draco/compression/mesh/mesh_encoder.h
2016-12-12 16:39:06 -08:00

84 lines
2.6 KiB
C++

// Copyright 2016 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef DRACO_COMPRESSION_MESH_MESH_ENCODER_H_
#define DRACO_COMPRESSION_MESH_MESH_ENCODER_H_
#include "compression/attributes/mesh_attribute_indices_encoding_data.h"
#include "compression/point_cloud/point_cloud_encoder.h"
#include "mesh/mesh.h"
#include "mesh/mesh_attribute_corner_table.h"
namespace draco {
// Abstract base class for all mesh encoders. It provides some basic
// funcionality that's shared between different encoders.
class MeshEncoder : public PointCloudEncoder {
public:
MeshEncoder();
// Sets the mesh that is going be encoded. Must be called before the Encode()
// method.
void SetMesh(const Mesh &m);
EncodedGeometryType GetGeometryType() const override {
return TRIANGULAR_MESH;
}
// Returns the base connectivity of the encoded mesh (or nullptr if it is not
// initialized).
virtual const CornerTable *GetCornerTable() const { return nullptr; }
// Returns the attribute connectivity data or nullptr if it does not exist.
virtual const MeshAttributeCornerTable *GetAttributeCornerTable(
int att_id) const {
return nullptr;
}
// Returns the encoding data for a given attribute or nullptr when the data
// does not exist.
virtual const MeshAttributeIndicesEncodingData *GetAttributeEncodingData(
int att_id) const {
return nullptr;
}
const Mesh *mesh() const { return mesh_; }
protected:
bool EncodeGeometryData() override;
// Needs to be implemented by the derived classes.
virtual bool EncodeConnectivity() = 0;
// TODO(ostava): Prediction schemes need refactoring.
/*
// This method should be overriden by derived class to perform custom
// initialization of various prediction schemes.
virtual bool InitPredictionSchemeInternal(
const MeshAttributeEncoder *att_encoder,
PredictionSchemeInterface *scheme) {
return true;
}
*/
void set_mesh(const Mesh *mesh) { mesh_ = mesh; }
private:
const Mesh *mesh_;
};
} // namespace draco
#endif // DRACO_COMPRESSION_MESH_MESH_ENCODER_H_