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### Maintenance page * Add add tab color for mobile view * Add spellcheck off / autocorect off in input * Add disconnect button when authenticate enabled * Add Invalid user or password message when authentication failed ### Board support * Add ESP32 S2 support * Add ESP32 S3 support * Add ESP32 C3 support ### ESP commands * Add command 701 to control GCODE streaming * Remove command 901 as duplicate * Update command 420 to add more details * Use text as default output * All json on all commands for formated output ### Core * Add benchmak function to check transfer speed (for test only-not production) * Merge code for ESP3DLib support * Add better printer display support (M117 / Serial TFT) * Use ESP32 analogWrite instead of emulated one ### Modules * Display * Refactor code * Remove SPI ILI 9341 / 9488 support as not suitable * Add ST7789 support (135x240 / 240x240) * Filesystem * Bug fixes due to esp core updates * Better SD sharing mecanism * Better global FS management * FTP * Add SD sharing support * Better global FS management * GCODE Host * Add basic support for macro files * Add ESP command support * Use not blocking method to stream commands / handle response * Notifications * Add IFTTT notification service * Add WebUI notification * Add ESP3D display notification * WebDav * Add SD sharing support * Add bug fix from https://github.com/d-a-v/ESPWebDAV * Better global FS management * Websocket * Add function to handle zombies connections * WiFi * Fix connection to AP sometime fail * Fix low signal not diplayed in ESP420 even connected * Add AP Setup mode ### Libraries * Update SDFat-2.0.6 to 2.1.2 * Update ESP32SSDP 1.1.1 to 1.2.0 * Update TFT_eSPI-1.4.11 to 2.4.61 * Update arduinoWebSockets-2.3.5 to 2.3.6 * Update esp8266-oled-ssd1306-4.0.0 to 4.3.0 * Remove lvgl support ### Tools * Add I2C scanner script * Add python script to simulate/stress printer serial communication ### PlatformIO * Use latest 4.4.0 Espressif32 release (ESP32-arduino core 2.0.3) * Add fix for Flash more than 4MB * Add Esp32 S2/S3/C3 env * Add ESP32-ST7789 / esp32-TTGO_T_Display env
55 lines
1.8 KiB
Markdown
55 lines
1.8 KiB
Markdown
```eval_rst
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.. include:: /header.rst
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:github_url: |github_link_base|/porting/os.md
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```
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# Operating system and interrupts
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LVGL is **not thread-safe** by default.
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However, in the following conditions it's valid to call LVGL related functions:
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- In *events*. Learn more in [Events](/overview/event).
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- In *lv_timer*. Learn more in [Timers](/overview/timer).
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## Tasks and threads
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If you need to use real tasks or threads, you need a mutex which should be invoked before the call of `lv_timer_handler` and released after it.
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Also, you have to use the same mutex in other tasks and threads around every LVGL (`lv_...`) related function call and code.
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This way you can use LVGL in a real multitasking environment. Just make use of a mutex to avoid the concurrent calling of LVGL functions.
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Here is some pseudocode to illustrate the concept:
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```c
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static mutex_t lvgl_mutex;
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void lvgl_thread(void)
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{
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while(1) {
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mutex_lock(&lvgl_mutex);
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lv_task_handler();
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mutex_unlock(&lvgl_mutex);
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thread_sleep(10); /* sleep for 10 ms */
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}
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}
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void other_thread(void)
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{
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/* You must always hold the mutex while using LVGL APIs */
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mutex_lock(&lvgl_mutex);
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lv_obj_t *img = lv_img_create(lv_scr_act());
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mutex_unlock(&lvgl_mutex);
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while(1) {
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mutex_lock(&lvgl_mutex);
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/* change to the next image */
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lv_img_set_src(img, next_image);
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mutex_unlock(&lvgl_mutex);
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thread_sleep(2000);
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}
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}
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```
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## Interrupts
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Try to avoid calling LVGL functions from interrupt handlers (except `lv_tick_inc()` and `lv_disp_flush_ready()`). But if you need to do this you have to disable the interrupt which uses LVGL functions while `lv_timer_handler` is running.
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It's a better approach to simply set a flag or some value in the interrupt, and periodically check it in an LVGL timer (which is run by `lv_timer_handler`).
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