ESP3D  3.0
Firmware for ESP boards connected to 3D Printer
Display Class Reference

#include <advanceddisplay.h>

Public Member Functions

 Display ()
 
 ~Display ()
 
bool begin ()
 
void end ()
 
void handle ()
 
bool display_IP (bool force=false)
 
bool display_network_status (bool force=false)
 
void show_screenID (uint8_t screenID)
 
void update_screen (bool force=false)
 
void clear_screen (bool force=false)
 
void progress (uint8_t v)
 
void SetStatus (const char *status)
 
bool startCalibration ()
 
bool snapshot (char *filename=nullptr)
 
 Display ()
 
 ~Display ()
 
bool begin ()
 
void end ()
 
void handle ()
 
void show_screenID (uint8_t screenID)
 
void update_screen (bool force=false)
 
void clear_screen ()
 
void progress (uint8_t v)
 
void SetStatus (const char *status)
 
bool startCalibration ()
 

Detailed Description

Definition at line 29 of file advanceddisplay.h.

Constructor & Destructor Documentation

◆ Display() [1/2]

Display::Display ( )

◆ ~Display() [1/2]

Display::~Display ( )

◆ Display() [2/2]

Display::Display ( )

◆ ~Display() [2/2]

Display::~Display ( )

Member Function Documentation

◆ begin() [1/2]

bool Display::begin ( )
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◆ begin() [2/2]

bool Display::begin ( )

◆ clear_screen() [1/2]

void Display::clear_screen ( )

◆ clear_screen() [2/2]

void Display::clear_screen ( bool  force = false)

◆ display_IP()

bool Display::display_IP ( bool  force = false)
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◆ display_network_status()

bool Display::display_network_status ( bool  force = false)

◆ end() [1/2]

void Display::end ( )
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◆ end() [2/2]

void Display::end ( )

◆ handle() [1/2]

void Display::handle ( )
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◆ handle() [2/2]

void Display::handle ( )

◆ progress() [1/2]

void Display::progress ( uint8_t  v)

◆ progress() [2/2]

void Display::progress ( uint8_t  v)
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◆ SetStatus() [1/2]

void Display::SetStatus ( const char *  status)

◆ SetStatus() [2/2]

void Display::SetStatus ( const char *  status)
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◆ show_screenID() [1/2]

void Display::show_screenID ( uint8_t  screenID)

◆ show_screenID() [2/2]

void Display::show_screenID ( uint8_t  screenID)
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◆ snapshot()

bool Display::snapshot ( char *  filename = nullptr)

◆ startCalibration() [1/2]

bool Display::startCalibration ( )

◆ startCalibration() [2/2]

bool Display::startCalibration ( )

◆ update_screen() [1/2]

void Display::update_screen ( bool  force = false)

◆ update_screen() [2/2]

void Display::update_screen ( bool  force = false)

The documentation for this class was generated from the following files: