#include <telnet_server.h>
Definition at line 30 of file telnet_server.h.
◆ Telnet_Server()
Telnet_Server::Telnet_Server |
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◆ ~Telnet_Server()
Telnet_Server::~Telnet_Server |
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◆ available()
int Telnet_Server::available |
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◆ availableForWrite()
uint Telnet_Server::availableForWrite |
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◆ begin()
bool Telnet_Server::begin |
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uint16_t |
port = 0 , |
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bool |
debug = false |
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) |
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◆ clientIPAddress()
const char * Telnet_Server::clientIPAddress |
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◆ closeClient()
void Telnet_Server::closeClient |
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◆ end()
void Telnet_Server::end |
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◆ flush()
void Telnet_Server::flush |
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◆ handle()
void Telnet_Server::handle |
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◆ isConnected()
bool Telnet_Server::isConnected |
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◆ port()
uint16_t Telnet_Server::port |
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inline |
◆ read()
int Telnet_Server::read |
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void |
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◆ readBytes()
size_t Telnet_Server::readBytes |
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uint8_t * |
sbuf, |
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size_t |
len |
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) |
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◆ reset()
bool Telnet_Server::reset |
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◆ started()
bool Telnet_Server::started |
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◆ write() [1/7]
size_t Telnet_Server::write |
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const char * |
s | ) |
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inline |
◆ write() [2/7]
size_t Telnet_Server::write |
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const uint8_t * |
buffer, |
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size_t |
size |
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) |
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◆ write() [3/7]
size_t Telnet_Server::write |
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int |
n | ) |
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inline |
◆ write() [4/7]
size_t Telnet_Server::write |
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long |
n | ) |
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inline |
◆ write() [5/7]
size_t Telnet_Server::write |
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uint8_t |
c | ) |
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◆ write() [6/7]
size_t Telnet_Server::write |
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unsigned int |
n | ) |
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inline |
◆ write() [7/7]
size_t Telnet_Server::write |
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unsigned long |
n | ) |
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inline |
The documentation for this class was generated from the following files: