13 Commits

Author SHA1 Message Date
Vojtech Bubnik
62ab17bf6e AvoidCrossingPerimeters: Refactored for better encapsulation. 2020-11-17 10:42:27 +01:00
Vojtech Bubnik
04c2fde671 Removed the old motion planner. 2020-11-17 09:33:30 +01:00
Lukáš Hejl
49ce613be7 Enable previous heuristics which was disabled by mistake 2020-11-16 14:37:42 +01:00
Lukáš Hejl
c702b3b71d Add heuristics for removing unnecessary detours 2020-11-16 14:22:32 +01:00
Lukáš Hejl
9936b8e34e Add missing includes 2020-11-16 14:22:32 +01:00
Lukáš Hejl
3db66af716 Fix another compiler warning 2020-11-16 14:22:32 +01:00
Lukáš Hejl
266e6dee5d Fix compiler warnings 2020-11-16 14:22:32 +01:00
Lukáš Hejl
c00c7eaed3 Rework of outer borders to reduce unnecessary detours along the border.
The resulting path now contains all intersection with borders, which allows eliminating more unnecessary detours and more simplify the path.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
ef9de07740 Disabling wipe for avoid crossing perimeters 2020-11-16 14:22:32 +01:00
Lukáš Hejl
7f94e9fa59 Fixed perimeters crossing when supports are printed. 2020-11-16 14:22:32 +01:00
Lukáš Hejl
2afeea5b6f Fixed division by zero when the layer is empty 2020-11-16 14:22:32 +01:00
Lukáš Hejl
3e98e2a4bd Fixed avoiding of other printed objects, again
Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature on Linux.
This was fixed before, but I accidentally reverted it when AvoidCrossingPerimeters was moved to separate file.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
8adf02a289 Moved AvoidCrossingPerimeters to separate file 2020-11-16 14:22:32 +01:00