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Fix angle range
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@ -159,7 +159,7 @@ typedef AngleAxis<double> AngleAxisd;
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/** Set \c *this from a \b unit quaternion.
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*
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* The resulting axis is normalized, and the the computed angle is in the [-pi,pi] range.
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* The resulting axis is normalized, and the computed angle is in the [0,pi] range.
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*
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* This function implicitly normalizes the quaternion \a q.
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*/
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