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1. Add 'use strict'to example Javascript. 2. Small fixes to README.md. 3. Fix Draco compiler flag tests. 4. Fixed issue when number of quantized bits was to large. 5. Changed StartDecoding to return a value. 6. Check that num of attributes are not less than 0. 7. Check that the number of attributes is a valid value.
65 lines
2.2 KiB
C++
65 lines
2.2 KiB
C++
// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#include "compression/attributes/attributes_decoder.h"
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namespace draco {
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AttributesDecoder::AttributesDecoder()
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: point_cloud_decoder_(nullptr), point_cloud_(nullptr) {}
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bool AttributesDecoder::Initialize(PointCloudDecoder *decoder, PointCloud *pc) {
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point_cloud_decoder_ = decoder;
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point_cloud_ = pc;
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return true;
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}
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bool AttributesDecoder::DecodeAttributesDecoderData(DecoderBuffer *in_buffer) {
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// Decode and create attributes.
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int32_t num_attributes;
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if (!in_buffer->Decode(&num_attributes) || num_attributes <= 0)
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return false;
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point_attribute_ids_.resize(num_attributes);
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PointCloud *pc = point_cloud_;
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for (int i = 0; i < num_attributes; ++i) {
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// Decode attribute descriptor data.
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uint8_t att_type, data_type, components_count, normalized;
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uint16_t custom_id;
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if (!in_buffer->Decode(&att_type))
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return false;
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if (!in_buffer->Decode(&data_type))
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return false;
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if (!in_buffer->Decode(&components_count))
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return false;
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if (!in_buffer->Decode(&normalized))
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return false;
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if (!in_buffer->Decode(&custom_id))
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return false;
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const DataType draco_dt = static_cast<DataType>(data_type);
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// Add the attribute to the point cloud
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GeometryAttribute ga;
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ga.Init(static_cast<GeometryAttribute::Type>(att_type), nullptr,
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components_count, draco_dt, normalized > 0,
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DataTypeLength(draco_dt) * components_count, 0);
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ga.set_custom_id(custom_id);
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const int att_id = pc->AddAttribute(
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std::unique_ptr<PointAttribute>(new PointAttribute(ga)));
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point_attribute_ids_[i] = att_id;
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}
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return true;
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}
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} // namespace draco
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