During layer change, instead of generating the gcode, generate a placeholder tag. Then at the end of layer processing replace this tag with a ramping travel move.
This solves the issue, that one does not know the starting point of the current layer where the layer change gcode would be originally generate.
The ramping layer changes uses smoothing of the ramping travel. Also it is adjusted in such a way that it increases the ramp angle when the travel is too short, to always reach the next layer.
Added post processing of G0
Added post processing of G2/G3
Added post processing of G28
Modified ExportLines::update()
M73 line exported after current line has been processed (to get the proper time)
Succesfully enhanced and integrated into PrusaSlicer from BambuStudio:
d43c7d5c92d72b4c1bfe87eb0f3665b5b7264e99
Code taken from BambuStudio is embedded into tech ENABLE_BAMBUSTUDIO_TOOLPATHS_CONFLICTS_DETECTION
Changes to adapt the code to PrusaSlicer is embedded into tech ENABLE_BAMBUSTUDIO_TOOLPATHS_CONFLICTS_DETECTION_MOD
Co-authored-by: manch1n <miaoxin.chen@bambulab.com>
Co-authored-by: miaoxin <miaoxin.chen@bambulab.com>
Co-authored-by: lane.wei <lane.wei@bambulab.com>
- always enable the feature
- read the tool that we change to
- get temperature for that tool (from config at this point)
- replace the dummy XYYY gcode by M117 (print to display)
showing the tool, time to toolchange and required temp
Co-authored-by: supermerill <merill@free.fr>
Based on the unfinished idea of @supermerill, defining ExtrusionRole
as a bit mask of ExtrusionRoleModifier.
Because the ExtrusionRole was used for both ExtrusionEntity and
G-code export / G-code viewer, the original ExtrusionRole had to be split
to ExtrusionRole and GCodeExtrusionRole to support bitmask attributes
for the former while keeing a low number of ordinary values for the latter.
Some files have whitespace changes that make resolving conflicts difficult.
Take the version from master first, next commit will apply changes from master_250
CONFLICT (content): Merge conflict in resources/profiles/PrusaResearch.idx
CONFLICT (content): Merge conflict in resources/profiles/PrusaResearch.ini
CONFLICT (content): Merge conflict in src/libslic3r/CMakeLists.txt
CONFLICT (content): Merge conflict in src/libslic3r/Fill/Fill.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode.hpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/GCodeProcessor.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/GCodeProcessor.hpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.hpp
CONFLICT (add/add): Merge conflict in src/libslic3r/Geometry/Curves.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PerimeterGenerator.cpp
CONFLICT (content): Merge conflict in src/libslic3r/Point.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PrintConfig.hpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/ConfigWizard.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GCodeViewer.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GLCanvas3D.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GUI_App.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
CONFLICT (content): Merge conflict in src/slic3r/Utils/FixModelByWin10.cpp
CONFLICT (modify/delete): t/perimeters.t deleted in HEAD and modified in master_250. Version master_250 of t/perimeters.t left in tree.
CONFLICT (content): Merge conflict in tests/fff_print/CMakeLists.txt
CONFLICT (content): Merge conflict in tests/fff_print/test_fill.cpp
CONFLICT (content): Merge conflict in version.inc
CONFLICT (modify/delete): xs/xsp/PerimeterGenerator.xsp deleted in HEAD and modified in master_250. Version master_250 of xs/xsp/PerimeterGenerator.xsp left in tree.