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46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#include "compression/point_cloud/point_cloud_sequential_encoder.h"
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#include "compression/attributes/linear_sequencer.h"
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#include "compression/attributes/sequential_attribute_encoders_controller.h"
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namespace draco {
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bool PointCloudSequentialEncoder::EncodeGeometryData() {
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const int32_t num_points = point_cloud()->num_points();
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buffer()->Encode(num_points);
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return true;
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}
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bool PointCloudSequentialEncoder::GenerateAttributesEncoder(int32_t att_id) {
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// Create only one attribute encoder that is going to encode all points in a
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// linear sequence.
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if (att_id == 0) {
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// Create a new attribute encoder only for the first attribute.
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AddAttributesEncoder(std::unique_ptr<AttributesEncoder>(
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new SequentialAttributeEncodersController(
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std::unique_ptr<PointsSequencer>(
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new LinearSequencer(point_cloud()->num_points())),
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att_id)));
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} else {
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// Reuse the existing attribute encoder for other attributes.
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attributes_encoder(0)->AddAttributeId(att_id);
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}
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return true;
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}
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} // namespace draco
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