Lipu Fei
f3a9267fa6
Revert "Make LayerView work with "Purge" line type"
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CURA-3094
2017-06-23 13:32:18 +02:00
Lipu Fei
81323e555a
Make LayerView work with "Purge" line type
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CURA-3094
In CuraEngine, we created a new line type called "Purge" to make Prime
Tower Purge work. This commit makes the LayerView plugin to handle
"Purge" lines correctly.
2017-06-22 11:39:49 +02:00
Lipu Fei
90436c3b69
Revert "Removed unneeded shader duplication."
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USL-32
This breaks the OpenGL shaders on Windows and Mac.
2017-06-16 11:48:11 +02:00
Lipu Fei
ade9c296ae
Revert "Add #version 120 to make shaders work on Windows"
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USL-32
This breaks OpenGL shaders on Windows and Mac.
2017-06-16 11:48:01 +02:00
Lipu Fei
adfe6ce63a
Add #version 120 to make shaders work on Windows
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USL-32
2017-06-16 10:59:47 +02:00
Jaime van Kessel
856a490acc
Removed unneeded shader duplication.
...
The work done for USL-43 ensures that all this duplication is no longer needed.
2017-06-15 21:17:21 +02:00
U-ULTIMAKER\j.ha
c54d5ce707
Fixed compatibility mode active extruder. CURA-3321
2017-03-02 13:15:29 +01:00
Jack Ha
24d04558f0
Merged LayerView show_adhesion and show_support into show_helpers. CURA-3273
2017-02-20 15:56:29 +01:00
Jack Ha
488b952815
Fix 4.1 shader for line types. CURA-3273
2017-02-13 13:21:30 +01:00
Jack Ha
8e80593232
Added comment. CURA-3273
2017-02-08 13:03:48 +01:00
Jack Ha
cc950732b6
Added comment. CURA-3273
2017-02-08 11:57:59 +01:00
Arjen Hiemstra
74bef2ff95
Fix OpenGL 2.0 fallback shader for Layer View
2017-02-07 17:34:02 +01:00
Jack Ha
4057996e23
Made layers.shader compatibility shader compatible. CURA-3273
2017-02-07 14:28:22 +01:00
Jack Ha
0889722350
Finishing up opengl 4.1 core profile things, it all works. CURA-3273
2017-02-02 17:08:20 +01:00
Jack Ha
f0e0d65635
Finishing up compatibility mode
2017-01-02 14:56:31 +01:00
Jack Ha
93137fcc91
Added compatibility mode - old layer view is now also available
2017-01-02 12:56:18 +01:00
Jack Ha
e3d77de6df
Working quite well
2016-12-30 15:43:32 +01:00
Jack Ha
6271774528
Added all kinds of options to layer view
2016-12-30 15:32:06 +01:00
Jack Ha
fc4c60b0dc
Added layer view options
2016-12-30 14:31:53 +01:00
Jack Ha
1217281727
Busy with layer_view options
2016-12-29 16:49:00 +01:00
Jack Ha
0f2fb86cd9
Layer shader now uses own attribute for line dimensions instead of misusing uvs.
2016-12-28 15:20:14 +01:00
Jack Ha
9904dad07b
Added line thickness to layer view
2016-12-28 11:30:59 +01:00
Jack Ha
c12e6da3ac
Started setting layer height and line width in layer view
2016-12-22 14:41:50 +01:00
Jack Ha
c6d56b60f6
Working quite nicely
2016-12-22 09:44:00 +01:00
Jack Ha
47e204038f
Got cylinders
2016-12-21 15:44:01 +01:00
Jack Ha
0adb1a4c1c
Finally got normals in
2016-12-21 14:37:02 +01:00
Jack Ha
9e6c070ac6
tryout
2016-12-21 09:21:05 +01:00
Jack Ha
3d9bccb7c7
big tryout
2016-12-20 16:32:34 +01:00
Jack Ha
57cec4ec59
wip
2016-12-20 14:00:34 +01:00
Jack Ha
61dcaf8811
wip
2016-12-20 11:45:05 +01:00
Jaime van Kessel
89c78fa2da
Increased difference between display color for active/inactive extruder
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CURA-2025
2016-09-22 11:41:52 +02:00
fieldOfView
9300489796
Shade layerview elements printed with non-active extruder(s)
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CURA-2025
2016-09-21 21:21:20 +02:00