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Fix for clipper fix 37838be
It can create 0-length segments. These have to be pruned. supermerill/SuperSlicer#1641 supermerill/SuperSlicer#1781
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@ -598,16 +598,18 @@ ClipperLib::PolyTree _clipper_do_pl(const ClipperLib::ClipType clipType, const P
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// read input
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ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(subject);
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ClipperLib::Paths input_clip = Slic3rMultiPoints_to_ClipperPaths(clip);
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//scale to have some more precision to do some Y-bugfix
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scaleClipperPolygons(input_subject);
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scaleClipperPolygons(input_clip);
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//perform y safing : if a line is on the same Y, clipper may not pick the good point.
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std::set<coord_t> bad_y;
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for (ClipperLib::Paths* input : {&input_subject, &input_clip} )
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//note: if not enough, next time, add some of the X coordinate (modulo it so it's contained in the scaling part)
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for (ClipperLib::Paths* input : { &input_subject, &input_clip })
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for (ClipperLib::Path& path : *input) {
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coord_t lasty = 0;
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for (ClipperLib::IntPoint& pt : path) {
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if (lasty == pt.Y) {
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pt.Y+=5; //min is 3 on a certain exemple. Using 5 to have some security
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bad_y.insert(pt.Y);
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pt.Y += 50;// well below CLIPPER_OFFSET_POWER_OF_2
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}
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lasty = pt.Y;
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}
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@ -629,19 +631,31 @@ ClipperLib::PolyTree _clipper_do_pl(const ClipperLib::ClipType clipType, const P
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clipper.Execute(clipType, retval, fillType, fillType);
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//restore good y
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if (!bad_y.empty()) {
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std::vector<ClipperLib::PolyNode*> to_check;
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to_check.push_back(&retval);
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while (!to_check.empty()) {
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ClipperLib::PolyNode* node = to_check.back();
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to_check.pop_back();
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for (ClipperLib::IntPoint& pt : node->Contour) {
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if (bad_y.find(pt.Y) != bad_y.end()) {
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pt.Y-=5;
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}
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}
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to_check.insert(to_check.end(), node->Childs.begin(), node->Childs.end());
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std::vector<ClipperLib::PolyNode*> to_check;
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to_check.push_back(&retval);
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while (!to_check.empty()) {
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ClipperLib::PolyNode* node = to_check.back();
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to_check.pop_back();
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for (ClipperLib::IntPoint& pit : node->Contour) {
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pit.X += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA;
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pit.Y += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA;
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pit.X >>= CLIPPER_OFFSET_POWER_OF_2;
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pit.Y >>= CLIPPER_OFFSET_POWER_OF_2;
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}
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//note: moving in Y may create 0-length segment, so it needs an extra post-processing step to remove these duplicate points.
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for (size_t idx = 1; idx < node->Contour.size(); ++idx) {
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ClipperLib::IntPoint& pit = node->Contour[idx];
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ClipperLib::IntPoint& previous = node->Contour[idx - 1];
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// unscaling remove too small differences. The equality is enough.
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if (pit.X == previous.X && pit.Y == previous.Y) {
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node->Contour.erase(node->Contour.begin() + idx);
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--idx;
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}
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}
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//be sure you don't save 1-point paths
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if (node->Contour.size() == 1)
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node->Contour.clear();
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to_check.insert(to_check.end(), node->Childs.begin(), node->Childs.end());
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}
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return retval;
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@ -135,12 +135,12 @@ void PerimeterGenerator::process()
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}
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}
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if (overhangs_width_speed > 0) {
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if (overhangs_width_speed > 0 && this->config->overhangs_width_speed.value < this->config->overhangs_width.value) {
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this->_lower_slices_bridge_speed_small = offset((simplified.empty() ? *this->lower_slices : simplified), (coordf_t)overhangs_width_speed_90 - (coordf_t)(ext_perimeter_width / 2));
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this->_lower_slices_bridge_speed_big = offset((simplified.empty() ? *this->lower_slices : simplified), (coordf_t)overhangs_width_speed_110 - (coordf_t)(ext_perimeter_width / 2));
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}
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if (overhangs_width_flow > 0) {
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if (overhangs_width_speed_110 == overhangs_width_flow_90)
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if (overhangs_width_speed_110 == overhangs_width_flow_90 && this->config->overhangs_width_speed.value < this->config->overhangs_width.value)
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this->_lower_slices_bridge_flow_small = this->_lower_slices_bridge_speed_big;
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else
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this->_lower_slices_bridge_flow_small = offset((simplified.empty() ? *this->lower_slices : simplified), (coordf_t)overhangs_width_flow_90 - (coordf_t)(ext_perimeter_width / 2));
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@ -1201,7 +1201,7 @@ ExtrusionPaths PerimeterGenerator::create_overhangs(const Polyline& loop_polygon
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Polylines big_flow;
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Polylines* previous = &ok_polylines;
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if (this->config->overhangs_width_speed.value > 0) {
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if (this->config->overhangs_width_speed.value > 0 && this->config->overhangs_width_speed.value < this->config->overhangs_width.value) {
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if (!this->_lower_slices_bridge_speed_small.empty()) {
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small_speed = diff_pl(*previous, this->_lower_slices_bridge_speed_small);
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if (!small_speed.empty()) {
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