13 Commits

Author SHA1 Message Date
daid
23e5bcc55b Merge fix, and update to json file to get all engine settings in there. 2015-04-23 14:50:55 +02:00
daid
1726254bd7 Update to remove dict of doom. 2015-04-23 14:41:58 +02:00
Arjen Hiemstra
be168bace0 Correct for inverted Z in ProcessSlicedObjectListJob 2015-04-23 14:14:05 +02:00
Jaime van Kessel
d2129d2739 LayerData is now added in a new node 2015-04-21 14:56:58 +02:00
Arjen Hiemstra
115c2b006e Update more things to the changed SceneNode API 2015-04-08 17:32:19 +02:00
Arjen Hiemstra
d85cc0f0bf Do not make center dependant on object position and correct for object position in ProcessSlicedObjectListJob 2015-03-24 17:26:26 +01:00
Arjen Hiemstra
b614b47ed2 Catch errors when objects no longer exist in backend processing jobs 2015-03-23 15:31:16 +01:00
Arjen Hiemstra
4ad75bd43c Don't emit meshDataChanged when ProcessSlicedObjectListJob is done 2015-03-23 11:13:23 +01:00
Arjen Hiemstra
17316edfef Ensure we update the view when the layer data has changed 2015-03-13 13:54:24 +01:00
Arjen Hiemstra
227d9600dc Make the available machines a list and do not assume we have an active machine everywhere in the code 2015-02-13 18:04:32 +01:00
Arjen Hiemstra
645a179bc3 Account for center and proper layer height when displaying the sliced layers 2015-02-12 17:58:39 +01:00
Arjen Hiemstra
b02e98696f Do not make the "processing list of sliced objects" job visible 2015-02-11 15:11:15 +01:00
Arjen Hiemstra
ecd8a8d2a3 Add a LayerData class and a Job class to create it from a Protobuf message 2015-01-28 12:01:14 +01:00