Set z_seam on vertex to false (allow on mid vertex). Results in a better seam quality. Also prevent seams on overhangs by default.

PP-495
This commit is contained in:
Paul Kuiper 2024-07-09 10:38:24 +02:00
parent 95f1b3de96
commit 9146304e9a

View File

@ -1347,7 +1347,7 @@
"label": "Z Seam On Vertex",
"description": "Place the z-seam on a polygon vertex. Switching this off can place the seam between vertices as well. (Keep in mind that this won't override the restrictions on placing the seam on an unsupported overhang.)",
"type": "bool",
"default_value": true,
"default_value": false,
"settable_per_mesh": true,
"enabled": "z_seam_type == 'back' or z_seam_type == 'shortest'"
},
@ -8275,7 +8275,7 @@
"minimum_value_warning": "2",
"maximum_value": "90",
"default_value": 90,
"value": "wall_overhang_angle",
"value": "support_angle",
"settable_per_mesh": true
},
"wall_overhang_speed_factor":