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42 lines
939 B
C++
42 lines
939 B
C++
#ifndef libslic3r_SeamRear_hpp_
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#define libslic3r_SeamRear_hpp_
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#include <cstddef>
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#include <vector>
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#include "libslic3r/GCode/SeamPerimeters.hpp"
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#include "libslic3r/GCode/SeamChoice.hpp"
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#include "libslic3r/Point.hpp"
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namespace Slic3r {
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namespace Seams {
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namespace Perimeters {
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struct BoundedPerimeter;
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} // namespace Perimeters
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struct SeamPerimeterChoice;
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} // namespace Seams
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} // namespace Slic3r
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namespace Slic3r::Seams::Rear {
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namespace Impl {
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struct PerimeterLine
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{
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Vec2d a;
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Vec2d b;
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std::size_t previous_index;
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std::size_t next_index;
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using Scalar = Vec2d::Scalar;
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static const constexpr int Dim = 2;
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};
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} // namespace Impl
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std::vector<std::vector<SeamPerimeterChoice>> get_object_seams(
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std::vector<std::vector<Perimeters::BoundedPerimeter>> &&perimeters,
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const double rear_tolerance,
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const double rear_y_offet
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);
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} // namespace Slic3r::Seams::Rear
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#endif // libslic3r_SeamRear_hpp_
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