* Fix: don't render layers in spline preview if they are outside the printable / visible region
* Try to reduce / thicken top layer in adaptive slicing mode to better match top of object
* Added icon files for MacOS
Added icons designed by Akira Yasuda for STL and GCODE files. Modified plist generator to include references to icons and dmg creator to include them.
* Update make_dmg.sh
* Fix tabs/spacing
* C++ backend work to support reloading modifier files
* UI update preserving configs and volumes of modifiers (those are not reloaded)
* clarifying variable names
* Setting up variables in the GUI enviroment
* Implementation of added variables in (new ModelVolume(*)) funcion
* Implementation of new reload function
* Overhaul of the reload function, also renaming of some variables
* Rewriting the main loop of the reload function, explicitly differentiating between the original file and later added parts and modifiers pointing to other files
* Whitespace cleanup
* Added dialog to choose from different reload behaviors, added hide and default option in preferences, copied volumes are matched the new object's origin translation
* Added max-support-layers (support_material_max_layers)
* Revised tooltip text for support_material_max_layers
* Disable support_material_max_layers if no support.
Any whitespace is the boundrary between the args/filename. Whitespace can be
escaped by putting a exxclamation point in front of it. And exclamation points
can be escaped by putting an exclamation point in front of the exclamation point
to be escaped.
I thought about adding another box for arguments, but I think that would make it
more confusing to use. The only worry I have with this method is peoples existing
scripts with whitespace in the name.
* Solarized Color Scheme
* Some color adjustments
* * huge cleanup
* put color scheme defs in seperate file
* Solarize
changed some more colors. more to come?
* save - more colors
* Better scheme handling. LAYERS-Tab still missing.
* More color adjustments.
2D-Plater:
* Removed grid if no objects are present.
* Bed has now different color than the background.
* reverted faded background color.
* Added comment to preferences to avoid merge issues.
* added comments
added and changed comments
* * LAYERS tab colorized.
* Better color for support.
* Added comments.
* * forgot to removed/undo comment about keys in 2D - are they documented somewhere?
* * adjusted lighing - hopefully to the better.
* For reprap (really Marlin) or Repetier flavors and a toolchange retract, produce G10 S1 instead of G10.
Also refactored comments (were getting eaten by fw retract)
* Fixed tests to check for correct retract gcode output.
* Better reference to scalar.
* Added config checks for if fw tool retracts are in place and firmware is repetier/marlin, disable the advanced option.
* Disable z lift if firmware retraction is enabled.
* With gcode comments on, indicates which extruder Slic3r thinks it is retracting/unretracting.