PrusaSlicer/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp

216 lines
7.0 KiB
C++

#ifndef slic3r_GLGizmoBase_hpp_
#define slic3r_GLGizmoBase_hpp_
#include "libslic3r/Point.hpp"
#include "libslic3r/Color.hpp"
#include "slic3r/GUI/I18N.hpp"
#include "slic3r/GUI/GLModel.hpp"
#include <cereal/archives/binary.hpp>
class wxWindow;
class wxMouseEvent;
namespace Slic3r {
class BoundingBoxf3;
class Linef3;
class ModelObject;
namespace GUI {
static const ColorRGBA DEFAULT_BASE_COLOR = { 0.625f, 0.625f, 0.625f, 1.0f };
static const ColorRGBA DEFAULT_DRAG_COLOR = ColorRGBA::WHITE();
static const ColorRGBA DEFAULT_HIGHLIGHT_COLOR = ColorRGBA::ORANGE();
static const std::array<ColorRGBA, 3> AXES_COLOR = {{ ColorRGBA::X(), ColorRGBA::Y(), ColorRGBA::Z() }};
static const ColorRGBA CONSTRAINED_COLOR = ColorRGBA::GRAY();
class ImGuiWrapper;
class GLCanvas3D;
enum class CommonGizmosDataID;
class CommonGizmosDataPool;
class GLGizmoBase
{
public:
// Starting value for ids to avoid clashing with ids used by GLVolumes
// (254 is choosen to leave some space for forward compatibility)
static const unsigned int BASE_ID = 255 * 255 * 254;
protected:
struct Grabber
{
static const float SizeFactor;
static const float MinHalfSize;
static const float DraggingScaleFactor;
bool enabled{ true };
bool dragging{ false };
Vec3d center{ Vec3d::Zero() };
Vec3d angles{ Vec3d::Zero() };
#if ENABLE_GL_SHADERS_ATTRIBUTES
Transform3d matrix{ Transform3d::Identity() };
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
ColorRGBA color{ ColorRGBA::WHITE() };
Grabber() = default;
void render(bool hover, float size);
void render_for_picking(float size) { render(size, color, true); }
float get_half_size(float size) const;
float get_dragging_half_size(float size) const;
private:
void render(float size, const ColorRGBA& render_color, bool picking);
GLModel m_cube;
};
public:
enum EState
{
Off,
On,
Num_States
};
struct UpdateData
{
const Linef3& mouse_ray;
const Point& mouse_pos;
UpdateData(const Linef3& mouse_ray, const Point& mouse_pos)
: mouse_ray(mouse_ray), mouse_pos(mouse_pos)
{}
};
protected:
GLCanvas3D& m_parent;
int m_group_id; // TODO: remove only for rotate
EState m_state;
int m_shortcut_key;
std::string m_icon_filename;
unsigned int m_sprite_id;
int m_hover_id;
bool m_dragging;
mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui;
bool m_first_input_window_render;
CommonGizmosDataPool* m_c;
public:
GLGizmoBase(GLCanvas3D& parent,
const std::string& icon_filename,
unsigned int sprite_id);
virtual ~GLGizmoBase() = default;
bool init() { return on_init(); }
void load(cereal::BinaryInputArchive& ar) { m_state = On; on_load(ar); }
void save(cereal::BinaryOutputArchive& ar) const { on_save(ar); }
std::string get_name(bool include_shortcut = true) const;
EState get_state() const { return m_state; }
void set_state(EState state) { m_state = state; on_set_state(); }
int get_shortcut_key() const { return m_shortcut_key; }
const std::string& get_icon_filename() const { return m_icon_filename; }
bool is_activable() const { return on_is_activable(); }
bool is_selectable() const { return on_is_selectable(); }
CommonGizmosDataID get_requirements() const { return on_get_requirements(); }
virtual bool wants_enter_leave_snapshots() const { return false; }
virtual std::string get_gizmo_entering_text() const { assert(false); return ""; }
virtual std::string get_gizmo_leaving_text() const { assert(false); return ""; }
virtual std::string get_action_snapshot_name() { return _u8L("Gizmo action"); }
void set_common_data_pool(CommonGizmosDataPool* ptr) { m_c = ptr; }
unsigned int get_sprite_id() const { return m_sprite_id; }
int get_hover_id() const { return m_hover_id; }
void set_hover_id(int id);
bool is_dragging() const { return m_dragging; }
// returns True when Gizmo changed its state
bool update_items_state();
void render() { on_render(); }
void render_for_picking() { on_render_for_picking(); }
void render_input_window(float x, float y, float bottom_limit);
/// <summary>
/// Mouse tooltip text
/// </summary>
/// <returns>Text to be visible in mouse tooltip</returns>
virtual std::string get_tooltip() const { return ""; }
/// <summary>
/// Is called when data (Selection) is changed
/// </summary>
virtual void data_changed(){};
/// <summary>
/// Implement when want to process mouse events in gizmo
/// Click, Right click, move, drag, ...
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>Return True when use the information and don't want to propagate it otherwise False.</returns>
virtual bool on_mouse(const wxMouseEvent &mouse_event) { return false; }
protected:
virtual bool on_init() = 0;
virtual void on_load(cereal::BinaryInputArchive& ar) {}
virtual void on_save(cereal::BinaryOutputArchive& ar) const {}
virtual std::string on_get_name() const = 0;
virtual void on_set_state() {}
virtual void on_set_hover_id() {}
virtual bool on_is_activable() const { return true; }
virtual bool on_is_selectable() const { return true; }
virtual CommonGizmosDataID on_get_requirements() const { return CommonGizmosDataID(0); }
virtual void on_enable_grabber(unsigned int id) {}
virtual void on_disable_grabber(unsigned int id) {}
// called inside use_grabbers
virtual void on_start_dragging() {}
virtual void on_stop_dragging() {}
virtual void on_dragging(const UpdateData& data) {}
virtual void on_render() = 0;
virtual void on_render_for_picking() = 0;
virtual void on_render_input_window(float x, float y, float bottom_limit) {}
// Returns the picking color for the given id, based on the BASE_ID constant
// No check is made for clashing with other picking color (i.e. GLVolumes)
ColorRGBA picking_color_component(unsigned int id) const;
void render_grabbers(const BoundingBoxf3& box) const;
void render_grabbers(float size) const;
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
std::string format(float value, unsigned int decimals) const;
// Mark gizmo as dirty to Re-Render when idle()
void set_dirty();
/// <summary>
/// function which
/// Set up m_dragging and call functions
/// on_start_dragging / on_dragging / on_stop_dragging
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>same as on_mouse</returns>
bool use_grabbers(const wxMouseEvent &mouse_event);
private:
// Flag for dirty visible state of Gizmo
// When True then need new rendering
bool m_dirty;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoBase_hpp_