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These test assets were trimmed down and erroneously didn't have an "asset" section or version number, which is required by the glTF spec. This fixes test failures with pull request #162.
37 lines
508 B
JSON
37 lines
508 B
JSON
{
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"scenes": [],
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"nodes": [],
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"buffers": [],
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"meshes": [
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{
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"primitives": [
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{
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"attributes": {},
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"indices": 0
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}
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]
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}
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],
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"bufferViews": [
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{
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"buffer": 0,
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"byteOffset": 0,
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"byteLength": 6,
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"target": 34963
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}
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],
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"accessors": [
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{
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"bufferView": 1,
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"componentType": 5123,
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"count": 3,
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"type": "SCALAR",
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"max": [2],
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"min": [0]
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}
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],
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"asset": {
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"version": "2.0"
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}
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}
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