Luc 39e06975f2 Update from refactoring branch
### Maintenance page
* Add add tab color for mobile view
* Add spellcheck off / autocorect off in input
* Add disconnect button when authenticate enabled
* Add Invalid user or password message when authentication failed

### Board support
* Add ESP32 S2 support
* Add ESP32 S3 support
* Add ESP32 C3 support

### ESP commands
* Add command 701 to control GCODE streaming
* Remove command 901 as duplicate
* Update command 420 to add more details
* Use text as default output
* All json on all commands for formated output

### Core
* Add benchmak function to check transfer speed (for test only-not production)
* Merge code for ESP3DLib support
* Add better printer display support (M117 / Serial TFT)
* Use ESP32 analogWrite instead of emulated one

### Modules
* Display
	* Refactor code
	* Remove SPI ILI 9341 / 9488 support as not suitable
      * Add ST7789 support (135x240 / 240x240)
* Filesystem
	* Bug fixes due to esp core updates
	* Better SD sharing mecanism
      * Better global FS management
* FTP
	* Add SD sharing support
	* Better global FS management
* GCODE Host
	* Add basic support for macro files
      * Add ESP command support
      * Use not blocking method to stream commands / handle response
* Notifications
	* Add IFTTT notification service
	* Add WebUI notification
	* Add ESP3D display notification
* WebDav
	* Add SD sharing support
	* Add bug fix from https://github.com/d-a-v/ESPWebDAV
	* Better global FS management
* Websocket
	* Add function to handle zombies connections
* WiFi
	* Fix connection to AP sometime fail
	* Fix low signal not diplayed in ESP420 even connected
	* Add AP Setup mode

### Libraries
* Update SDFat-2.0.6 to 2.1.2
* Update ESP32SSDP 1.1.1 to 1.2.0
* Update TFT_eSPI-1.4.11 to 2.4.61
* Update arduinoWebSockets-2.3.5 to 2.3.6
* Update esp8266-oled-ssd1306-4.0.0 to 4.3.0
* Remove lvgl support

### Tools
* Add I2C scanner script
* Add python script to simulate/stress printer serial communication

### PlatformIO
 * Use latest 4.4.0 Espressif32 release (ESP32-arduino core 2.0.3)
 * Add fix for Flash more than 4MB
 * Add Esp32 S2/S3/C3 env
 * Add ESP32-ST7789 / esp32-TTGO_T_Display env
2022-06-01 14:56:57 +08:00

63 lines
2.6 KiB
Markdown

```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/espressif.md
```
# Espressif (ESP32 chip series)
LVGL can be used and configured as a standard [ESP-IDF](https://github.com/espressif/esp-idf) component.
More information about ESP-IDF build system can be found [here](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-guides/build-system.html).
## LVGL demo project for ESP32
We've created [lv_port_esp32](https://github.com/lvgl/lv_port_esp32), a project using ESP-IDF and LVGL to show one of the demos from [lv_demos](https://github.com/lvgl/lv_demos).
You can configure the project to use one of the many supported display controllers and targets (chips).
See [lvgl_esp32_drivers](https://github.com/lvgl/lvgl_esp32_drivers) repository for a complete list
of supported display and indev (touch) controllers and targets.
## Using LVGL in your ESP-IDF project
### Prerequisites
* ESP-IDF v4.1 and above
* ESP evaluation board with a display
### Obtaining LVGL
__Option 1:__ git submodule
Simply clone LVGL into your `project_root/components` directory and it will be automatically integrated into the project.
If the project is a git repository you can include LVGL as a git submodule:
```sh
git submodule add https://github.com/lvgl/lvgl.git components/lvgl
```
The above command will clone LVGL's main repository into the `components/lvgl` directory. LVGL includes a `CMakeLists.txt` file that sets some configuration options so you can use LVGL right away.
__Option 2:__ IDF Component Manager
LVGL is also distributed through [IDF Component Manager](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-guides/tools/idf-component-manager.html).
It allows users to seamlessly integrate [LVGL component](https://components.espressif.com/component/lvgl/lvgl) into their project with following command:
```sh
idf.py add-dependency lvgl/lvgl>=8.*
```
During next project build, LVGL component will be fetched from the component registry and added to project build.
### Configuration
When you are ready to configure LVGL, launch the configuration menu with `idf.py menuconfig` in your project root directory, go to `Component config` and then `LVGL configuration`.
## Using lvgl_esp32_drivers in ESP-IDF project
You can also add `lvgl_esp32_drivers` as a "component". This component should be located inside a directory named "components" in your project root directory.
When your project is a git repository you can include `lvgl_esp32_drivers` as a git submodule:
```sh
git submodule add https://github.com/lvgl/lvgl_esp32_drivers.git components/lvgl_esp32_drivers
```