Follow up to 96012e54 - Split object : Check if new objects don't have a almost zero volume

This commit is contained in:
YuSanka 2023-10-24 13:08:44 +02:00
parent 9c3a3f8a87
commit ea3ccd580c

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@ -400,7 +400,7 @@ bool TriangleMesh::has_zero_volume() const
const Vec3d sz = size(); const Vec3d sz = size();
const double volume_val = sz.x() * sz.y() * sz.z(); const double volume_val = sz.x() * sz.y() * sz.z();
return is_approx(volume_val, 0.0); return is_approx(volume_val, 0., 0.1);
} }
std::vector<TriangleMesh> TriangleMesh::split() const std::vector<TriangleMesh> TriangleMesh::split() const