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AsciiQuickReference: added .real(), .imag()
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@ -167,6 +167,8 @@ x.cross(y) // cross(x, y) Requires #include <Eigen/Geometry>
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A.cast<double>(); // double(A)
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A.cast<double>(); // double(A)
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A.cast<float>(); // single(A)
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A.cast<float>(); // single(A)
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A.cast<int>(); // int32(A)
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A.cast<int>(); // int32(A)
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A.real(); // real(A)
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A.imag(); // imag(A)
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// if the original type equals destination type, no work is done
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// if the original type equals destination type, no work is done
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// Note that for most operations Eigen requires all operands to have the same type:
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// Note that for most operations Eigen requires all operands to have the same type:
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