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}
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}
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std::cout << "Image will be written to " << filename << '\n';
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if (image.pixel_type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
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if (this->use_exr) {
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bool ret = Save16bitImageAsEXR(filename, image);
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assert(ret);
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} else {
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// Use lodepng to save 16bit PNG.
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// NOTE(syoyo): `loadpng::encode` requires image data must be stored in big endian.
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std::vector<uint8_t> tmp = image.image; // copy
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ToBigEndian(&tmp);
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unsigned ret = lodepng::encode(
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filename, tmp.data(), image.width, image.height,
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GetLodePNGColorType(image.component), /* bits */ 16);
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assert(ret == 0); // 0 = no err.
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}
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} else {
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// TODO(syoyo): check status
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stbi_write_png(filename.c_str(), image.width, image.height,
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image.component, bytes_to_write, 0);
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}
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break;
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case texture_output_format::bmp:
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filename = path + "/" + basename + ".bmp";
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std::cout << "Image will be written to " << filename << '\n';
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stbi_write_bmp(filename.c_str(), image.width, image.height,
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image.component, bytes_to_write);
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break;
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case texture_output_format::tga:
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filename = path + "/" + basename + ".tga";
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std::cout << "Image will be written to " << filename << '\n';
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stbi_write_tga(filename.c_str(), image.width, image.height,
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image.component, bytes_to_write);
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break;
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}
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}
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}
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void texture_dumper::set_output_format(texture_output_format format) {
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configured_format = format;
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}
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texture_dumper::texture_output_format texture_dumper::get_fromat_from_string(
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const std::string& str) {
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std::string type = str;
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std::transform(str.begin(), str.end(), type.begin(), ::tolower);
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if (type == "png") return texture_output_format::png;
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if (type == "bmp") return texture_output_format::bmp;
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if (type == "tga") return texture_output_format::tga;
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return texture_output_format::not_specified;
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}
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