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71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
#ifndef slic3r_AvoidCrossingPerimeters_hpp_
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#define slic3r_AvoidCrossingPerimeters_hpp_
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#include "../libslic3r.h"
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#include "../ExPolygon.hpp"
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#include "../EdgeGrid.hpp"
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namespace Slic3r {
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// Forward declarations.
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class GCode;
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class Layer;
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class Point;
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class AvoidCrossingPerimeters
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{
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public:
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// Routing around the objects vs. inside a single object.
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void use_external_mp(bool use = true) { m_use_external_mp = use; };
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void use_external_mp_once() { m_use_external_mp_once = true; }
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void disable_once() { m_disabled_once = true; }
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bool disabled_once() const { return m_disabled_once; }
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void reset_once_modifiers() { m_use_external_mp_once = false; m_disabled_once = false; }
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void init_layer(const Layer &layer);
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Polyline travel_to(const GCode& gcodegen, const Point& point)
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{
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bool could_be_wipe_disabled;
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return this->travel_to(gcodegen, point, &could_be_wipe_disabled);
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}
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Polyline travel_to(const GCode& gcodegen, const Point& point, bool* could_be_wipe_disabled);
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struct Boundary {
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// Collection of boundaries used for detection of crossing perimeters for travels
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Polygons boundaries;
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// Bounding box of boundaries
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BoundingBoxf bbox;
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// Precomputed distances of all points in boundaries
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std::vector<std::vector<float>> boundaries_params;
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// Used for detection of intersection between line and any polygon from boundaries
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EdgeGrid::Grid grid;
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void clear()
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{
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boundaries.clear();
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boundaries_params.clear();
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}
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};
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private:
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bool m_use_external_mp { false };
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// just for the next travel move
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bool m_use_external_mp_once { false };
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// this flag disables avoid_crossing_perimeters just for the next travel move
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// we enable it by default for the first travel move in print
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bool m_disabled_once { true };
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// Used for detection of line or polyline is inside of any polygon.
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EdgeGrid::Grid m_grid_lslice;
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// Store all needed data for travels inside object
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Boundary m_internal;
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// Store all needed data for travels outside object
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Boundary m_external;
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};
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} // namespace Slic3r
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#endif // slic3r_AvoidCrossingPerimeters_hpp_
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