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* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
28 lines
1.1 KiB
Markdown
28 lines
1.1 KiB
Markdown
** Dear ImGui is a bloat-free graphical user interface library for C++.**
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For more information go to https://github.com/ocornut/imgui
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THIS DIRECTORY CONTAINS THE imgui-1.83 ad5d1a8 SOURCE DISTRIBUTION.
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Customized with the following commits:
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f93d0001baa5443da2c6510d11b03c675e652418
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b71d787f695c779e571865d5214d4da8d50aa7c5
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imgui_stdlib.h + imgui_stdlib.cpp are move from directory /imgui/misc/cpp/
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InputText() wrappers for C++ standard library (STL) type: std::string.
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This is also an example of how you may wrap your own similar types.
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imstb_truetype.h modification:
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Hot fix for open symbolic fonts on windows
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62bdfe6f8d04b88e8bd511cd613be80c0baa7f55
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Add case STBTT_MS_EID_SYMBOL to swith in file imstb_truetype.h on line 1440.
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Hot fix for open curved fonts mainly on MAC
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2148e49f75d82cb19dc6ec409fb7825296ed005c
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viz. https://github.com/nothings/stb/issues/1296
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In file imstb_truetype.h line 1667 change malloc size from:
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vertices = (stbtt_vertex *) STBTT_malloc((m + 1) * sizeof(vertices[0]), info->userdata);
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to:
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vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); |