mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-09-26 11:33:14 +08:00

* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
15 lines
763 B
Markdown
15 lines
763 B
Markdown
## IGL copyleft subdirectory
|
|
|
|
Functions in the `include/igl/copyleft/` subdirectory are in the
|
|
`igl::copyleft::` namespace to indicate that they are under a more aggressive
|
|
[copyleft](https://en.wikipedia.org/wiki/Copyleft) than
|
|
[MPL2](https://en.wikipedia.org/wiki/Mozilla_Public_License) used for the main
|
|
`include/igl` directory and `igl::` namespace. Most notably, this subdirectory
|
|
includes code that is under
|
|
[GPL](https://en.wikipedia.org/wiki/GNU_General_Public_License).
|
|
|
|
Typically a company planning on developing software without releasing its
|
|
source code will avoid or purchase licenses for such dependencies. If you do
|
|
obtain such a license for the dependencies employed here, you are free to use
|
|
the libigl functions here as per their MPL2 license.
|