36 Commits

Author SHA1 Message Date
enricoturri1966
bb36f0df0c Tech ENABLE_OPENGL_ES - 1st installment 2022-07-21 15:43:11 +02:00
enricoturri1966
d836a187d0 Merge remote-tracking branch 'origin/et_raycast_picking_rebase' into et_opengl_es_rebase 2022-06-30 12:44:03 +02:00
enricoturri1966
ae76468f7c Tech ENABLE_RAYCAST_PICKING - Partial revert of 89ac9326280083de5325bc19950299842902d5b1 - Restored rectangle selection using encoded colors rendering 2022-06-28 14:12:57 +02:00
enricoturri1966
bcbde32678 Tech ENABLE_GL_CORE_PROFILE - Fixed rendering of rectangle selection with dashed lines 2022-06-22 11:27:40 +02:00
enricoturri1966
8d0780aabe Tech ENABLE_GL_CORE_PROFILE - Added command line option '--opengl-core=M.m' which allows the user to select a specific OpenGL version supporting core profile 2022-05-30 16:15:25 +02:00
enricoturri1966
1a1cf108fc Tech ENABLE_GL_SHADERS_ATTRIBUTES merged into ENABLE_LEGACY_OPENGL_REMOVAL
Fixed conflicts during rebase with master
2022-05-26 10:50:32 +02:00
enricoturri1966
914a66e2c3 Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines
Fixed conflicts while rebase with master
2022-05-26 08:11:04 +02:00
enricoturri1966
017784c38e Tech ENABLE_GL_CORE_PROFILE - Use thick_lines shader where needed
Fixed conflicts during rebase with master
2022-05-25 15:55:39 +02:00
enricoturri1966
389dc36053 Tech ENABLE_GL_CORE_PROFILE - Use OpenGL core profile context - 1st installment
Fixed conflicts during rebase with master
2022-05-25 15:29:10 +02:00
enricoturri1966
76d1d4949b Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140 2022-03-21 13:10:47 +01:00
enricoturri1966
4a5ad304ad Fixed conflicts after merge with master 2022-03-11 09:35:02 +01:00
enricoturri1966
f8ce187262 Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count 2022-03-09 11:51:02 +01:00
enricoturri1966
46283cfde3 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES 2022-03-09 08:22:07 +01:00
enricoturri1966
05efb88e3f Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL 2022-03-08 14:08:11 +01:00
enricoturri1966
31013fb6df Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Refactoring of flat vertex shader
2022-03-04 08:54:23 +01:00
enricoturri1966
0d001ce84f Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Rectangle selection
2022-03-01 15:39:00 +01:00
enricoturri1966
cd32254190 Fixed conflicts after merge with master 2022-02-24 13:17:30 +01:00
enricoturri1966
1eac357739 Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Replace GLIndexedVertexArray with GLModel: GLVolume geometry + removed class GLIndexedVertexArray from codebase 2022-02-23 13:39:54 +01:00
enricoturri1966
be6b6590be Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring to simplify client code of GLModel::Geometry 2022-02-09 09:15:20 +01:00
enricoturri1966
238516a660 Fixed conflicts after merge with dev branch 2022-01-29 09:50:55 +01:00
enricoturri1966
afcac6e2ea Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
1) allow for custom vertex data layout

2) allow for custom index data format

3) allow for any OpenGL primitive type
2022-01-27 12:00:51 +01:00
enricoturri1966
f6f95808cc Tech ENABLE_GLBEGIN_GLEND_REMOVAL - GLSelectionRectangle rectangle 2022-01-20 14:34:19 +01:00
enricoturri1966
acd225cee2 Techs ENABLE_NEW_CAMERA_MOVEMENTS_XXXX - 1st installment - Modified camera manipulation and selection by mouse 2022-01-11 09:09:09 +01:00
Lukas Matena
fd024eadcd Removed gluProject and gluUnProject calls 2021-05-28 16:44:13 +02:00
Lukas Matena
48c186331a Includes cleanup:
GUI_App.hpp      (should not include) MainFrame.hpp
MainFrame.hpp    Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp      PrintConfig.hpp
FillBase.hpp     PrintConfig.hpp
GUI_App.hpp      PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
2020-05-27 14:01:47 +02:00
enricoturri1966
0bb56736a1 Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default 2020-05-06 12:19:34 +02:00
enricoturri1966
a54d77699b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_canvas_manager 2020-03-25 14:54:10 +01:00
bubnikv
c27297f6cc 64bit coord_t
Vec3i as a vertex index to TriangleMesh constructor
2020-03-25 14:35:41 +01:00
Enrico Turri
0b629eb905 GLCanvas3DManager moved from being a static member of _3DScene to be a normal member of GUI_App 2020-03-02 10:58:46 +01:00
Enrico Turri
3f2ccf08d2 3Dconnexion devices translation linearly dependent on zoom 2020-01-16 10:17:07 +01:00
Enrico Turri
2f806dedc7 Fixed rendering of selection rectangle with perspective camera 2019-06-25 09:51:43 +02:00
Enrico Turri
da8179d9c7 More camera related functionalities moved from GLCanvas3D to Camera 2019-06-19 14:18:51 +02:00
Enrico Turri
11490dfb06 Rectangle selection in 3D scene -> hovering detection 2019-04-25 09:46:26 +02:00
Enrico Turri
9d070410c2 Refactoring of GLSelectionRectangle 2019-04-24 16:01:27 +02:00
Enrico Turri
d79a2b8d2d GLCanvas3D -> added support for cursor change and change cursor when using SLA support gizmo rectangle selection 2019-04-24 15:43:52 +02:00
Lukas Matena
ae692635da Selection rectangle moved into a separate class 2019-04-24 13:25:41 +02:00