2024-07-08 15:37:02 +02:00

42 lines
939 B
C++

#ifndef libslic3r_SeamRear_hpp_
#define libslic3r_SeamRear_hpp_
#include <cstddef>
#include <vector>
#include "libslic3r/GCode/SeamPerimeters.hpp"
#include "libslic3r/GCode/SeamChoice.hpp"
#include "libslic3r/Point.hpp"
namespace Slic3r {
namespace Seams {
namespace Perimeters {
struct BoundedPerimeter;
} // namespace Perimeters
struct SeamPerimeterChoice;
} // namespace Seams
} // namespace Slic3r
namespace Slic3r::Seams::Rear {
namespace Impl {
struct PerimeterLine
{
Vec2d a;
Vec2d b;
std::size_t previous_index;
std::size_t next_index;
using Scalar = Vec2d::Scalar;
static const constexpr int Dim = 2;
};
} // namespace Impl
std::vector<std::vector<SeamPerimeterChoice>> get_object_seams(
std::vector<std::vector<Perimeters::BoundedPerimeter>> &&perimeters,
const double rear_tolerance,
const double rear_y_offet
);
} // namespace Slic3r::Seams::Rear
#endif // libslic3r_SeamRear_hpp_