#include <websocket_server.h>
Definition at line 30 of file websocket_server.h.
◆ WebSocket_Server()
WebSocket_Server::WebSocket_Server |
( |
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◆ ~WebSocket_Server()
WebSocket_Server::~WebSocket_Server |
( |
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◆ available()
int WebSocket_Server::available |
( |
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◆ availableForWrite()
uint WebSocket_Server::availableForWrite |
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◆ begin()
bool WebSocket_Server::begin |
( |
uint16_t |
port = 0 , |
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bool |
debug = false |
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) |
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◆ closeClients()
void WebSocket_Server::closeClients |
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◆ end()
void WebSocket_Server::end |
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◆ flush()
void WebSocket_Server::flush |
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void |
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◆ get_currentID()
uint8_t WebSocket_Server::get_currentID |
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◆ handle()
void WebSocket_Server::handle |
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◆ operator bool()
WebSocket_Server::operator bool |
( |
| ) |
const |
◆ port()
uint16_t WebSocket_Server::port |
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inline |
◆ push2RXbuffer()
void WebSocket_Server::push2RXbuffer |
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uint8_t * |
sbuf, |
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size_t |
len |
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) |
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◆ pushMSG() [1/2]
void WebSocket_Server::pushMSG |
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const char * |
data | ) |
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◆ pushMSG() [2/2]
void WebSocket_Server::pushMSG |
( |
uint |
num, |
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const char * |
data |
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) |
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◆ set_currentID()
void WebSocket_Server::set_currentID |
( |
uint8_t |
current_id | ) |
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◆ started()
bool WebSocket_Server::started |
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| ) |
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inline |
◆ write() [1/7]
size_t WebSocket_Server::write |
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const char * |
s | ) |
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inline |
◆ write() [2/7]
size_t WebSocket_Server::write |
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const uint8_t * |
buffer, |
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size_t |
size |
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) |
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◆ write() [3/7]
size_t WebSocket_Server::write |
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int |
n | ) |
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inline |
◆ write() [4/7]
size_t WebSocket_Server::write |
( |
long |
n | ) |
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inline |
◆ write() [5/7]
size_t WebSocket_Server::write |
( |
uint8_t |
c | ) |
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◆ write() [6/7]
size_t WebSocket_Server::write |
( |
unsigned int |
n | ) |
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inline |
◆ write() [7/7]
size_t WebSocket_Server::write |
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unsigned long |
n | ) |
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inline |
The documentation for this class was generated from the following files: