15 Commits

Author SHA1 Message Date
fieldOfView
b9bf78d36c Remove group when "parent" is the only node in the group 2018-03-15 15:05:56 +01:00
fieldOfView
c3c096aaa0 Select the picked node so the group does not get drawn 2018-03-15 14:57:11 +01:00
fieldOfView
a0c44192da Add support eraser meshes to group so it does not drop 2018-03-15 14:27:33 +01:00
fieldOfView
c25711797e Click support eraser mesh to remove it from the scene 2018-03-15 12:46:22 +01:00
fieldOfView
7e4cb1c36e Disable Support Eraser if anti_overhang_mesh is disabled 2018-03-14 10:08:00 +01:00
fieldOfView
a536da503b Rename DepthPass to PickingPass
The map created by the shader is not strictly a depth map; not only is the "depth" encoded in the rgb channels, but it is also a distance to the camera instead of a "scene depth".
2018-03-13 20:40:41 +01:00
fieldOfView
d88724aff5 Move ray picking to DepthPass 2018-03-13 20:05:49 +01:00
fieldOfView
73558c9e36 Fix rendering depth pass 2018-03-13 19:44:53 +01:00
fieldOfView
0caea24afc Add depth pass for picking a location 2018-03-13 12:14:05 +01:00
Jack Ha
22cf5abec2 Merge branch 'master' into refactoring_machine_manager 2018-02-27 10:24:56 +01:00
Diego Prado Gesto
3c6e94ea81 CURA-4968 Add the support eraser cube to the bottom of the buildplate
when the automatic drop models preference is OFF
2018-02-23 13:08:15 +01:00
Lipu Fei
495fc8bbd7 WIP: Refactor BuildPlateModel and split MultiBuildPlateModel 2018-02-17 22:24:05 +01:00
Ian Paschal
3a6905c0e6 Removed debug messages & unused code 2018-02-01 11:05:17 +01:00
Ian Paschal
f3372bce7c Added 2018 copyright and license information 2018-01-31 16:03:20 +01:00
Ian Paschal
e1da097970 Added Support Eraser Plugin
This is the first draft of the Support Eraser tool. The plugin creates a cube mesh which has the `anti_overhang_mesh` decorator causing it to block the creation of support material for overhangs within its volume. This distinction is necessary to avoid confusing this behavior from actually erasing a _portion_ of a support structure.

Some (non-necessary) improvements could be made such as:

- Better graphical style
- Discussion of whether the cube should be able to pass through the build plate or not
- Possible improvements to the tool's icon
- Placing the cube at a cursor click location
2018-01-31 12:55:41 +01:00