mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-08-14 06:45:56 +08:00
CutGizmo: Set "emission_factor" for shader, when rendering GLModels
to avoid flickering of the connectors on change camera view
This commit is contained in:
parent
6671413023
commit
a386d092b7
@ -948,6 +948,7 @@ void GLGizmoCut3D::render_model(GLModel& model, const ColorRGBA& color, Transfor
|
||||
shader->start_using();
|
||||
|
||||
shader->set_uniform("view_model_matrix", view_model_matrix);
|
||||
shader->set_uniform("emission_factor", 0.2f);
|
||||
shader->set_uniform("projection_matrix", wxGetApp().plater()->get_camera().get_projection_matrix());
|
||||
|
||||
model.set_color(color);
|
||||
|
Loading…
x
Reference in New Issue
Block a user