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FIX:wipe_tower not visible when timelapse_enabled
jira: STUDIO-11991 Change-Id: Iee7728110e449890f530f0ef2cdd2e982dceb347
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@ -3158,7 +3158,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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const Print* print = m_process->fff_print();
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const Print* print = m_process->fff_print();
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const Print* current_print = part_plate->fff_print();
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const Print* current_print = part_plate->fff_print();
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if (current_print->config().timelapse_type.value != TimelapseType::tlSmooth && part_plate->get_extruders(true).size() < 2) continue;
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if (!timelapse_enabled && part_plate->get_extruders(true).size() < 2) continue;
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if (part_plate->get_objects_on_this_plate().empty()) continue;
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if (part_plate->get_objects_on_this_plate().empty()) continue;
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float brim_width = print->wipe_tower_data(filaments_count).brim_width;
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float brim_width = print->wipe_tower_data(filaments_count).brim_width;
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